Quote:
Originally Posted by chilko
We cannot incorporate premium items into the game that generate gold instantly. that would break the whole economy.
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...?
In the real world at least, no economy has ever benefited from isolation. (And all 20th century experiments with planned economies have failed miserably.)
To get back on topic:
I tried a platinum lucky box on Amun first (for a hunter) and got a nice epic bow on the first and only attempt. Then I bought one bronze box on Horus (for marks) and actually got what I was realistically hoping for: a longbow suitable for my lvl. Nothing fancy but an alright tool. Inspired by this success I had two further attempts with bronze boxes, after gaining a couple of levels and needing to upgrade my gear, and got a couple of onehand fast weapons (one rapier, one axe) that I eventually threw away since I couldn't find anyone who wanted them (does any knight use a puny fast weapon?) and they weighed too much for me to drag around in my inventory.
Another thing worth noting that I haven't seen anyone mention is that in gold, a full set of armour costs about as much as a weapon. But from a lucky box you only get one armour piece for the same price in ximerins. So a full armour set from lucky boxes (assuming you either get something that fits you or can find anyone to trade with) costs, in ximerins, five times as much as getting a weapon for a warrior or archer, or three times as much for a mage.
All in all, my vote would be (I didn't vote), a nay. I won't buy another one and definitely not to get armour. But then I've never been interested in gambling. I am aware that 4 samples are far too few to yield reliable statistics. On the other hand you could simply declare, in %'s rather than a cryptic "greater chance" etc, what the chances to get various types of items from various boxes are, so we all could actually know what we are buying.