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General discussion Topics related to various aspects of Champions of Regnum |
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04-10-2009, 11:50 AM | #1 |
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Join Date: Jun 2007
Location: England
Posts: 1,300
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The Current State of Hunters
I am dismayed at the current state of the hunter class. I know of several people who have quit the class before the latest update, and this update has made the class even worse.
Evasion is totally broken (I've tested it). Hunters previously relied heavily on it, but since it was removed there has been nothing to replace it. Without evasion, or something in its place to help keep us alive, hunters die far too easily. Hunters also have weak defence, and this is another reason we die too easily. Despite some attempts by NGD to improve hunter attack power (head of the pack, the new camo attack bonus) hunters remain weak in attack. Weak defence and weak attack = weak class. The new pet commands are a nice idea but they need to be fixed ASAP. The most commonly used command "assist" switches itself off unexpectedly. Usually, the first you know about this is in the middle of a fight when your pet doesn't attack the target. The commands also get obscured by the chat log in some resolution modes, including the one i use. Pets now don't keep up with their owner. We now frequently get a message that the pet is falling behind, which means that we have to stop or slow down for them to catch up. This effectively means that the fastest class in the game has now become the slowest because we are forever waiting for the pet to catch up. With all the weaknesses of the hunter class, speed was one of the things that helped us stay alive. But now we lose half of our attack when we maintain speed, because we lose our pet. I realise that other classes have problems that need to be ironed out. But as things are i believe that hunter is the underclass of the game. |
Tags |
balance, hunters |
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