I think the best thing NGD could do would be to lower the levelling curve, so they can concentrate on balance issues without worrying about grinding.
I mean, this is a RvR game, grinding is something most people do not want to do anyway, it turns many new players away from this game, and now it even complicates balance issues.
As for nerfing SM, yes i agree that mages should derive their DPS from spells, not staff ... The problem with spells is most high DPS spells have huge cooldown and mana cost, so if the spell gets resisted/evaded you lose both mana and cooldown. When you rely on weapons (including staff) you don't have these problems, which is why so many mages use SM. If the spells were more reliable, i would fully agree with slightly nerfing staff mastery.
Also, the recent nerf of MC basically encourages more Conjus to become Warjurers, so i think you will see more of them in the future.
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