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Old 07-03-2009, 10:26 AM   #1
DkySven
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Default The purpose of the knight

Hello people,

When seeing the latest change to protector I'm starting to wonder what exactly is the purpose of the knight class. The new version gives +300% protection, which gives the knight a great defense, but I seriously wonder if the -90% speed and -90% damage make the skill it really worth to use.

Speed is a key element in any aspect of Regnum, except gate bashing, which won't work with -90% damage. My concern is now that with the speed penalty it will be impossible for knights to be long enough in range of a target to actually debuff him, while enemies just will ignore him because he'll be hard to kill, but way to slow to do anything.

I know that it's the knight his job to tank damage realmmates would take otherwise, but with changes like this it only becomes more unattractive to attack knights. Very often I find myself not attacked until I'm the last one left of my army, all my defensive buffs were just wasted. Knights should be attractive to attack or people should be forced to attack him, otherwise he can't tank.

With the latest changes knights don't block that much anymore and also their auras will only reduce damage, which makes it harder to keep himself or the group save from crowd control spells and areas like for example Sultar's Terror. Because of the changes to Precise Block and Caution, more and more knights choose to only attack with Army of One on. With Protector they would also get a good protective buff, but like said before they can't do anything with it.

With these skill changes we can either "tank" (we won't take damage, jsut live long because we're not attacked) or disable opponents a bit with debuffs. There are knights with Slashing level 19, who manage to do 600-800 South Crosses(5), but I'm also not sure if that's the way to go for knights.

I would really want to know what NGD's plans for the knight class is.
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