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Old 08-13-2009, 02:31 AM   #10
Arafails
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I think the biggest problems I have playing my barb at the moment can be summed up in five words.

Movement speed, strafing, and position.

On the topic of mana.
I have to say, the the mana demand for warriors while grinding is far too high. It is by far what I spent the most timing sitting around waiting for. We barbarians do have the option of just hitting things until they die (it would be nice if TfB would reset the damage accumulation after 5 hits instead of just stopping altogether, mind you), but knights do very little damage if they don't use offensive casts. If you're knowledgably going in as a conjurer to support a grinding warrior, you need to bear in mind that what they mostly need is a mana battery. Certain good conjies (To name a few from Ignis/Horus – Orimae Fionn, Viperdh, Nightshroud, AKM, Oracle, the list goes on...) know this, and you don't even have to ask for mana, the supply just keeps coming. Others don't go in prepared, don't realise what's needed of them, and may or may not get yelled at depending on the temperament of the warrior at the time (I try my best not to yell at conjurers unless they do something stupid like kill the mob too much before I can hit it).
Basically, we need your mana when grinding more than we need your buffs or heals. In fact, grinding with spears above level 37 or so, a barbarian specifically may as well grind with no support conj at all rather than one that doesn't keep their mana topped up (a tip for barbs: get a spear, ripost, backpedal, normal hit, mob is dead. Select a new mob, rinse, and repeat. It may not work as quickly as it used to thanks to the increase in cooldown on ripost).
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