Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-18-2009, 06:37 PM   #36
e30G
Count
 
e30G's Avatar
 
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
e30G will become famous soon enough
Default

I suggest global cooldown to be adjusted to actually reflect the power of the spell previously casted:

NGD should minimize dead time in the game. GCD adds dead time. Personally, a "global" cooldown of spells won't work. A cooldown between spells depending on the spell previously casted is better but more complicated to implement. A cast of terror for example would trigger a slightly longer global cooldown than a cast of fireball.

To simplify you can even just divide trees into 3. With a global cooldown of lets say 1.5 secs, you can make the first 5 spells take 50% of GCD (0.75 secs) before the next spells can be casted, the next 3 spells in the tree take 75% (1.1 secs) before the next spell can be casted and 100% (1.5 secs) for the next spell can be casted. This is assuming the strongest spells are at the end of each tree.
__________________
I N Q U I S I T I O N
On Regnum Sabbatical
e30G no ha iniciado sesión  
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:50 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved