Quote:
Originally Posted by Brother-brian
I am frustrated by being a warrior who hits for less dmg than archers. I understand Barbs, who hit harder, but suffer in hps. But, where barbs can hit for 1500+ buffed, I am only hitting between 3-400, 500 crit. When I go into battle, even with ao1, i get ignored until enough allys are dead that ALL the enemy can concentrate on me, meanwhile I am struggling to get in a single hit, and when I do, its for 346 or 371, someting pretty useless like that. IMHO, knights should be able to deal more damage. Not as much as a barb, but more than we do right now.
And now we are forced into a 30sec interval where we cant cast trollskin?
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I have not seen a hit of 1500+ from a barb since the update. Closest I have seen to that was a level 5 south cross that did around 1,400. I have no problem with barb damage, it should not be lowered any more then it has been or it will make barbs: knights with no armor and 150-200 more damage. The problem is that the fluid motion is gone from warriors, especially barbs. Also, given their normal hits do higher damage, having a "false swing" with a very slow weapon is incredibly annoying for barbs because they dont see a hit/evade/block/ or resist in the logs.