02-23-2010, 06:24 PM | #1 |
Count
Join Date: Jun 2007
Posts: 1,186
|
Regnum, Mesa, 9.10
Hi,
while I was able to run Regnum in 9.04, I am not able to do so in 9.10. I am using ATI Radeon 9250, Mesa, and I think I did everything I did on 9.04 to make it work. But, on Kubuntu 9.10, game is simply crashing when starting autodetect, or when clicking and entering on server from a list. Crashlog: Code:
./game(_ZN10ClientBase14save_backtraceEv+0x5f) [0x632edf] ./game(_ZN10ClientBase12client_crashEi+0x8) [0x6332f8] /lib/libc.so.6 [0x7f5e0396d530] /usr/lib/dri/r200_dri.so(r200ValidateState+0x105) [0x7f5e0224a9c5] /usr/lib/dri/r200_dri.so [0x7f5e0224b375] /usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x555) [0x7f5e023131e5] /usr/lib/dri/r200_dri.so(_tnl_vbo_draw_prims+0x66) [0x7f5e02313ce6] /usr/lib/dri/r200_dri.so [0x7f5e0230b8ef] ./game(_ZN8Engine3D12RenderizerGL18render_gui_surfaceEPNS_7SurfaceE+0x6ee) [0xb8aeee] ./game(_ZN8Engine3D12RenderizerGL15render_gui_meshEffPNS_4MeshEPKSt6vectorI10BitmapBaseSaIS4_EEPKS3_I13StringElementSaIS9_EEf+0x2e5) [0xb89c85] ./game(_ZN3GUI16Drawable_GUIMesh15render_internalEv+0xe8) [0x961c58] ./game(_ZN3GUI8Drawable6renderEv+0x2e) [0x90ad8e] ./game(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x130) [0x943630] ./game(_ZN3GUI6Widget11draw_signalEv+0x87) [0x943a17] ./game(_ZN13DisplayEntity15show_next_frameEv+0x3a) [0x62632a] ./game(_ZN13DisplayEntity15creation_notifyEP7Message+0x337) [0x6282b7] ./game(_ZN13EntityManager32initialize_entity_as_custom_typeEPKciS1_P7MessageP6Entity+0x3fb) [0x83ff3b] ./game(_ZN10GameClient19initialize_entitiesEv+0x676) [0x596df6] ./game(_ZN10GameClient4initEiPPc+0x201) [0x59ac41] ./game(main+0x161) [0x590291] /lib/libc.so.6(__libc_start_main+0xfd) [0x7f5e03958abd] ./game(__gxx_personality_v0+0x549) [0x590039] System info: Kubuntu 9.10 2gb ram X.Org X Server 1.6.4 direct rendering: Yes server glx version string: 1.2 client glx version string: 1.4 GLX version: 1.2 OpenGL version string: 1.3 Mesa 7.6
__________________
Inquisition |
|
|