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Old 03-25-2010, 08:18 PM   #1
CrimsonTear
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Question Confusing..

Hello everyone, im new to linux ( got it a few days ago ) and i decided to try out this game.

I managed to solve the graph. card to old problem thanks to the forum.

However the new problem is.. :

The launcher works i can log in and all.. but once i hit enter world.. the launcher just closes without any error messages or anything.

In other words i cant get into the game and i got no idea whats wrong...
so im rly counting on your help here guys

dunno if this help, here is my log.txt
Code:
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl_x11.cpp(224)] X Server vendor: The X.Org Foundation
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl_x11.cpp(228)] X Server release: 1.6.4
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(326)] XVidMode Extension version 2.2
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(336)] Xinerama Extension version 1.1
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(362)] Got a 24 bit visual (33) with a 24 bit depth buffer
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(431)] Resolutions: 1024x768x16 1280x1024x16 1152x864x16 832x624x16 800x600x16 
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(494)] OpenGL vendor: Tungsten Graphics, Inc.
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(495)] OpenGL renderer: Mesa DRI R200 (RV280 5964) 20090101 AGP 4x x86/MMX/SSE2 TCL
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl.cpp(496)] OpenGL version: 1.3 Mesa 7.6
[25/03/2010 21:19:35] [RenderizerGL][renderizer_gl_extensions_loader.cpp(298)] Detected 29 OpenGL extensions: GLX_SGI_swap_control, GL_ARB_draw_buffers, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_rectangle, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_EXT_blend_func_separate, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_packed_depth_stencil, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod
And this is my crash backtrace

Code:
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x8262d69]
./game(_ZN10ClientBase12client_crashEi+0xf) [0x826325f]
[0xb7883400]
/usr/lib/dri/r200_dri.so(r200ValidateState+0x120) [0xb70c9e30]
/usr/lib/dri/r200_dri.so [0xb70ca7b0]
/usr/lib/dri/r200_dri.so(_tnl_draw_prims+0xc54) [0xb7192ab4]
/usr/lib/dri/r200_dri.so(_tnl_vbo_draw_prims+0x79) [0xb7192d99]
/usr/lib/dri/r200_dri.so [0xb718a79a]
/usr/lib/dri/r200_dri.so [0xb7181c67]
./game(_ZN8Engine3D12RenderizerGL18render_gui_surfaceEPNS_7SurfaceE+0x88c) [0x87f217c]
./game(_ZN8Engine3D12RenderizerGL15render_gui_meshEffPNS_4MeshEPKSt6vectorI10BitmapBaseSaIS4_EEPKS3_I13StringElementSaIS9_EEf+0x35c) [0x87f0cdc]
./game(_ZN3GUI16Drawable_GUIMesh15render_internalEv+0xd3) [0x85a4913]
./game(_ZN3GUI8Drawable6renderEv+0x28) [0x854b788]
./game(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x102) [0x85858a2]
./game(_ZN3GUI6Widget11draw_signalEv+0x73) [0x8585c93]
./game(_ZN13DisplayEntity15show_next_frameEv+0x46) [0x82556f6]
./game(_ZN13DisplayEntity15creation_notifyEP7Message+0x362) [0x8257572]
./game(_ZN13EntityManager32initialize_entity_as_custom_typeEPKciS1_P7MessageP6Entity+0x40c) [0x84820dc]
./game(_ZN10GameClient19initialize_entitiesEv+0x823) [0x81b8a33]
./game(_ZN10GameClient4initEiPPc+0x208) [0x81bcd28]
./game(main+0x16f) [0x81b160f]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0xb739fb56]
./game(ftell+0x39) [0x81b13c1]
My video card is rather an oldie Radeon 9200 SE ... but i dont think its the problem seeing as i cant get into the game in the first place.

Any help would be greatly appriciated.
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