06-13-2010, 01:50 AM | #1 |
Master
Join Date: Sep 2008
Location: Canada
Posts: 264
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4 seg faults since yesterday
Downloaded the latest update yesterday, and have had 4 segmentation faults since. Previous to this, I couldn't remember the last time the Linux client had crashed.
Here is the latest crash log: Code:
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x828c8a9] ./game(_ZN10ClientBase12client_crashEi+0xf) [0x828cd9f] [0xffffe400] /usr/lib/libstdc++.so.6(_ZN9__gnu_cxx18__exchange_and_addEPVii+0x9) [0xb7bd08f9] ./game(_ZN8Engine3D13ShaderUtilsGL12DeinitializeEPNS_8GLeffectEPNS_11GLparameterE+0xdf) [0x891c13f] ./game(_ZN8Engine3D22ShaderFloatParameterGLD0Ev+0x2b) [0x88fee2b] ./game(_ZN8Engine3D10MaterialGLD0Ev+0x9c) [0x8927bdc] ./game(_ZN8Engine3D7DrawSetD0Ev+0x4e) [0x855cf2e] ./game(_ZN8Engine3D10RenderableD0Ev+0x1ea) [0x8579cca] ./game(_ZN8Engine3D4Mesh5clearEv+0x82) [0x851aaa2] ./game(_ZN5Scene14StaticMeshNode8set_meshEPKN8Engine3D4MeshEi+0x3cb) [0x882aebb] ./game(_ZN5Scene16AnimatedMeshNode8set_meshEPKN8Engine3D4MeshEi+0x28) [0x882bf48] ./game(_ZN14ObjectBodyNode8set_meshEPKN8Engine3D4MeshEi+0x22) [0x8482c32] ./game(_ZN10ObjectBody8set_meshEPN8Engine3D4MeshEi+0x2a) [0x838147a] ./game(_ZN10ObjectBase17empty_visual_slotERKSsNS_12ResourceTypeEb+0xe1) [0x83ec4f1] ./game(_ZN10ObjectBase10empty_slotERKSs+0x11a) [0x83ef05a] ./game(_ZN10ObjectBase23empty_slots_by_resourceEi+0x65) [0x83ef0f5] ./game(_ZN10ObjectBase16release_resourceEi+0x6c) [0x83ef24c] ./game(_ZN10ObjectBase21release_all_resourcesEv+0x1bf) [0x83ef50f] ./game(_ZN10ObjectBase15deletion_notifyEv+0xca) [0x83ff7fa] ./game(_ZN13EntityManager11kill_entityEP6Entity+0x66) [0x84fba36] ./game(_ZN13EntityManager14destroy_entityEP6Entity+0x28) [0x84fc598] ./game(_ZN8GameCore32destroy_dynamic_objects_callbackEP7Message+0xfe) [0x827e97e] ./game(_ZN6Entity22input_message_internalEP7Message+0x568) [0x84f3918] ./game(_ZN9LuaEntity22input_message_internalEP7Message+0x34) [0x8514d94] ./game(_ZN6Entity13input_messageEP7Message+0x22) [0x84f2742] ./game(_ZN18EntityMessageQueue17process_a_messageEP7Message+0x485) [0x84d6f65] ./game(_ZN18EntityMessageQueue16process_messagesEv+0x105) [0x84d7cf5] ./game(_ZN12EntitySystem10poll_frameEv+0x1a) [0x84d35aa] ./game(_ZN10GameClient7iterateEv+0x28) [0x81b91b8] ./game(_ZN8MainLoop7iterateEv+0x14) [0x828c534] ./game(main+0x187) [0x81b8bf7] /lib/libc.so.6(__libc_start_main+0xe5) [0xb79a56a5] ./game(ftell+0x31) [0x81b8991]
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