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General discussion Topics related to various aspects of Champions of Regnum

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Old 06-15-2012, 10:27 PM   #11
Klutu
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Looks very promising! about time we get a roadmap

With the auction house will you only make things tradeable threw the auction house to force people to use gold and make gold actually valuable? i hope so!
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Old 06-15-2012, 10:37 PM   #12
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thanks so much for the roadmap!

New design for warmaster powers sounds awesome!

About invasions: maybe removing the boats? ._.
Quote:
Originally Posted by Frosk View Post
we will move back to the old 3 saves system that proved to be the best option for the game’s warzone.To be released on August 2012.
> that´s my favourite, fantastic


Quote:
Originally Posted by Frosk View Post
  • Improvements to the combat system. (more responsive)
I wonder what this will look like, sounds promising
Quote:
Originally Posted by Frosk View Post
  • Class balance and spell/discipline point balance.
  • Commerce System Renewal – Auction House!
  • Overall gameplay for all levels and content enhancements on mid-high level characters! (lvls 40+)
  • Rankings revamped!
  • A NEW EXPANSION!
great!
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Old 06-15-2012, 11:23 PM   #13
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Best news from 2 years.
I wish a good and prolific work to all NGD stuff.
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Old 06-15-2012, 11:59 PM   #14
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guys u dont have to hurry.. i mean it. We promise we will be loyal and well paying customers spending all our money on customization and boosters, but please don't release it too often and don't make the whole game a piece of sh#t again -.-
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Old 06-16-2012, 12:11 AM   #15
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Default Locks get exclusive off tele - yay...

at the cost of offensive beacons?

how did u think now?

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Old 06-16-2012, 12:46 AM   #16
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Quote:
Originally Posted by -Aniara- View Post
at the cost of offensive beacons?

how did u think now?

People jumping to conclusions already I see. He said "for example", meaning that's not necessarily what they're actually doing.

It's a bit soon to be making judgements. Let's not spoil the first potentially good news we've received in a long time already. Have some optimism.
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Old 06-16-2012, 12:51 AM   #17
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I agree...take your time, and make the game worth playing again.
I played RO for 5 years now and have to say, the last things that happened, didn't really come out positive for RO.
This roadmap has the potential of making RO the awsome game that it was a few years ago, please use it.
And, just to add, I still think NGD is mostly doing a great job. Keep up your work, guys.
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Old 06-16-2012, 01:40 AM   #18
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Omg, finaly? is this the famed update where everything is alright? i hope so!!

Looking good so far!

thank you NDG and of course Forks..i will stalk you on every server!! well, ok just haven and Ra lol
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Old 06-16-2012, 01:53 AM   #19
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Glad to see a roadmap! Hope you can stick to it . Looking forward to the updates, but like Mattdoessceptic, I am sceptical but ever hopeful!
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Old 06-16-2012, 02:22 AM   #20
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Quote:
Originally Posted by Frosk View Post
Hi everyone!

We wanted to reach out to the community and let you know about our development roadmap for the rest of 2012.
We received a lot of feedback from all the communities with suggestions on how to improve the game and concerns about technical issues.
Now it’s time to address them:


Magnanites:

We’ll be reinserting Magnanites in the world as a tradeable item! We’re happy to announce that Magnanites are back!
Now everyone will be able to trade them and to make things even more exciting we’ll add a completely new set of Magnanite Weapons.
To be released on July 2012.


Engine: Stability and Performance Enhancements.

Besides the graphical improvements to towns, we’ve been working hard on improving the client’s performance and stability. We are currently testing internally a new version of the engine that fixes most of the hiccups some of you experience and adds a new degree of customization options to get the best performance out of it. New rendering modes for high end hardware will be also included.
To be released on July 2012.


Warmasters Spells tree.

We are also working on a new design for warmaster spells that will vary per sub-class. (This means that only barbarians will have offensive beacons and only warlocks will have offensive portals for example). New warmaster quests and spells exclusively designed for each subclass will be also included.
To be released on August 2012.


Invasions Mechanics Restyle

Improved mechanics and functionality for the invasions system. Including renewed Dragon Wishes and more! Starting next month, we will move back to the old 3 saves system that proved to be the best option for the game’s warzone.
To be released on August 2012.


Other things we’ll be working on to be released between September and December 2012:

  • Improvements to the combat system. (more responsive)
  • Class balance and spell/discipline point balance.
  • Commerce System Renewal – Auction House!
  • Overall gameplay for all levels and content enhancements on mid-high level characters! (lvls 40+)
  • Rankings revamped!
  • A NEW EXPANSION!


We hope you’re excited about this as we are to see how Regnum Online will continue to grow during 2012 and beyond!

Last but not least, we’d like to thank again to everyone in the Regnum Online Community.

Keep on fighting for your realm!

Best regards!
OMG IM EXCITED ABOUT THIS!!!!

Feels like a brand new game again!
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