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Old 11-28-2007, 09:13 AM   #21
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Quote:
Originally Posted by Nodalor
The idea is that I have enough people, so that there is ALWAYS someone on.
I meant all marksman.
It will be bad without conjurers ;(
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Old 11-28-2007, 09:16 AM   #22
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All hunter parties are highly, highly effective.
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Old 11-28-2007, 07:24 PM   #23
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Not really i remember 1 goat hunter that was not rated to me and he attacked me and my buddy while we were lvling...that wasnt very efective
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Old 11-28-2007, 07:30 PM   #24
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i fear a full ranged marksman party at forts...

just imagine if all marksmen cast lightning arrow at the same time!!!!

if there was a full party of 8 ... thats 8000 area 10 damage... everything dies...
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Old 11-28-2007, 10:36 PM   #25
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And five guys casting dizzy won't be bad against warlocks
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Old 11-28-2007, 10:37 PM   #26
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By the way, if anyone reading this thread is interested, please PM me in forums or in game.
Ty
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Old 11-29-2007, 11:08 PM   #27
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Quote:
Originally Posted by DemonMonger
i fear a full ranged marksman party at forts...

just imagine if all marksmen cast lightning arrow at the same time!!!!

if there was a full party of 8 ... thats 8000 area 10 damage... everything dies...
well you have to consider armor and evades.

realistic damage is 500 to max 800 per target.
But read my posting in our tactics forum for detailed area tactics
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Old 11-30-2007, 07:40 PM   #28
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omg

I wonder if Syrtis is not yet an archer realm...
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