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01-22-2008, 06:55 AM | #11 | |
Duke
Join Date: Nov 2006
Location: 0x00CAFE
Posts: 3,366
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This would explain how the characters see the world, and save programmers of building an entire world: Wonder why most of the games are Medieval-like? Now you got the answer!
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I don't have a solution, but I admire the problem. |
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01-22-2008, 12:06 PM | #12 |
Initiate
Join Date: Jul 2007
Location: In That Hole Behind You
Posts: 174
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I so Like your answer though
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kaelee |
01-22-2008, 01:06 PM | #13 | |
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
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The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
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01-22-2008, 01:59 PM | #14 |
Apprentice
Join Date: Jul 2007
Posts: 99
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damn these spammers and damn the greatest spammer of all time,Me!LOL!
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01-22-2008, 02:44 PM | #15 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Dammit! I'd like to kill Gigo but he is in my realm ...
You ask why ? Do you think pure Syrtians like the ways of "Gang$ta$' wesh wesh!" ?
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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01-22-2008, 03:12 PM | #16 | |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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