07-25-2015, 09:35 PM | #91 | |||
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Alsius or nothing |
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07-26-2015, 12:11 AM | #92 |
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With this update the Adrians phrase "we prefer updating the game in small steps" gets a new meaning.
I almost can't believe there will be again +40-50 elemental damage amulets available. Also can't understand +10as amulets...attack range... This update will produce huge imbalance, which will be impossible to fix soon. It will take months, maybe years, untill the game will be +-balanced again. By that time, game will be dead, because most players will get tired. Noone is complaining in advance. It's because we all know already, what does it mean, full jeweled marks. Before you'll shoot my message down with some sarky comment , think Adrian please, about what is this update going to produce. It's not only about me, it's about tons of older players who think the same. If you release this, you probably won't be able to revert those changes, same as you weren't able to remove/nerf existing dragon amulets. If this goes live, many players will quit, that for sure.
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07-26-2015, 03:29 AM | #93 | |
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Trying to stay positive here though; NGD is working on updates (think back to a year or 2 ago!). If NGD is willing for some of their time exploring updates to be just that, exploratory, then we can accept less broad changes as long as they are happy to cut the crap. I'd rather we got one well balanced item as opposed to 10 items that throw the game into disarray. I'd go as far as to say drop this update for the time being, get the rest of the balance issues sorted first and then look at introducing new gear; we've waited this long for wm jewellery, what's an extra few months.
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07-26-2015, 04:54 AM | #94 |
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You should see fb. It's full of old ignis players quitting, including myself. This update is absolutely absurd. Instead of fixing the core problem (calculations of existing amulets) they want to add more... like wtf. If you're drowning, the stupidest thing you can do is add more water.
Having something so powerful brought into the game that can be bought with WMC before realm balance is even fixed is a really dumb idea. So not only is Alsius dominating, but they get an even bigger advantage now? Just glad I don't have to worry about it any more. Enjoy! |
07-26-2015, 08:30 AM | #95 | ||
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
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07-26-2015, 09:17 AM | #96 | |
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No. Inbalance between players will drastically decrease, for those with dragon ammy won't be that big of a problem anymore.
Still, quick adjustments will be necessary like maybe the revamp of warlck mechanics or armor stuff.. idk... but you're right that it will consume too much time. in the upcoming three months, the rare species of warlocks will become extinct Quote:
oh how extraordinary. I have never read anything like this in my life before. wow. |
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07-26-2015, 09:21 AM | #97 | |
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following. What exactly is your reason? Why cant they nerf the previous boss jewelry? Adding more powerful/accesible jewelry is practically the same thing as nerfing the previous ones so i dont get it, its value becomes lower either way. did i miss something? Last edited by Ivramartono; 07-26-2015 at 09:49 AM. |
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07-26-2015, 10:56 AM | #98 |
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Join Date: Nov 2009
Location: The netherlands
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Wow cool update
And to all amu players MMMHAHAHAH! |
07-26-2015, 11:18 AM | #99 | |
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You got Tania-ed obviously, like your whole clan, who are all thinking that Alsius has least jewels and 'blabla bla we want to be OP too'. The problem isn't only in the fact Alsius will get instantly huge advantage, whole update is senseless. It will completely change the gameplay, class balance, class options, everything. It's really no use for me explaining this fact by fact, it's just too much. As Adrian wrote, the sudden increase of archer damage will probably need increasing of defense/base health. But changing defense/health will affect classes like knight or warlock, who deal medium damage. So you'll have to add more damage to them. But this will most probably affect other things that we just can't see right now. And that's only effect of +40elemental amulets. Let's take +attack range jewels now... I could continue with the gap between wm players with jewels and lvl 50 players, this is gonna hurt even more. I don't need to prove I'm right and you're wrong. If this were my only aim, only thing I'd have to do is wait 3months after these wm jewels are live and the game is dead. Mark my words. 3months after this update the game will be completely dead with exception of those few 'excited old alsius players' who'll prove their OPness on newbies who didn't get the fact that there is no endgame anymore.
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A better world. Last edited by halvdan; 07-26-2015 at 11:37 AM. |
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07-26-2015, 11:39 AM | #100 | |
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I like amun changes so far. Finally new content since... hmm dragon caves? Too bad that we can't stash wm jewells. I have 6 characters so it's like 3 mln wmc :S Time to gather gold btw... attack range jewells don't exist anymore. Adrian said something about spell damage as well. Remember it isn't only about Haven community.
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
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