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General discussion Topics related to various aspects of Champions of Regnum |
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05-07-2009, 08:23 PM | #101 |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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i did not catch that one
(i only was saying, that i have a barb for melee area spammer, i dont need to my hunter for doing that, and doing it worst)
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
05-08-2009, 03:19 AM | #102 | ||
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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05-08-2009, 04:20 AM | #103 |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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Wow. Hunters are like my least favourite class to try and fight against. I mean, you've got to hold them still, get behind them, and deal with the pet all at once. Not to mention watching out for those tell-tale orange particle so you know when not to hit them with a high damage spell. And there's the whole camo thing....
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If you can't detect sarcasm yourself, please pay attention when it's pointed out to you.
Arathael :: Wyrd Sceote :: Gwn M'ger — Soul Taker, Imperial Guard of Ignis |
05-19-2009, 08:40 PM | #104 | |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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Quote:
original post
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
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05-19-2009, 08:45 PM | #105 | |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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Quote:
Stalker capture inside a fort is intentional? ...This changes everything |
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05-19-2009, 08:55 PM | #106 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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I still want hunters to be close-range killers with more range but less than marksmen ^^
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05-23-2009, 11:01 PM | #107 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Hunters have been reborn
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It is now a whole new game for us.. One tracking skill means we must at least hunt in groups of 2 to be effective. Of the 2 hunters, the first hunter will need tracking lvl 1 to pinpoint enemies, while the second hunter will need tracking lvl 4 - 5 to locate distant enemies. Pets now follow us with a higher velocity. Pets can be healed up to 1100 life points every 60 seconds. Pet control menu has been modified. The increased base movement speed of 20% has given us the ability to be there one moment and long gone the next. If a group stops to discuss which way a hunter has escaped to, there is no hope in catching him period. Gameplay overall has been effected by this change of base movement speed.. If you watch your back constantly you still run a risk of getting sneak attacked by someone that rushed up from out of sight. |
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05-25-2009, 02:28 AM | #108 | |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Quote:
1) Heal your pet and get position lag - canceled 2) Heal your pet and back-up as it casts - canceled 3) Heal you pet near an object that MIGHT cause your pet to warp - canceled
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Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
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05-25-2009, 05:14 AM | #109 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Quote:
Maybe they do not want us to heal it during battle? |
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05-25-2009, 09:10 AM | #110 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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To me what hunters lack is:
- Pet working. Sorry but wraping pet and dying isn't any good for our class because there are rocks and bridge in this game! - Efficient tracking. Old tracking was more efficient that it is right now, even if we can have distances without lvl 5 ES. - Better hindering ability. With new speed I'd really like ensaring arrow to be more efficient at slowing ennemies. Instant cast but less dmg (remove the +100% dmg, only put fixed dmg) and increase duration ofc
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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balance, hunters |
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