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Old 12-19-2009, 09:14 PM   #101
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I should have added 'the last time we did when I was there'

But if you havent taken it it all that time it still only counts as one time upgraded.
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Old 12-19-2009, 09:17 PM   #102
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Quote:
Originally Posted by Umaril View Post
I should have added 'the last time we did when I was there'

But if you havent taken it it all that time it still only counts as one time upgraded.
Nice small compensation there. Perhaps Syrtis will give back all the RPs they farmed today.

Thanks folks! I'll be here all week, tip your waitress.
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Old 12-19-2009, 09:29 PM   #103
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In Alsius we're getting a lot of people /ragequitting or /rage-taking-a-long-break-ing due to constant huge Syrtis zergs by day and somewhat less frequent or large yet still fairly consistent Ignis zergs by night camping our forts.

There are instances, like on Monday and Tuesday night (North America time), for example, when we actually managed to hold Herb for an hour and a half or two. Two nights in a row we were able to muster our own micro-zerg (of about 9-12 people) and that is the exception to this trend, not the norm.

Just an observation...
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Old 12-19-2009, 09:51 PM   #104
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It does not bother me at all that Syrtis holds forts all day... what bothers me is getting there and seeing a friggin zerg AND a lvl 4 fort. Isn't it enough that you have so many players? Are you so bad at playing this game that you have to upgrade a fort to lvl 4 even when you largely outnumber us??

I used to take great pleasure in fighting against Syrtis... now it's just annoying and a complete nonsense to even waste my time at a fort-war with them. Not one night goes by without Syrtis hitting empty Trelle with a zerg and upgrading it to lvl 4.... bulls*** is what that is!
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Old 12-19-2009, 10:34 PM   #105
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Quote:
Originally Posted by BigManOnCampus View Post
Nice small compensation there. Perhaps Syrtis will give back all the RPs they farmed today.

Thanks folks! I'll be here all week, tip your waitress.
No one with 2 brain cells to rub together gives a monkeys about RP, if people find it fun to farm alsians all day, then theres not a lot you, me or NGD can do about it, well all I can do is not be part of it. Not a lot you can do either except leave and let them get bored and go elsewhere (hopfully Ignis)

Now if you have a viable solution, please present it, if all you have to offer is cheap wit and complaints that Syrtis are fighting you* (wah!) then your no help.

*Also note this is a RVR game, you wont always win, you should find fun in defeat and the battle itself, if you find fun only in victory and not in the path it takes to obtain it then your wasting your time in regnum. Dont take that as the 'yeah yeah' opinion of some overpopulated Syrtian player, I have been here since the server started (first 10mins infact) Syrtis were not always the dominant ones, there was Tyrs Zorn in alsius who dominated for a time, then Ignis for a few months after invasions were launched.
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Old 12-19-2009, 10:36 PM   #106
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Quote:
Originally Posted by Anyriand View Post
It does not bother me at all that Syrtis holds forts all day... what bothers me is getting there and seeing a friggin zerg AND a lvl 4 fort. Isn't it enough that you have so many players? Are you so bad at playing this game that you have to upgrade a fort to lvl 4 even when you largely outnumber us??

I used to take great pleasure in fighting against Syrtis... now it's just annoying and a complete nonsense to even waste my time at a fort-war with them. Not one night goes by without Syrtis hitting empty Trelle with a zerg and upgrading it to lvl 4.... bulls*** is what that is!

To be perfectly honest with you it is a small number who actually upgrade the forts, not the majority. And in MOST (not every) case those who do upgrade get bitched at from the rest of the people. But unless NGD itself gives either an option to vote for all those inside when fort is taken whether the fort can be upgraded before anyone puts cash in or NGD simply blocks upgrades altogther....there is not much the MAJORITY can do to stop the MINORITY.
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Old 12-19-2009, 11:59 PM   #107
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Quote:
Originally Posted by Anyriand View Post
It does not bother me at all that Syrtis holds forts all day... what bothers me is getting there and seeing a friggin zerg AND a lvl 4 fort. Isn't it enough that you have so many players? Are you so bad at playing this game that you have to upgrade a fort to lvl 4 even when you largely outnumber us??

I used to take great pleasure in fighting against Syrtis... now it's just annoying and a complete nonsense to even waste my time at a fort-war with them. Not one night goes by without Syrtis hitting empty Trelle with a zerg and upgrading it to lvl 4.... bulls*** is what that is!
Here here!!

+1
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Old 12-20-2009, 12:06 AM   #108
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Quote:
Originally Posted by Umaril View Post
*Also note this is a RVR game, you wont always win, you should find fun in defeat and the battle itself, if you find fun only in victory and not in the path it takes to obtain it then your wasting your time in regnum. Dont take that as the 'yeah yeah' opinion of some overpopulated Syrtian player, I have been here since the server started (first 10mins infact) Syrtis were not always the dominant ones, there was Tyrs Zorn in alsius who dominated for a time, then Ignis for a few months after invasions were launched.
I find fun in defeat when it's a fair fight...when my enemies are not cowards. Also, one thing is to win because your good, the other is to win because you use cheap tactics. But yes, you're right, we shouldn't go to war with Syrtis. I think I might actually never do that again...

Quote:
there is not much the MAJORITY can do to stop the MINORITY.
Shouldn't that be the other way around?
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Old 12-20-2009, 01:53 AM   #109
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Quote:
Originally Posted by Umaril View Post
Now if you have a viable solution, please present it, if all you have to offer is cheap wit and complaints that Syrtis are fighting you* (wah!) then your no help.
Perhaps you remember, Arwen has already described one.

Take a look at the first post of this topic, I have a preference for that first suggestion:
> http://www.regnumonline.com.ar/forum...ad.php?t=45096

Quote:
Originally Posted by _Arwen_ View Post
Design:
  1. Remove Doors
  2. Remove Guards? (see “Potential Pitfalls” for a reason behind the “?”)
  3. Remove Upgrading
  4. Modify Fort Layout
  5. Allow spawning at bridges
IMHO, doorless forts have always been source of great battles.
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Old 12-20-2009, 05:39 PM   #110
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Quote:
Originally Posted by Umaril View Post
No one with 2 brain cells to rub together gives a monkeys about RP...
Well it's a good thing I have 5!

Quote:
Originally Posted by Umaril View Post
Now if you have a viable solution, please present it, if all you have to offer is cheap wit and complaints that Syrtis are fighting you* (wah!) then your no help.
You must have somehow missed the post just before the one you responded to initially.

Quote:
Originally Posted by Umaril View Post
*Also note this is a RVR game, you wont always win...
I note that somehow the problem of population ratios causing constant defeat of one realm has been turned into "well you can't win them all, so buck up." Kind of a straw man there since I'm not "whining" about losing here or there, but entire days of large groups of Syrtis players owning and killing from forts. They do not advance to try to invade (which would be far more fun to defend against, mind you), they sit there, upgrade the fort and just attack, kill, retreat to fort, over and over.

Yet you're willing to sit there on your high horse and look down at me for not "finding fun in defeat" when it is your realm who has decided that the game is to just kill as many Alsians as possible for as long as possible from a position of superior numbers and the safety of a base, preventing any possible alteration of the tactics.

Your fun exists so long as other realms have a population, piss off other realms and people will leave and then what will you do? fight in your arena? You want to make the game interesting, use your numbers to create something different than an RP farm, don't dream up moral-high-ground arguments to justify the behavior.
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