Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 09-15-2011, 11:47 PM   #121
bois
Count
 
bois's Avatar
 
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
bois will become famous soon enough
Default

Gameplay:
-New: Achievements System. Players will be able to unlock various achievements, in 6 different categories.
-Fixed: Some powers occasionally had an additional duration of 1 second.

Balance:
-Modified: The duration and/or cooldown of some control powers had been adjusted.
-Modified: The range of the power "Heal Pet" now has a range of 15 mts.
-Modified: The power "Confuse" is now part of the Hunter's "Scouting" discipline and now has a min/max duration of 10-22 segs.
-Modified: The power "Sentinel" is now part of the Archer's "Tricks" discipline.

List of adjusted powers depending on the effect type:

Knock-Down Effect:
-Rage of the Earth: Duration min/max: 4-8 segs | Casting time: 0.5 segs
-Feint: Duration min/max: 3-7 segs. | Casting time: Instant.
-Ambush: Duration min/max: 3-7 segs. | Casting time: 1 segs.
-Kick: Duration min/max: 3-7 segs. | Casting time: Instant.
-Will Domain: Duration min/max: 3-7 segs. | Casting time: 1 segs.

Dizzy Effect:
-Howl: Duration min/max: 5-10 segs. | Casting time: 0.5 segs.
-Burst of Wind: Duration min/max: 4-9 segs. | Casting time: 1 segs.
-Jaw Breaker: Duration min/max: 5-10 segs | Casting time: 1 segs.
-Silence: Duration min/max: 4-9 segs. | Casting time: 1.5 segs.
-Master of Doom: Duration min/max: 30-30 segs. | Casting time: 2.5 segs.
-Shield Bash: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
-Back Slam: Duration min/max: 5-10 segs. | Casting time: Instant.
-Beast Attack: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.

Freeze Effect:
-Winter Stroke: Duration min/max: 2-6 segs. | Casting time: 0.5 segs. | Cooldown: 25 segs.
-Freeze: Duration min/max: 6-12 segs. | Casting time: 1.5 segs.


Nice catch Latan. I just decided to put it here so we can examine it closely and comment to suit.
bois no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 12:01 AM   #122
SilverHaven
Initiate
 
Join Date: Apr 2011
Posts: 179
SilverHaven is on a distinguished road
Default

Beast Attack is still instant cast ... so you made mistake in changelog or forgot to change cast speed in game. I hope it's the first one since beast attack is my favorite spell when using spear - not because of that random dizzy, but because of good damage that is almost comparable with south cross and because of unusable ripost (too long cast time).
SilverHaven no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 12:32 AM   #123
DemonMonger
Marquis
 
DemonMonger's Avatar
 
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
DemonMonger is on a distinguished road
Default

All I can say is wow....

This is going to be an interesting test.

They forgot to make shortbow - dual shot .5 seconds casting time.
DemonMonger no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 03:18 AM   #124
Kitsuni
Baron
 
Join Date: Dec 2008
Posts: 886
Kitsuni is on a distinguished road
Default

Changelog seems to be wrong, they forgot to adjust the cast time on spells, making this update a bit half-hearted.

Played Hunter for a bit, they're extremely weak now. In every fight I just had damage coming at me from all directions, and I was unable to do anything about the onslaught due to lacking any ranged CC besides Distracting shot, which is hard to have and is interrupted by any attack. I tried to argue about this outcome in several threads, including this one, but unfortunately now that this has gone live I am left unable to play Hunter in any real role and will probably return to Horus on my still OP Marksman.

Hunters now have absolutely no role in group fights, they can barely win one on ones with the nerfed Confuse duration. Many Hunters warned NGD that Hunter reliance on Ambush and Confuse was too high, and that that reliance had to be broken before the range and durations were nerfed - clearly they did not listen.

Now I am left waiting for my next "piece meal" as bois put it, until I can return to playing this class.

Last edited by Kitsunie; 09-16-2011 at 05:39 AM.
Kitsuni no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 05:47 AM   #125
ufkn
Apprentice
 
ufkn's Avatar
 
Join Date: May 2011
Posts: 59
ufkn is an unknown quantity at this point
Default

Quote:
Originally Posted by Kitsunie View Post
....
Hunters now have absolutely no role in group fights...
I completely disagree, confuse, caltrops, distracting shot, ensnare, and many other can be used quite well...

A hunter with the right setup is a sure win for the team, a well place distract shot, a time proper confuse, not to mention having the advantage of camo and knowing the enemy before they are seen, so many ways to play it and have fun if your sole aim is group defined.
ufkn no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 06:12 AM   #126
Kitsuni
Baron
 
Join Date: Dec 2008
Posts: 886
Kitsuni is on a distinguished road
Default

Quote:
Originally Posted by ufkn View Post
I completely disagree, confuse, caltrops, distracting shot, ensnare, and many other can be used quite well...

A hunter with the right setup is a sure win for the team, a well place distract shot, a time proper confuse, not to mention having the advantage of camo and knowing the enemy before they are seen, so many ways to play it and have fun if your sole aim is group defined.
You aren't even paying attention to peoples replies to your posts in other threads that already addressed this argument.

@NGD, before any more adjustments to the game, please read these two threads carefully:
Excessive defense (Poll)
Hunter Balance/Intimidate Usage Poll

And there are also many other threads discussing the issues with CC nerfing without first adjusting other spells. You're creating the egg before the chicken.
Kitsuni no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 07:04 AM   #127
Truewar
Master
 
Truewar's Avatar
 
Join Date: Jan 2009
Location: Kriegsplatz 6, Hopstad Alsius Ra
Posts: 291
Truewar is on a distinguished road
Default

Quote:
Originally Posted by NSer View Post
Lolz Aren't shared tree immobilizes are enough :O? And if u don't use ur possibility to tank ask Dutch how to do it.... believe knight is real tank.... It takes like 5-10 players with few barbs to take him down.....
About sultard..... NGD defenitly don't playing locks Coz sultard in rvr sucks and in pvp is OP damage on non knights.
pfff... Dutch was killed once with 3 barbs hits.
Real tank? Are you talking about DS? Do you know that it is impossible to kill somebody in DS with 12-20 damage? DS is a tactic\escape spell. Not tank spell.

Useful if you want to clap\dance or knock somebody while attacked by 5-10 enemies.
__________________

Truewar
The Knightmare
Truewar no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 07:05 AM   #128
Psynocide
Master
 
Join Date: May 2007
Location: Here & There
Posts: 439
Psynocide is on a distinguished road
Default

Quote:
Originally Posted by bois View Post
Jaw Breaker: Duration min/max: 5-10 segs | Casting time: 1 segs.
When was the last time anyone ever used this 310 mana, single target dizzy?

Quote:
Originally Posted by bois View Post
Shield Bash: Duration min/max: 4-9 segs. | Casting time: 0.5 segs.
Get rid of the cast time already.
__________________
Psy
Dizzy thumbs, itchy fingers
Psynocide no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 07:30 AM   #129
Nekudotayim
Initiate
 
Join Date: Aug 2008
Posts: 156
Nekudotayim is an unknown quantity at this point
Default

Quote:
Originally Posted by bois View Post
-New: Achievements System. Players will be able to unlock various achievements, in 6 different categories.
How is this suppose to work? I cannot seem to find such a view anywhere on the screen.
__________________
ancient warlock Anu Godire :: Ignis/Niflheim :: anno 2007
ancient warlock Anum :: Ignis/Horus :: anno 2008
Nekudotayim no ha iniciado sesión   Reply With Quote
Old 09-16-2011, 07:43 AM   #130
HidraA
Banned
 
Join Date: Dec 2009
Posts: 843
HidraA is an unknown quantity at this point
Default

Very interesting anyway..more luck based systems......
HidraA no ha iniciado sesión   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:51 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved