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Old 03-14-2008, 03:04 PM   #131
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Quote:
Originally Posted by CumeriTarenes
You have to use track realm enemy to track 360 degree but you won't get further information about the enemies except classes and on lvl 5 the number of enemies.

But as it is now hunters use enemy surveillance mainly because it is 360 degree and not 45 degree as it should only be. Most hunters have, as Valorius stated for himself, enemy surveillance on 3 and track realm enemy on 5. But for this they get more infos than they should have.
Hmm first i have surveillance on 5. Distance to target is important to me.
1m300 4a400m i worth more than 1m. 2nd thing is that tracking lie very very often. 3rd thing is that it can be jammed: rocks trees and stalked hunter ;p
And surveillance is 360 but it give information only from 45deg. arc. Sometime i get ie. 2w 250m N but when i turn around there is hunting party 100m from me
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Old 03-14-2008, 03:24 PM   #132
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Quote:
Originally Posted by zielski
Hmm first i have surveillance on 5. Distance to target is important to me.
But you should only get any info from 45 degree, not 360 degree. If you want 360 degree you have to cast track realm enemy. To cover the same range than surveillance you need to have it on lvl 5 too. That are 4 powerpoints you don't have to put in it now because it is buged...instead you can put it another skill. That means hunters have one lvl 5 skill more that they are not intended to have. This is for all hunters who use surveillance on lvl 5.

Quote:
Originally Posted by zielski
2nd thing is that tracking lie very very often. 3rd think is that it can be jammed: rocks trees and stalked hunter ;p
it doesn't matter if it lies or you can be jammed...that is the way the skill is supposed to work. I tell that surveillance is buged and you tell me "yes, but you can avoid beeing tracked or stalked hunters can jam me". You start whining about the weakness of your skill when I expose a bug in this skill.

Quote:
Originally Posted by zielski
And surveillance is 360 but it give information only from 45deg. arc. Sometime i get ie. 2w 250m N but when i turn around there is hunting party 100m from me
no, it gives infos about 360 degree. Or how it comes I look to north and I cast surveillance and it says easy mage in south? And when I turn in south and cast it again it still says easy mage in south.
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Old 03-14-2008, 03:34 PM   #133
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Quote:
Originally Posted by CumeriTarenes
[...]
no, it gives infos about 360 degree. Or how it comes I look to north and I cast surveillance and it says easy mage in south? And when I turn in south and cast it again it still says easy mage in south.
It scan 360deg but information you get it is only (random?) 45deg. Argument about one more 5lvl discipline is such lame. And it was writen by marks with sotw to hunter without it ;p
I don't whine about my skills. I like it how it is. With all problems.

EDIT:
If it will be spell to scan only 45deg arc than it should have much much less mana cost.
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 03-14-2008, 04:01 PM   #134
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Quote:
Originally Posted by zielski
It scan 360deg but information you get it is only (random?) 45deg. Argument about one more 5lvl discipline is such lame. And it was writen by marks with sotw to hunter without it ;p
I don't whine about my skills. I like it how it is. With all problems.

EDIT:
If it will be spell to scan only 45deg arc than it should have much much less mana cost.

You are a great hunter I think, but you don't know how your spells you use everyday are working? You said "randomly?". I cannot believe it works this way, but I have barely experience in playing a hunter so I am not sure about it. Why not ask NGD about how it works? Why did you make no thread and asked how it works? Are you afraid to expose this bug?

And the argument about having a lvl 5 spell more is valid. It is supposed to work like this I think:

You cast track realm enemy to get the direction. Direction is given in NW or SW, means in 45 degree steps. When you want more info you have to turn in the direction you got from tracking and cast enemy surveillance. With this you can gather info about class, count and challenge.

If it would work correct most hunters would use both spells on lvl 3 I guess. That means 4 power points for it. Same amount you use now, but you get one info more: the distance.

When you want to master out tracking as you have it now you will need 8 powerpoints, because you have to lvl up track realm enemy too.

Quote:
Originally Posted by zielski
I like it how it is.
Yeah, because you have advantage from this buged skill

Your argument about mana, well even my lvl 30 hunter has not realy problems with mana, when I track an enemy I have full when I reach the enemy. Even if not, you have a pet which makes damage, you don't need so much mana to do damage. Hunter is the #1 ranged class in doing damage without mana. A hunter can do more damage without mana then a knight too.
It is one thing I noticed even with my lvl 30 hunter. Mana is not needed, dual shoot is very low in mana, support spells like ambush, stunning fist, sudden strike too. Of cours, a marks can cast this low mana support spells too...but they don't have a pet which hits on the enemy during the effect.


Maybe this thread shoud be splitted and the part about buged surveillance should be moved to deveopment board
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Old 03-14-2008, 04:11 PM   #135
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Cumeri, To us hunter the way trackers works looks like just random. But it might be because everyone is moving randomly in Regnum ^_^
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Old 03-14-2008, 04:19 PM   #136
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Quote:
Originally Posted by CumeriTarenes
Also the evades you get when fighting hunters doesn't help to improve your fighting style towards hunters. When a spell does not hit the hunter it is hard to learn from it. Only thing you learn is either better not to hit on a hunter and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes hunters in group fights living longer because many people hit on other classes first. This means hunters seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...
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Old 03-14-2008, 04:21 PM   #137
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Cumeri - tracking is not reliable at all. I myself only have enemy surv at lvl 3 and keep track realm at lvl 1. I'm lazy and if it isn't 250m or closer I don't wanna go...
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Old 03-14-2008, 04:32 PM   #138
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Quote:
Originally Posted by Vayden
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...
the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....
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Old 03-14-2008, 04:46 PM   #139
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Quote:
Originally Posted by Vayden
A marksman(ofensive class) have the same evasion than the Hunter(defensive class) plus Strategic position. So..

Also the evades you get when fighting Marksmans doesn't help to improve your fighting style towards marksmans. When a spell does not hit the marksman it is hard to learn from it. Only thing you learn is either better not to hit on a marksmans and waste your mana or to increase your own spell focus. Most ppl are doing the first which makes marksmans in group fights living longer because many people hit on other classes first. This means marksmans seem to be hard to kill, so better not to hit on them and waste mana and time in a fight. This way it goes in a circle...
Oh trust me its worst when you know how to kill them but all cards you have are evaded/resisted.

Then you look at the log and only damages or damage skills are there, they killed you like a mob and late at the forums they tell you , you need to improve your tactics.

Then they talk about their new camou and they conclude its too much for them, finally they have a skill to attack you by surprise and to use some tactics, but they dont want it like that because its too much and they care about balance.

Skills based on luck and are good and balanced because sometimes it doesnt work. Skills who gives you tactical advantage are overpowered because they can be combined with the old luck skills.

All its pretty logic istn it?

Quote:
Originally Posted by DemonMonger
the evasion branch is basic archer .... just like warlock and conji share basic mage.... and warriors share basic skills..... archers were made for this purpose....
Problem solved then.

Next topic please!
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Old 03-14-2008, 04:47 PM   #140
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Quote:
Originally Posted by CumeriTarenes
You are a great hunter I think, but you don't know how your spells you use everyday are working? You said "randomly?". I cannot believe it works this way, but I have barely experience in playing a hunter so I am not sure about it. Why not ask NGD about how it works?
[...]
I know that it works in weird way :] it tracks mostly in imo random way. IE it will track 2ppl 350m away but it will ignore 10ppl next to you, that is why i often use TRE in hunting. The best is when you have 2 hunters with same skill and both have different tracks It scans 360deg but it give information about imo random 45deg arc and very often about ppl far from you ;] AFAIR there was Myxir post about it a long time ago.
I don't care what you think about it. I still claim that agrument about one more 5lvl spell is lame. It is my discipline points pool and if i want i can put 5 points in sotw and stay with 1 lvl spell elude and dodge and it will not be unfair, same is with tracking spells. If someone want to have lower range it is his choice.
If this spell will scan only 45arc for 400mana than i will not use it. Even now i am using both spells. And TRW lvl1 works great for me in many situations.


BTW i am thinking that pets will be next :] First was confuse - old spell but suddenly it is a problem, then camu, evasion + speed, then camu+sotw, now tracking. Yeap pets will be next.
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