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Old 02-17-2010, 06:57 PM   #141
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Ok, so I could give direct replies to people how they say Syrtis off-peak is this and that...with valid reasons behind why what happens happens but to be perfectly honest it is pointless. People will all view there realm as better and yadda yadda in even fights. Just a point to think on, think of classes at the fight, if you have any brain you will see why many people will do other things then bother fighting at a fort door.

On to the real point of even bothering to post. The problem with Horus is not realm inbalance, yes it is a issue but it is not the problem. The problem in general is a lack of population on the server. Unless this main issue is adressed nothing else really matters. For those of you who think I am crazy I suggest to make a Alsius (the underpopulated realm) character on Ra. While they have hard fights, the simple fact is just because there are more people in general at any given time online they can still accomplish many things. My suggestion to NGD is to take from the example of Tyr and close Horus as well, merge all back into Ra so we have one great server to play on instead of one great server and one hugely underpopulated server (for the gameplay as it is setup). Now I know this idea will probably get flamed but w/e, horus has had massive time to try to buildup, it has failed...and untill the population of the server grows as a whole the fights on the server will be crap (for all involved), IMHO.
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Old 02-17-2010, 07:07 PM   #142
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RA can barely hold the people they have 500 people from Horus will just crash the server and create a even more unplayable lag on Ra

I personally see a second spanish server comming into play soon

Issue why we don't see Player growth Specially in underpopulated timezones..

is because of the lack of things to do.

If theres no war your options are to hunt and grind or dance around at the cs spamming realm chat..

theres no alternatives..
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Old 02-17-2010, 08:32 PM   #143
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So what lag is there on Ra that there isn't on Horus? I get the same amount of ping spikes on both servers, so don't see how there is a difference. If you are talking FPS which as Kailer has explained is NOT lag but is hardware issues on users end, I can say my FPS is the same on both also. Which is to say crappy (due to my GPU), during both fort fights and invasions as I have done both on both servers. But whether it is 30 people or 300 people I have not seen any difference in my FPS compared between the two.

Second point, and no I am not in the mood to look this up so this is just an idea not a fact. I believe Sven has said that technically both Ra and Horus are on the same server (the reason why there couldn't be seperate say HPs for dragons between the two servers), so using this theory. And I do admit I am by no means a computer person, but if the servers were combined would this not give more bandwith to the one Big server then splitting it between two seperate entities on one server? Thus giving better performance to the one entity?

Anyway my real point is, Horus has been given a very long time to grow...we (or me at least) have not seen any growth of the server in ages. Whether it is poor advertising to english speaking gaming communities or w/e the reason. This being the case I see two options to deal with the real problem of community size on the server as a whole. Remerge it into Ra, or take away the (english) title in server selection screen and make both Ra and Horus strictly labeled as international. Or just stick with how it is and the same complaints will be made over and over for the next ten years for the simple fact that in an underpopulated server the fact there is realm inbalance issues is multiplied by 100 to as big a problem as there are in comparison to a well populated server.
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Old 02-17-2010, 08:56 PM   #144
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Quote:
Originally Posted by Warthog View Post
So what lag is there on Ra that there isn't on Horus? I get the same amount of ping spikes on both servers, so don't see how there is a difference.
That is your computer, different computers get different effects. Take mine for example...I created an Ignis character a few months ago on Ra just for kicks, but I got terrible lag being in the initiation zone. Yeah, the server wasn't as good as it is now, but you see my point, yeah?


Anyways...NGD would never merge both servers. It's too risky and not worth it. They are trying to expand here, not decline. While no evidence supports my next sentence...I would have thought both German servers would have less population than Horus. Not together, but as single servers. But heck, I've never been on them - might need some informing there.

But my point still stands. Whether or not you think it's the best thing to do, or even whether it would work, NGD wouldn't do it unless they were going into the deep depths of debt and desperation. Alliteration ftw. It goes against everything they want to achieve out of this.
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Old 02-17-2010, 09:48 PM   #145
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From what I have heard, not so sure if it is true as I don't have the option to log into the german servers, but one is greatly bigger then horus and the other is about the same size, perhaps slightly bigger. This from what I understand is due to great promotional efforts by NGDs partner Gamigo in those servers. For this reason I believe the coming french server will also be a good success do to Gamigo's involvement. Now Ra, is easy for the Devs to promote themselves as they are fluent in spanish and can communicate to the spanish speaking gaming community. Horus on the other hand has no outside promotional help to my knowledge and I think we all can admit that the Devs English abilities are so-so at best. So without either gaining outside help in the english speaking market from a great promotional partner such as Gamigo for Horus I never see a great improvement coming. On horus in my view we lose alot of people with updates cause it changes the game from how it was when people started, this is expected. The problem is there is no great influx of new players onto Horus. There is some, and many of these leave way to soon. The reasons I see they leave the most, is not lack of content (especially at higher lvls) it is due to the fact that to be very effective a player on horus you can't in most cases wander into the warzone at say lvl 30 and have fun. With smaller battles (due to lack of a population) it is more prelevant the lack of effectiveness between say a lvl 30 and a lvl 50 with a years worth of good gear. On Ra, at 30 I had more fun in wars then I do at 50 on Horus. Yes, there is farming, save camping , RP whoring hunters, ect....but there also is usually also help close at hand if needed. It really has nothing to do with winning or losing a fight, just in a bigger fight it is easier for a lower level to stay alive long enough to see what is going on and feel helpfull. On horus, unless you are lucky to be on the "farming" side at whatever given time of day it is, at lower lvl you never really get the chance to be part of a prolonged actuall true fight. So people get there, say bleh, I know its 3 million more XP to get to a good level...why do I wanna spend all that time killing mobs when I can just as easily go find another game where it won't take me months of mob killing before I get to have fun.
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Old 02-17-2010, 10:11 PM   #146
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One: Many English speakers are mono-lingual and won't have the patience to puzzle out Spanish.
Two: More servers is better than less servers.
Three: Since Tyr was merged with Horus the number of players has gone up quite nicely.
Four: Until NGD rolls out their revamp of the WZ, grinding is much more fun than "Zerg Wars 2010".

Solutions:
Wait for the WZ make over NGD has discussed.
Advertise more amoung English speaking gamers.
Give priority for content developement to Alsuis, then Ignis, and lastly Syrtis (which I believe is already the case).
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Old 02-18-2010, 12:48 AM   #147
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Quote:
Originally Posted by Bladnoch View Post
..I would have thought both German servers would have less population than Horus. Not together, but as single servers. But heck, I've never been on them - might need some informing there.
I would guess both german servers on about 400 Players each beiing online most off the time. Just a vague thought, depending on times when /users still worked. At this time the population was about 300 players, so I would guess it should be 400 now.

What population is participating on Horus lately?

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Old 02-18-2010, 01:13 AM   #148
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I am not sure..why NGD took away the / command to see how many was on is beyond me.

I am getting to the point where I wish I could transfer from Horus to Ra..rather than the other way around.

it really needs a bigger population, and I probably am not helping it either by wanting to go back to a server thats more action than watching paint dry..but If i feel that way then I can't be alone.

they need to stop making serves if they cant fill the ones they do have, and well fix the bandwidth problems with the ones that are too full, if they could do that then Id see no issue with combining into one server again.

ra is fun but so laggy, and horus is so boring and empty.

and i dont want that to be the case for either.
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Old 02-18-2010, 10:28 AM   #149
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Our german servers are not empty at all, as far as I'm concerned. Of coerse there are times where there are not so many players online, due to the faaact that we all live in the same timezone and so nearly all players have the same nighttime

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Old 02-18-2010, 01:09 PM   #150
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Quote:
Originally Posted by Puppypaws View Post
I am not sure..why NGD took away the / command to see how many was on is beyond me.

Because before they took the command away, there were never anymore than 120 or so users on at one time - I think that was te maximum when the server started actually. Everyone would start to interprete these figures for themselves - for example:

"Users online:120
Wow. Well, I'm guessing 60 for Syrtis, 35 for Ignis and 25 for Alsius. I'm in Alsius and I want war. This sucks, around 15 will be too weak or wanting to grind, 5 could be AFKing or questing, which leaves 5 people for war. Joy. There's no point in me coming on here anymore. *leaves*"


By not knowing the user count, we won't know whether Horus is having a good day in numbers or not which makes us want to stick around, chat with people, be generally active and wait for war numbers. Not always interesting, but it keeps NGD moving.
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