08-28-2010, 11:09 AM | #141 |
Apprentice
Join Date: Feb 2009
Location: Poland
Posts: 97
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Luke Skywalker [marksman lvl 60] = Darth Vader [knight lvl 60] = Zeus [barbarian lvl 60] = Hermes [hunter lvl 60] = Lucky Lock [warlock lvl 60] = Raiden [conjurer lvl 52]
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08-28-2010, 11:44 AM | #142 |
Initiate
Join Date: Jun 2009
Location: Germany
Posts: 239
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I like the new summons somehow, but in my opinion the new metal golem looks like a watering can.
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Darcyeti Stahlherz Barbarian 60 Ivan Felsenschulter Knight 60
ALSIUS Malchor Harpell Conjurer 60 Finian Harpell Warlock 60 Valhalla Archer Bowman Hunter 51 Corbinian Bowman Marksman 60 |
08-28-2010, 11:47 AM | #143 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Agreed, i dont like it either, the other lvl 1 - 4 are awesome but the lvl 5 version should look a bit less dumb :P Looks like coming from a junk yard..
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08-28-2010, 11:54 AM | #144 | |
Initiate
Join Date: May 2008
Location: With DB on the top of Mount Doom were Sauron lives.
Posts: 206
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Quote:
I cant have a lv 5 golem with my conju yet :/ Edit: I found a picture in the Spanish forum. I think it looks awesome
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Dannboy, Horus Knight lv 50 Ignis After two years The Cake Is A Lie _But there's no sense crying over every mistake. We just keep on trying till we run out of cake.
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08-28-2010, 12:02 PM | #145 |
Pledge
Join Date: Mar 2009
Location: poland
Posts: 4
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yay sounds like something new ;D
time to check it all.. but huh when it will be on horus? |
08-28-2010, 12:49 PM | #146 |
Pledge
Join Date: Apr 2009
Location: Somewhere in Alsius
Posts: 36
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In my opinion they should make that watering can golem be the lvl 1 golem and the magna golem be the lvl 5 one.
And, please NGD please! Screw that ugly and stupid lich, I want the incorporeal back! Not because they could do double-hits, no, but because they looked just cool! . |
08-28-2010, 12:57 PM | #147 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
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Still got the problem that sometimes i dont see any attackanimations and get no attacks in my log.
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08-28-2010, 01:00 PM | #148 | |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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Quote:
edit: i also had this with a lock a couple of stages ago, he was just standing infront off me but my logg showed me he was attacking me. also i had the bug when you are killed, respawn and attacked again you lay down on the ground like you are dead with full health bar, can't turn or anything, i could not make a vid since i don't have the right program, also there are numerous of different visual buggs like this. for example: if you are knocked and you select another enemy while being knocked you see yourself standing up and preparing to attack. another: bug with forced dismount, i dismounted someone and he floated on the ground in riding position was funny. regards
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SHAKE IT LIKE A POLAR BEAR NINJA |
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08-28-2010, 01:11 PM | #149 |
Master
Join Date: Jun 2007
Posts: 451
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The new summons are funny. And it feels a lot more like a "conjurer" since youre able to have several in parallel.
The numbers still need tweaking though: Every summon spell costs around 500 mana. Even the 10s duration "imps". Those are melee creatures that even need to get to their target. I have not looked at it deep enough to see if their damage compensates for this, but from the numbers i have seen the spell needs some tweaking. How about making some of the summons nondamaging, but either supportive or CC-based? Like a zombie holding you back so you are slowed down (immobilized?) until it is killed? Or a sprite (or sth less cute, just needed an example) that adds a regen effect to an ally, again until it is killed. Changing the whole tree to rather short duration spells - not prebuffable spells - makes the class even more prone to the effect of confuse. This skill needs to be adressed before the update. Z. ps: i imagined imps as small-scale gargoyles rather than goblors. You wouldnt mind changing that, would you? =)
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Based on facts, as I choose to see them.
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08-28-2010, 01:14 PM | #150 | |
Pledge
Join Date: Apr 2009
Location: Somewhere in Alsius
Posts: 36
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Quote:
Apropos ghosts ... hope they will change the lich back to the incorporeal ... |
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