|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
03-12-2011, 10:15 AM | #171 |
Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
|
I tried with my shield - and no; you cannot trade WM gear.
__________________
MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
03-12-2011, 10:44 AM | #172 |
Banned
Join Date: Aug 2008
Location: Outside of the Matrix
Posts: 166
|
Okies Matt, thx
And what about the warmaster weapon? Anyone knows whether its also needed for the warmaster tree or not? If no one,then someone from NGD should clear this at last. |
03-12-2011, 11:16 AM | #173 |
Banned
Join Date: Nov 2010
Posts: 70
|
ngd always speak about full-warmaster-armor for warmaster tree so i asume only armor is needed
|
03-12-2011, 11:29 AM | #174 |
Baron
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
|
|
03-12-2011, 11:35 AM | #175 |
Initiate
Join Date: Jan 2009
Posts: 172
|
(regarding offensive beacon)
Agreed. I haven't seen one used yet, but it doesn't take a rocket engineer to realise it will be spammed with. Whole armies, not just barbs, on constant UM. No point in skilling CC's in the future then, except any debuffs that aren't nullified by offensive beacon. BTW. These beacons ought to be destructible. Are they?
__________________
Apart from that, dispell magic on oneself should be abolished. |
03-12-2011, 11:46 AM | #176 | |
Baron
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
|
Quote:
I am not entirely sure if they will be spammed as it takes a hell of a time to become a warmaster. It is also not stated how effective the beakon will be...
__________________
Kharbon
Proud member of CZ/SK WM - WM - WM - 56 - 53 - 50 |
|
03-12-2011, 12:03 PM | #177 | |
Banned
Join Date: Nov 2010
Posts: 70
|
Quote:
but say "very dificult" so imo resite about 70/90% >< |
|
03-12-2011, 02:24 PM | #178 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
|
Too early to judge it. Notice that NGD did not say that these are the the only warmaster spells.
Aside from this, how can we really judge how this will work when we don't know how much resistance is added and how much health. The spell lasts 2 minutes, has a cool down of 10 minutes and I assume that warmasters are susceptible to all kinds of CC effects prior to launching any beacons. It is unknown if the spell affects the caster as well. So, as soon as you see a warmaster I would expect that they should be dizzied , frozen, knocked and stunned to keep them from activating any kind of beacon. Make sense? Slow ? I did not see NGD mention that one so maybe you can slow the enemy down to a crawl? to lessen the impact of the effect? Confuse from stalker or Camo, Stun fist, Silence, any kind of knock, Roar, Distracting shot, Meteor, Howl, Shield bash , Burst of wind, any kind of freeze etc, etc, before beacon drop, Yes? A warmaster that does not use these spells tactically (not random spam) should really turn in their armours and go for the horse instead. Tactics, and more importantly teamwork will be very important now. No mindless CC chains and SC for 3k+. I for one am waiting till they list all the warmaster spells. For all we know there could be a mass enemy dispell from conjurer warmasters, mass offensive beacons (damage boost buff) and so on. Simply too early to start crying. Knee jerk crying action is not warranted yet. Regards Artec Last edited by bois; 03-12-2011 at 02:53 PM. |
03-12-2011, 07:48 PM | #179 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
|
|
03-12-2011, 08:08 PM | #180 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
|
Weeee! \o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/ I hope it's something radical this time :P (I'll start my addict grinding again as soon as this is confirmed, hehe) two seconds knock downs ? please please :-D
__________________
|
Thread Tools | |
Display Modes | |
|
|