Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 03-12-2011, 10:15 AM   #171
Mattdoesrock
Count
 
Mattdoesrock's Avatar
 
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
Mattdoesrock will become famous soon enoughMattdoesrock will become famous soon enough
Default

Quote:
Originally Posted by Castingbeast View Post
Id like to know this too, and do I have to get a warmaster weapon too AND the armors to get the warmaster spells, or only armors are needed?
(sry if it was asked+answered already, couldnt check forum until recently )
I tried with my shield - and no; you cannot trade WM gear.
__________________
MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven?
Mattdoesrock no ha iniciado sesión  
Old 03-12-2011, 10:44 AM   #172
Castingbeast
Banned
 
Castingbeast's Avatar
 
Join Date: Aug 2008
Location: Outside of the Matrix
Posts: 166
Castingbeast is on a distinguished road
Default

Okies Matt, thx
And what about the warmaster weapon? Anyone knows whether its also needed for the warmaster tree or not?
If no one,then someone from NGD should clear this at last.
Castingbeast no ha iniciado sesión  
Old 03-12-2011, 11:16 AM   #173
Unk0
Banned
 
Join Date: Nov 2010
Posts: 70
Unk0 is on a distinguished road
Default

Quote:
Originally Posted by Castingbeast View Post
Okies Matt, thx
And what about the warmaster weapon? Anyone knows whether its also needed for the warmaster tree or not?
If no one,then someone from NGD should clear this at last.
ngd always speak about full-warmaster-armor for warmaster tree so i asume only armor is needed
Unk0 no ha iniciado sesión  
Old 03-12-2011, 11:29 AM   #174
doppelapfel
Baron
 
doppelapfel's Avatar
 
Join Date: Nov 2009
Location: Berlin, Germany
Posts: 715
doppelapfel is on a distinguished road
Default

Quote:
Originally Posted by _Enio_ View Post
And thats the worst news.
I fear they wont nerf overpowered ccs now but use the beacon as a bad fix.
doppelapfel no ha iniciado sesión  
Old 03-12-2011, 11:35 AM   #175
Nils_Dacke
Initiate
 
Join Date: Jan 2009
Posts: 172
Nils_Dacke is an unknown quantity at this point
Default

(regarding offensive beacon)
Quote:
Originally Posted by _Enio_ View Post
And thats the worst news.
Agreed. I haven't seen one used yet, but it doesn't take a rocket engineer to realise it will be spammed with. Whole armies, not just barbs, on constant UM. No point in skilling CC's in the future then, except any debuffs that aren't nullified by offensive beacon.

BTW. These beacons ought to be destructible. Are they?
__________________
Apart from that, dispell magic on oneself should be abolished.
Nils_Dacke no ha iniciado sesión  
Old 03-12-2011, 11:46 AM   #176
_Kharbon_
Baron
 
_Kharbon_'s Avatar
 
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
_Kharbon_ is on a distinguished road
Default

Quote:
Originally Posted by KarlXII View Post
(regarding offensive beacon)


Agreed. I haven't seen one used yet, but it doesn't take a rocket engineer to realise it will be spammed with. Whole armies, not just barbs, on constant UM. No point in skilling CC's in the future then, except any debuffs that aren't nullified by offensive beacon.

BTW. These beacons ought to be destructible. Are they?
There are no warmasters yet (It is impossible to buy the full armour in such a short time.

I am not entirely sure if they will be spammed as it takes a hell of a time to become a warmaster. It is also not stated how effective the beakon will be...
__________________
Kharbon
Proud member of
CZ/SK
WM - WM - WM - 56 - 53 - 50

_Kharbon_ no ha iniciado sesión  
Old 03-12-2011, 12:03 PM   #177
Unk0
Banned
 
Join Date: Nov 2010
Posts: 70
Unk0 is on a distinguished road
Default

Quote:
Originally Posted by Blog
This raises defense against crowd control spells and attacks making it very difficult for enemy players to freeze, stun or knock you down
so you can imobilize, cannot attaque, dizzy, slow, confuse.

but say "very dificult" so imo resite about 70/90% ><
Unk0 no ha iniciado sesión  
Old 03-12-2011, 02:24 PM   #178
bois
Count
 
bois's Avatar
 
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
bois will become famous soon enough
Default

Too early to judge it. Notice that NGD did not say that these are the the only warmaster spells.

Aside from this, how can we really judge how this will work when we don't know how much resistance is added and how much health.
The spell lasts 2 minutes, has a cool down of 10 minutes and I assume that warmasters are susceptible to all kinds of CC effects prior to launching any beacons. It is unknown if the spell affects the caster as well.

So, as soon as you see a warmaster I would expect that they should be dizzied , frozen, knocked and stunned to keep them from activating any kind of beacon. Make sense? Slow ? I did not see NGD mention that one so maybe you can slow the enemy down to a crawl? to lessen the impact of the effect?
Confuse from stalker or Camo, Stun fist, Silence, any kind of knock, Roar, Distracting shot, Meteor, Howl, Shield bash , Burst of wind, any kind of freeze etc, etc, before beacon drop, Yes?

A warmaster that does not use these spells tactically (not random spam) should really turn in their armours and go for the horse instead.

Tactics, and more importantly teamwork will be very important now. No mindless CC chains and SC for 3k+.

I for one am waiting till they list all the warmaster spells. For all we know there could be a mass enemy dispell from conjurer warmasters, mass offensive beacons (damage boost buff) and so on. Simply too early to start crying. Knee jerk crying action is not warranted yet.

Regards
Artec

Last edited by bois; 03-12-2011 at 02:53 PM.
bois no ha iniciado sesión  
Old 03-12-2011, 07:48 PM   #179
chilko
NGD·Studios
 
Join Date: Mar 2006
Posts: 892
chilko is on a distinguished road
Default

Quote:
Originally Posted by doppelapfel View Post
I fear they wont nerf overpowered ccs now but use the beacon as a bad fix.
nope... we will work on the ccs again... this is not a fix only a tactical addition.
chilko no ha iniciado sesión  
Old 03-12-2011, 08:08 PM   #180
Seher
Count
 
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
Seher is on a distinguished road
Default

Weeee!
\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/\o/

I hope it's something radical this time :P (I'll start my addict grinding again as soon as this is confirmed, hehe)

two seconds knock downs ? please please :-D
__________________
Winning a fight doesn't make you a good player, having fun losing one does.

DISCORD!
Seher no ha iniciado sesión  
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:25 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved