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Soporte Técnico Consultas sobre problemas técnicos del juego a usuarios de la comunidad |
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09-06-2014, 11:06 PM | #11 |
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Como seria un archivo de log?
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09-06-2014, 11:07 PM | #12 | |
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Quote:
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09-07-2014, 01:19 AM | #13 |
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Lo descargue, instale todo y no paso nada
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09-07-2014, 08:16 PM | #14 |
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Esta en la primer imagen que subiste
.\logf.txt El .\ indica que esta en la carpeta donde estas trabajando (que como al tachaste no se cual es )
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Tar Aldarion
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09-08-2014, 12:50 AM | #15 |
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acá está la screen
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09-08-2014, 12:52 AM | #16 |
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No se por que no la puedo poner -.-
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09-08-2014, 12:53 AM | #17 |
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Hay esta
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09-08-2014, 01:03 AM | #18 | |
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Lo que te dice Tar Aldarion, es que en esa carpeta donde tenes guardado el juego
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Saludos!
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09-08-2014, 02:31 AM | #19 |
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Cuando abro el bloc de notas llamado "log" me sale esto.
[07/09/2014 21:45:34] [ClientBase][client_base.cpp(343)] Client build: 39151 [07/09/2014 21:45:34] [Renderizer][renderizer_windows.cpp(117)] Primary device: Intel(R) Graphics Media Accelerator 3600 Series [07/09/2014 21:45:34] [Renderizer][renderizer_windows.cpp(124)] Running on: Windows 7 [07/09/2014 21:45:34] [Renderizer][renderizer_windows.cpp(152)] Resolutions: 800x600x32 1024x600x32 [07/09/2014 21:45:34] [RenderizerD3D9][d3d_renderizer__initialize.cpp(451)] - D3D Device Creation Flag: D3DCREATE_MULTITHREADED [07/09/2014 21:45:34] [logger.cpp(72)] Attempt to retrieve missing 'Int' variable: vg_d3d9_force_disable_driver_management. [07/09/2014 21:45:34] [Direct3D9][d3d_renderizer__initialize.cpp(642)] Hardware Shader Model: 3.0 - DX9c Mode [07/09/2014 21:45:34] [RenderizerD3D9][d3d_renderizer__initialize.cpp(779)] Using Direct3D9Ex [07/09/2014 21:45:34] [RenderizerD3D9][d3d_renderizer__initialize.cpp(824)] Using HW Vertex Processing [07/09/2014 21:45:34] [Engine3D][d3d_renderizer__initialize.cpp(877)] Tex Mem available: 760MB [07/09/2014 21:45:34] [Engine3D][d3d_renderizer__initialize.cpp(878)] GPU Mem available: 32MB
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09-10-2014, 02:21 AM | #20 |
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Quedara aca esto?
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