Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 10-20-2014, 03:05 PM   #11
ieti
Count
 
ieti's Avatar
 
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
ieti is on a distinguished road
Default

As claninquisition domain expired your trainer will take it's place. Keep the good work!

P.S. You can do some data mining on most used spells and so on...
__________________
RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE
ieti no ha iniciado sesión   Reply With Quote
Old 10-20-2014, 10:35 PM   #12
Robasiewicz
Apprentice
 
Join Date: May 2011
Posts: 53
Robasiewicz is on a distinguished road
Default

Quote:
Originally Posted by ieti View Post
As claninquisition domain expired your trainer will take it's place. Keep the good work!

P.S. You can do some data mining on most used spells and so on...
this sounds fun. it would be also nice to know on what LVL skills are mostly used, like you know:
arcane deviotion (5): everyone
arcane devotion (1-4): nobody
Robasiewicz no ha iniciado sesión   Reply With Quote
Old 10-20-2014, 10:38 PM   #13
Slartibartfast
Master
 
Slartibartfast's Avatar
 
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
Slartibartfast is on a distinguished road
Default

Quote:
Originally Posted by Robasiewicz View Post
this sounds fun. it would be also nice to know on what LVL skills are mostly used, like you know:
arcane deviotion (5): everyone
arcane devotion (1-4): nobody
Yea, sounds fun, but I'll implement it after I gather some more setups.
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel
Slartibartfast no ha iniciado sesión   Reply With Quote
Old 10-21-2014, 12:58 AM   #14
MDpro
Initiate
 
MDpro's Avatar
 
Join Date: Jan 2009
Location: New York
Posts: 227
MDpro is on a distinguished road
Default

Quote:
As claninquisition domain expired your trainer will take it's place. Keep the good work!
^

I do like these browser trainers for RO... As every time I re-skill in game, I am very indecisive on which skills to improve, and I will be at the trainer forever. With this, I don't have to be in game, and can edit little bits here and there while having other tabs open on the browser. Thanks.
__________________


Alsius or nothing
MDpro no ha iniciado sesión   Reply With Quote
Old 10-21-2014, 07:32 PM   #15
JOPAGO
Baron
 
JOPAGO's Avatar
 
Join Date: Jan 2012
Posts: 797
JOPAGO is on a distinguished road
Default

Great site
__________________
John Cypher - Bárbaro War Master de

A Sociedade
JOPAGO no ha iniciado sesión   Reply With Quote
Old 11-02-2014, 12:51 PM   #16
Kyrenis
Initiate
 
Kyrenis's Avatar
 
Join Date: Sep 2007
Location: New York
Posts: 102
Kyrenis is on a distinguished road
Default

The only problem I have with the trainer is that it's a bit of an eyesore trying to find where someone has spent their points. A skill with 0 points and 5 points look nearly identical without looking directly at the numbers, meaning you have to scan through all of the filler spells to make sure they didn't put points into them.

It would be much easier on the eyes if instead of this:


You implement something like this:


Just a suggestion, keep up the good work.
__________________
Saerolyth|Nelaeryn|Celestial|Hollow|Kyrenis
WM barb WM marx WM conj WM knight 60 lock

Last edited by Kyrenis; 11-02-2014 at 01:39 PM.
Kyrenis no ha iniciado sesión   Reply With Quote
Old 11-02-2014, 02:16 PM   #17
Hopeakettu
Initiate
 
Hopeakettu's Avatar
 
Join Date: Feb 2012
Location: Beer Nation
Posts: 141
Hopeakettu is on a distinguished road
Default

Great one, Slarti.

It could be handy if skill descriptions opened under the respective skill tree rather than at the very bottom of the page.
__________________
Hopeakettu no ha iniciado sesión   Reply With Quote
Old 11-02-2014, 02:27 PM   #18
Masterkick
Baron
 
Masterkick's Avatar
 
Join Date: Aug 2007
Location: Gallifrey
Posts: 718
Masterkick will become famous soon enoughMasterkick will become famous soon enough
Default

Quote:
Originally Posted by Kyrenis View Post
The only problem I have with the trainer is that it's a bit of an eyesore trying to find where someone has spent their points. A skill with 0 points and 5 points look nearly identical without looking directly at the numbers, meaning you have to scan through all of the filler spells to make sure they didn't put points into them.

It would be much easier on the eyes if instead of this:
http://i.imgur.com/ikdcasG.png

You implement something like this:
http://i.imgur.com/DUzD3Tb.png

Just a suggestion, keep up the good work.
The trainer already has a "disabled" (CSS) class for all skills that can't be trained due to lack of lvl in their respective branches. I didn't see any change when you go from lvl 0 to 1 on any spell (besides the lvl number); so implementing what you suggest would mean a bit more work for Slarti . Still, it would be nice! But then the "disabled" class should do something different than the new "not-lvled" class. Maybe 0.9 rgba transparency for disabled and 0.5 for not-lvled? Idk.

See ya!
__________________
Runi
Masterkick no ha iniciado sesión   Reply With Quote
Old 11-02-2014, 03:13 PM   #19
Slartibartfast
Master
 
Slartibartfast's Avatar
 
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
Slartibartfast is on a distinguished road
Default

Quote:
Originally Posted by Kyrenis View Post
The only problem I have with the trainer is that it's a bit of an eyesore trying to find where someone has spent their points. A skill with 0 points and 5 points look nearly identical without looking directly at the numbers, meaning you have to scan through all of the filler spells to make sure they didn't put points into them.
Thanks for pointing it out. I wasn't sure how exactly to solve the problem but you made good example. Now, I improved your idea a bit and put b/w power icons for disabled powers. Level 0 powers are colored, but dimmed.

Quote:
Originally Posted by Hopeakettu View Post
It could be handy if skill descriptions opened under the respective skill tree rather than at the very bottom of the page.
This one will wait a bit, I'm too lazy at this moment to fiddle with this part of code
__________________
Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel
Slartibartfast no ha iniciado sesión   Reply With Quote
Old 11-02-2014, 06:13 PM   #20
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Quote:
Originally Posted by Slartibartfast View Post
Thanks for pointing it out. I wasn't sure how exactly to solve the problem but you made good example. Now, I improved your idea a bit and put b/w power icons for disabled powers. Level 0 powers are colored, but dimmed.
Minor error: For me when i put powers in the first spell the 2nd spell gets lighted. Your light overlay is one off to the right.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:41 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved