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Old 01-14-2008, 03:57 PM   #11
ByteMe
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Quote:
Originally Posted by Necrovarus
More spells would also make them stronger...
You'd think a full staff mastery warlock who hits like a marks with base attack and does extremely high dmg + has every thinkable combat control spell would be very strong...

Just like if a barb could get all 5 area spells(Typhoon, Rage of the Earth, Thunder Strike, Lightning Strike and that other one )
Or if a knight could master every weapon and tactics and shield(so maxed south cross and ripost)
Yes it would make you stranger and better in war with more options, but I don't think it would destroy the balance of the game since mana and HPs wouldn't increase. People could only use 2-3 of their high level spells before they were out of mana.
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Old 01-14-2008, 06:04 PM   #12
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It takes about 1 million to get from level 1 to 36.
It takes about 4 million more to get from level 36 to 48.
It takes about 1.2 million more to get from 48 to 50.

Those last few levels take forever. Ugh. Personally I would not want an increase in levels. It takes long enough to get strong enough to even start to become effective in the war zone, the true heart of Regnum. I've brought many friends to Regnum, and I see many of them get to around 20 to 30, then get discouraged because they're sick to death of fighting mobs. It's really hard in the warzone when you're level 35, and all the level 50's evade/block 80% of all your attacks. I think if the max level were raised above 50, it would exaggerate the huge gap between newer players and old-timers.

In my opinion, if you are level 50 and have the urge to fight mobs, it's time to make a second character.
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Old 01-14-2008, 09:51 PM   #13
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Quote:
Originally Posted by daflear
not right gigo, from lvl 1-41 is like 42-47 and the last 3 levels are like 2 million again.....
no i meant from 45-50 is like 1-40 all over again and im still lvl 41 it takes for ever to lvl up now i missed the good old days when i went from lvl 1-5 in less than 2hours hopefully ill be lvl 42 by friday( ppl pray for me )
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Old 01-14-2008, 09:57 PM   #14
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Talking Skill Point Bonus

since ppl mentioned it here i think there should be a bonus for ppl lvl 50 that they can get more points got a few more spells at least or increasing the max lvl to 60 would do it (lvl 60 more mana n health) i dont realy care in syrtis the WZ lvl will go back to lvl 30 removing the lvl20s and i (still lvl 41 ) will stay in WZ but a bigger noob than before
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Old 01-15-2008, 05:56 AM   #15
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Quote:
Originally Posted by ByteMe
Yes it would make you stranger and better in war with more options, but I don't think it would destroy the balance of the game since mana and HPs wouldn't increase. People could only use 2-3 of their high level spells before they were out of mana.
Mages can regenerate their mana really quick. I think level 50 is fine. It creates a challenge to get the proper compromise in setup that would work for the player. Plus the though of even more grinding will just turn-off many players.
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Old 01-15-2008, 02:35 PM   #16
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I fully support an increase in the max lvl. They already have all the mobs in place that would be needed to lvl to as high as 55+ right now.

EDIT TO ADD: Raising the lvl would also cause players to play for more time before getting bored and quitting imo, as it seems to me that a lot of people- once they hit lvl 50- don't seem to know what to do with themselves anymore.

Last edited by Valorius; 01-15-2008 at 10:08 PM.
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Old 01-16-2008, 04:16 AM   #17
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Increasing the importance of war will be more beneficial for the community than raising the level cap.
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Old 01-16-2008, 09:18 PM   #18
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That doesn't mean that raising the lvl cap won't also be helpful in that regard. It's not as if we can have only one or the other.
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Old 01-20-2008, 04:15 PM   #19
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Old 01-20-2008, 09:34 PM   #20
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Quote:
Originally Posted by GIGO305
yep that true but its hard getting there
lol right thats why ppl got more then 3 lvl 50s by now cuz is hard to get there
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