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General discussion Topics related to various aspects of Champions of Regnum |
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05-16-2009, 02:04 PM | #11 | |
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Anyway. Thank You for response.
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class Last edited by fluffy_muffin; 05-16-2009 at 02:15 PM. |
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05-16-2009, 02:29 PM | #12 |
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Well,
I'd expect that you know our situation already Fluffy Muffin, since you have been here for a long time. But I'll humour you since it's good for others to know as well: Of course, the situation is not perfect and we would like it to be better but in time we have improved our processes a lot. When an update contains a major bug and slips into Ra is not an arbitrary decision but an accident that is addressed promptly (So called Hotfixes). Also, one could easily believe that any bugs that slip through was something exclusively to small self-published development teams but then again, it's not uncommon to see bugs slipping in several major MMO's and this is because the complexity of these games is big enough and they are not ever going to be perfect. For instance, a game that goes out for consoles, has to be as flawless since you cannot sell something that you have to patch the other day in order to play (funnily enough, this has happened) but then again, a single player game usually has a precise set of features that need to be tested. Regnum and every other MMO out there on the other hand, are live games that receive updates all time, and every tiny change that you introduce creates a ripple that touches everything else so the amount of problems that could arise is staggering. At the end of the day, what really matters is that we are aware of the situation and we keep communicating with the community in order to gather information and react as quickly as possible. Regards
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05-16-2009, 02:36 PM | #13 | ||
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And no Somos pocos (tm) is not an good response. Regards and have a nice weekend.
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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05-16-2009, 02:50 PM | #14 | ||
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Since we have a dedicated Quality Assurance employee, things have been sharpening in terms of testing the game. Part of improving the process is learning how to talk to the Testing team and making the most out of it. Sometimes we are not able to give them what they need in terms of what's there to test and how. We are now diligently trying to communicate better what's new and what to test. QA and the Testing team usually perform a variety of tests regarding several areas, stability, functionality and balance. You'd be surprised the amount of bugs we catch privately and never see the light of the day. Performance wise, which is an entire topic for another day, we are working on the engine and making modifications to squeeze a little more life out of it What I mean is, our engine works but it's starting to show its age and in order to give it a facelift we are redoing several parts that in term will allow us to offer more features and performance. More public nformation about this, coming soon (TM) (Sooner than you'd expect). Btw, in order to avoid flooding this thread with posts, here goes my other answer to Dracus: Quote:
We used to spend a lot of time discussing what's broken and how it could be fixed in 500 different ways (Which basically meant, one for every person involved). We are now sticking to one way and doing it. Believe me, ironically what usually keep us from advancing the game more (fixing or adding new features/content) is the amount of time we debate about it, and this is true even internally. So what's best for you and everybody else is that the game keeps changing, improving, becoming something better. If after a while you think the game has not improved for the better, then maybe our vision for it was a game that you won't like but the best we can do is to be sure we are in the right direction and go... Regards
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niclam Last edited by niclam; 05-16-2009 at 03:01 PM. Reason: Answer to Dracus and added (TM) where it belogns. |
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05-16-2009, 02:53 PM | #15 |
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Thanks for replies.
you forgot the (tm)
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I'm an outsider, outside of everything... RAMNA Elegida Miss Ignis 2009 por votación popular |
05-16-2009, 02:57 PM | #16 | |
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Let's do this way: I will expect worst and you will supprise me. O.k. ? BTW. if you want to sell this game and make it better then better then stop talking that You know You sucks. You should feel that you are working for 100% and this game is best you can make. Would You hire coder who would come and say: - Sorry that i am alive but i was thinking that You need new guy. I am not best but hey i can work for free. Actually i will pay You for this job. For the future: Somos pocos (tm) is bad idea, worst you can imagine :P
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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05-16-2009, 03:25 PM | #17 |
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Oh,
From a software development point of view, accepting that a software may have bugs and one is fixing them all the time is like saying that water is wet (Unfortunately we are sometimes forced to state the obvious). In fact, the problem usually is the other way around, when a company won't accept its mistakes (which _ALL_ of them make, no matter what). By stating that we need to work on this and that, Im just being honest. And your analogy is not really on point, it would be more appropiate if the coder actually says "Okey, I might not be the best coder out there _yet_, but Im constantly learning and improving so if you give me the opportunity, you will see great things from me!". Regards
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05-16-2009, 04:03 PM | #18 | |
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05-16-2009, 05:48 PM | #19 |
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Actually - one would hire that developer before the one that declares their uberness
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05-16-2009, 06:15 PM | #20 |
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Free amun!
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I'm an outsider, outside of everything... RAMNA Elegida Miss Ignis 2009 por votación popular |
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