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General discussion Topics related to various aspects of Champions of Regnum |
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08-20-2009, 05:57 AM | #11 |
Baron
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One more thing for barbarians: Don't underestimate the usefulness of Deafening Roar here. Stunning a knight for 11 seconds give you enough time to cast Thirst For Blood and another buff of your choice.
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08-20-2009, 06:12 AM | #12 |
Marquis
Join Date: Sep 2007
Location: Australia
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Magma blast's DoT and initial hit are reduced by AoO and all damage reduction spells. I just tested this two days ago.
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08-20-2009, 07:51 AM | #13 |
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The initial hit CAN be reduced by Army of One yes, but the DoT cannot be reduced by anything except Acrobatics, Strategic Positioning and Windwall.
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08-20-2009, 08:00 AM | #14 |
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08-20-2009, 08:03 AM | #15 |
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08-20-2009, 08:40 AM | #16 |
Count
Join Date: Jul 2007
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Well I guess everyone get the picture, when you have an AoO knight you need to find a way to waste time, to use -health skill on him or unresisted DoT.
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08-20-2009, 08:53 PM | #17 |
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08-20-2009, 09:09 PM | #18 |
Banned
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Lets put this way, 20% blocks is very common, sometimes its 0 -10% sometimes it 30-40% thats alot for a warlock to cope with.
Either way it makes whole lot of difference, especially since knights are equipped with 50 sec AoO and at least 4.5 k health. |
08-20-2009, 11:04 PM | #19 | |
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Quote:
Anyway, he said that we RESIST a lot, didnt he? |
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08-21-2009, 12:36 AM | #20 |
Pledge
Join Date: Jan 2009
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all it really takes is a good strafe, knight goes into aoo, ill strafe it and normal it, untill aoo wears off then i nuke it with all my powers. (for ranged classes)
even a warlock can strafe a knight, and with a barrier up you can take a good 3 hits before a knight will break it. and with vamp/sk and sadistic servants you'll quiet a knight before long. honestly im not really afraid of a knight in aoo anymore with strafe its almost dumb to charge down an equal lvl archer 1v1 (considering melee v ranged)
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