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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: My biggest problem with the new technology of Regnum Online is
Stability: it crashes more than the previous version 51 36.17%
Performance: it runs slower than the previous version 41 29.08%
Lag: the gameplay is less smooth than in the previous version 28 19.86%
Compatibility: it does not support propperly my Hardware/OS/configuration 21 14.89%
Voters: 141. You may not vote on this poll

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Old 12-16-2009, 07:29 PM   #11
Wyatt
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No spell animation for the skill Mobility for me.

Shader Model: Fixed
Direct3D
Radeon 9250
Windows XP Service Pack 3

Last edited by Wyatt; 12-16-2009 at 08:07 PM.
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Old 12-16-2009, 07:30 PM   #12
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Text on characters heads 'flicks' near the top, every second or so it loses the top few pixles cutting off the top of tall letters and capitals, also happens with clan tags.

Windows 7
Intel Core2 Quad 2.50ghz
Nvidia Geforce 9600GT (1gb)
4GB RAM
Shader 3.0

Also unlike many others I can see particals for some reason.
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Old 12-16-2009, 07:41 PM   #13
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I got Picking Ivy animations stuck on me after i ressurected on Central Save. Was killed in Pinos. Sky and water look weird.

Debian Lenny 5.0.3 32bit
Pentium 4 3GHz
1Gb Ram
Nvidia 7300 GT, Driver 190.42
Shader Model 2

Settings and screenshots attached.
Attached Images
File Type: jpg screenshot 2009-12-16 21_10_40.jpg (146.3 KB, 45 views)
File Type: jpg screenshot 2009-12-16 21_33_26.jpg (124.9 KB, 43 views)
File Type: jpg screenshot 2009-12-16 21_37_56.jpg (118.2 KB, 43 views)
File Type: jpg screenshot 2009-12-16 21_45_37.jpg (96.7 KB, 43 views)
File Type: jpg settings.jpg (87.5 KB, 29 views)
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Old 12-16-2009, 07:52 PM   #14
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opengl, shader model 4

Basically all particle effects are missing... no smoke from chimneys, no spells animations using them, no flame on top of the save, etc
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Old 12-16-2009, 07:56 PM   #15
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Quote:
Originally Posted by Ulmanyar View Post
.

Problem: Alt-Enter makes everything become black. It seems like all graphics is still there, but it's black, since I can still see names if I hold V (and the names gets covered by black trees and players). See attached screenshot.
Confirmed. It also happens when you change resolution in game.

Quote:
Problem: After some running (e.g. from Aggers save to Alsius Orc Camp) the ground suddenly disappears and you are able to see water far down. See this post.
Confirmed as well (at samal save). Whats more when i reloged to see if it would go away night came and i see even less now (see attachment).



Ubuntu Karmic, 32-bit
Intel e675o @ 2.00GHz
2 GB RAM
NVIDIA 8600M GT, driver 185.18.36
Shader Model 4
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File Type: jpg screenshot 2009-12-16 20_50_58.jpg (52.0 KB, 25 views)
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Old 12-16-2009, 07:56 PM   #16
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Quote:
Originally Posted by Arkenion View Post
I've had this problem on Amun already.

When I play everything runs fine for a couple of minutes and then it freezes for 30 seconds to 1 minute and after that the graphics are completely messed up. Haven't made a screen yet.

core 2 duo 3.00 ghz
NVidia 8800 GT
2 GB ram
shader model 4.0
mmm... what is your OS?
can you please press ALT + ENTER to go into windowed mode and see if that fixes the problem?

Last edited by surak; 12-16-2009 at 08:09 PM.
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Old 12-16-2009, 08:02 PM   #17
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Default Particle effects FIX

We are uploading a hotfix right now that fixes problems with particle effects in OpenGL

please note that we have disables particle effects from intel graphics cards as it was not working properly, we hope to fix that other problem as soon as we can.
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Old 12-16-2009, 08:07 PM   #18
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my experience on linux under "currently downloading the windows version"

Hair color change i payed for and used lastday
dont work for my beard anymore.
others lots of grapic glitches like the terrain disapear.
skycolor changes to lightgray and black.
and that i have to play on shader 2.o
with mutch reduced grapics as result vs the old client.
Also View Distance on for example walls around the tower in Birka
is way to short vs the old client now they popup 20 meters a head
and that dont look so nice or give a smooth gameplay in my eyes.

For me the "new" client makes this game simply to look uggly
vs how it was when i first found it on the oldclient.
------------------------------------------------------
Windows Xp (experience)
Works good with some better framerate and no grapic glitches
only thing i noticed so far is that mobs on hills seams to walk abit over the ground now!
After some hour of playing is start to get Green And Totaly Black Textures in towns.
-----------------------
screenshot from windows after 1hour gametime
http://img707.imageshack.us/img707/2...9121622502.jpg
http://img519.imageshack.us/img519/2...9121622501.jpg
-----------------------
Grapic card nvidia 7900gt (256mb) Driver 190.42
OS | OpenSuse 11.2 (KDE)
System Ram | 2048mb
Chipset Intel 945 Express

Last edited by Nordicuz; 12-16-2009 at 11:52 PM.
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Old 12-16-2009, 08:09 PM   #19
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A small update regarding the sudden black screen mentioned in this post:

If I lower Post Process Quality in-game (it was on max before) it's no longer black. But the problem still exists - except that it gets black randomly now.
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Old 12-16-2009, 08:28 PM   #20
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Quote:
Originally Posted by Ulmanyar View Post
Archlinux, 64-bit
Intel Core 2 Duo T6400 @ 2.00GHz
4 GB RAM
NVIDIA 9600M GT, driver 190.42
Shader Model 4

Let me know if you need more info.

Problem: Alt-Enter makes everything become black. It seems like all graphics is still there, but it's black, since I can still see names if I hold V (and the names gets covered by black trees and players). See attached screenshot.

Problem: After some running (e.g. from Aggers save to Alsius Orc Camp) the ground suddenly disappears and you are able to see water far down. See this post.
Same issues here, the disappearing ground is very annoying, especially since all creatures disappear too (as well as my character).
It started near water (PP bridge, near lake, etc.). No way to fix it (i need to relog).
It occured with shader 3 and 4.

Other issues:
- sky contains either white dots or dark dots, or is black with shader 2
- select indicator under mobs (red circle) appears above feet (color is applied to mobs feet, so they are red).
- shadows activation cost a lot in frames per second (divide by 2)
- particles don't show

System:
Ubuntu Jaunty 64
Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
4Gb RAM
nVidia Corporation GeForce 9800 GT 512Mb 1920x1200 32bits, driver 180.44
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