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Old 01-13-2011, 08:17 PM   #11
Knekelvoeste
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Well clearly there is something wrong with UM becouse ive heard lots of complaints about UM failing. Would be great if someone had the time to test it out a bit and showing us the results.
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Old 01-13-2011, 08:56 PM   #12
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Originally Posted by Knekelvoeste View Post
Well clearly there is something wrong with UM becouse ive heard lots of complaints about UM failing. Would be great if someone had the time to test it out a bit and showing us the results.
It could fail 100 times in a row, and there would still be nothing wrong with it according to the spell description.
From how I interpret it each control effect has 90% chance of getting resisted.
I am pretty sure it's not intended to resist 90% of all control spells casted on you.
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Old 01-14-2011, 12:39 AM   #13
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Originally Posted by Znurre View Post
From how I interpret it each control effect has 90% chance of getting resisted.
.
I think the same but when a barb use Um, have only 10 sec to do something and if it fails its a dead barb(even if you are a op barb, stupid sc barb etc etc etc)- .-
And its more frustrating when it happens against lvl30hunter/marks in a fortwar
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Old 01-14-2011, 01:21 AM   #14
HidraA
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Originally Posted by sobis View Post
I think the same but when a barb use Um, have only 10 sec to do something and if it fails its a dead barb(even if you are a op barb, stupid sc barb etc etc etc)- .-
And its more frustrating when it happens against lvl30hunter/marks in a fortwar
Not realy....you stil have kick 5,feint 5 and one of them is enaught to kill any archer.You can use defencive suport....works good.
If archers have a weak spot then is knock.
Also its very dificult to have a universal setup what to be used vs all classes.
Personal i use spears vs archers ans hammer vs barbs.
Anyway UM......i am agree with Znurre....personal i call luck.
Old UM 45 sec one,worked in same way...you had chain of failures or chain of succedes.
What i cant understand is how defencive suport at 60% works better in practise like UM 90%....but combinet both of them works like a sharm inactual style of gameplay.

My propleme was and its what means this 90% and how are they printed.
I don't know exatly how works this is just a suposition.
I think its used some kind of table with a scale from 1 to 100 and where first 90 numbers are resist and last 10 numbers succes.
Example without const contribute:
1-resist
2-resist
.
.
90-resist
......
91-succed
92-succed
.
.100-succed
Now they can use a system to print a random number from this table.People what use python or another programing leanguage know about print random with range.
So printing random from this table can be any number and there can be lots of chains...that why i call luck.

Also if there its used const,at each 5 const for example one of succes numbers to be converted in resist.


But there are anothers posibilitys ...if NGD will not tell whats means and how is calculated this 90% wee will stay frustrated and will say this UM not works.

Repeat is just a suposition and i dont take side of anybody,i want just to understand what means this 90% of resists.

Also i don't think they can calculate numbers of spells casted on a target and its not caunted as 100 hits.

Last edited by HidraA; 01-14-2011 at 04:58 AM.
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Old 01-14-2011, 06:38 AM   #15
Znurre
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Quote:
Originally Posted by HidraA View Post
Not realy....you stil have kick 5,feint 5 and one of them is enaught to kill any archer.You can use defencive suport....works good.
If archers have a weak spot then is knock.
Also its very dificult to have a universal setup what to be used vs all classes.
Personal i use spears vs archers ans hammer vs barbs.
Anyway UM......i am agree with Znurre....personal i call luck.
Old UM 45 sec one,worked in same way...you had chain of failures or chain of succedes.
What i cant understand is how defencive suport at 60% works better in practise like UM 90%....but combinet both of them works like a sharm inactual style of gameplay.

My propleme was and its what means this 90% and how are they printed.
I don't know exatly how works this is just a suposition.
I think its used some kind of table with a scale from 1 to 100 and where first 90 numbers are resist and last 10 numbers succes.
Example without const contribute:
1-resist
2-resist
.
.
90-resist
......
91-succed
92-succed
.
.100-succed
Now they can use a system to print a random number from this table.People what use python or another programing leanguage know about print random with range.
So printing random from this table can be any number and there can be lots of chains...that why i call luck.

Also if there its used const,at each 5 const for example one of succes numbers to be converted in resist.


But there are anothers posibilitys ...if NGD will not tell whats means and how is calculated this 90% wee will stay frustrated and will say this UM not works.

Repeat is just a suposition and i dont take side of anybody,i want just to understand what means this 90% of resists.

Also i don't think they can calculate numbers of spells casted on a target and its not caunted as 100 hits.
I think it's more like this.
Using UM's 90% chance in the example below:
Code:
#include <cstdlib>
#include <ctime>
#include <cstdio>

int main( int argc, char** argv )
{
    srand ( time( NULL ) );
    printf( ( rand() % 100 ) < 90 ? "Resisted" : "Goes trough" );
}
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