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General discussion Topics related to various aspects of Champions of Regnum |
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09-16-2011, 08:36 PM | #11 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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It's time... > Enter in War Zone for the first time
Multifrag > Get 10 kills without dying Farmer > Get 40 kills without dying Would it be possible to make (sub)class-only achievements ? If yes I'd see something like : Life Saviour > Ressurect 100 people (conjus) Brutal Beast > Make a hit over 2500 dmg ! (barbs ) etc...
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09-16-2011, 08:40 PM | #12 |
Banned
Join Date: Mar 2011
Posts: 342
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09-16-2011, 09:19 PM | #13 | |
Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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I posted a few last year.
Quote:
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MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
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09-16-2011, 09:24 PM | #14 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Completing achievments is one thing, boasting about them another. Anything planned that allows to show them off to other players yet?
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09-16-2011, 09:39 PM | #15 |
Master
Join Date: Dec 2007
Location: New York
Posts: 279
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Survivalist: Survive with 10% health after an enemy player encounter.
Escapist: Survive with 5% health after an enemy player encounter. Houdini: Survive with 1% health after an enemy player encounter. The Caller is Inside the House: Kill a player inside their own fort while the door is still up. Precision: Get 3 critical hits in a span of 10 attacks. Lucky Charm: Get 5 critical hits in a span of 10 attacks. Critical Mass: Get 7 critical hits in a span of 10 attacks. Cruelty: Kill someone with a critical hit. Enhanced: Have 10 buffs (excluding auras) active on you simultaneously. Crippled: Have 10 debuffs (excluding DoT's) active on you simultaneously. No Compromise: Kill a player from both enemy realms within 1 minute of each other. Indecisive: Attack 5 different enemies in 20 seconds Spread the Love: Attack 10 different enemies in 40 seconds I Hate Everyone: Attack 15 different enemies in 60 seconds Murderer: Kill the same player 5 times in 24 hours Assassin: Kill the same player 10 times in 24 hours Bounty Hunter: Kill the same player 15 times in 24 hours You're Just Being Mean: Kill the same player 20 times in 24 hours Tug of War: Capture the same fort 5 times in 1 hour Surprise: Kill an enemy within 1 minute of taking 50% fall damage. Death from Above: Kill an enemy within 40 seconds of taking 50% fall damage. Swooping is Bad: Kill an enemy within 20 seconds of taking 50% fall damage. What is his power level?!: Inflict over 9,000 damage within 1 minute. If I'm Going Down...: Kill an enemy 3 seconds before dying. Subclass Specific Ideas: Hunters: It's a trap!: Reveal 3+ enemies with one use of reveal Sneaking Suspicion: Track an enemy within 10m without having taken damage Not just for show: Finish an enemy with a pet 50 times But I like all of them...: Tame every type of creature at least once Marksmen: Sniper: Get 50 critical hits from 45m or further away Headshot: Kill 30 players from 45m or further away So there: Attack an enemy for less than 10% of your normal damage before killing with ethereal arrow. Aim bot: Never get evaded in a span of 25 normal attacks Knights: Still Alive: Survive attacks from 10 different enemies for 30 seconds Overprotective: Heal 10,000 health with protect ally Be the Shield: Block 30 consecutive attacks using precise block Serving the People: Reduce 100,000 damage on allies using auras Barbarians: LEEROY JENKINS: With UM and spring active, take damage from 15 different enemies. Ouch: Take 50% of a target's life in 1 hit Spartan: Get 5 killing blows in 1 minute Mass Destruction: Inflict 1 million(?) damage in 24 hours Conjurers: Savior: Heal 200% of an ally's total health in 1 minute. Medical Expert: Heal 100,000 health in 24 hours Clear!: Revive 100 allies Close Call: Use sanctuary with 5% health remaining Warlocks: Mine: Drain 10,000 health in 24 hours Weather Report: Inflict 1,000 damage of each element type in 2 minutes Physical Therapy: Inflict 1,000 damage of each physical type in 2 minutes. Watch Them Suffer: Deal 50,000 damage to frozen targets Etc. Etc...
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09-16-2011, 10:01 PM | #16 |
Baron
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
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What about quests? ^^ there is a useful reward from them at least. I hope those achievement points will be some use in future
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Kharbon
Proud member of CZ/SK WM - WM - WM - 56 - 53 - 50 |
09-16-2011, 10:02 PM | #17 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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Loose from the achievements, i always tought it would be cool to get an exact number on how many players/mobs you killed and how many times you got killed.
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09-16-2011, 10:48 PM | #18 |
Initiate
Join Date: May 2009
Location: Roaming the snow
Posts: 247
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I'm seeing a lot of good ideas
Although I have to ask the same question Isgandarli did.. what do we gain from these? May I suggest minor experience (anything from 100-1000, idk) for more minor achievements like setting a spawn point, and for the more intense achievements (say lvl 50+, mostly dedicated to RvR achievements) set them at a higher experience rate (say 10k+). It'd definitely help to alleviate that huge 50-60 grind and give RvR more purpose besdies 30/30 quests/fun.
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09-17-2011, 12:36 AM | #19 | |
Master
Join Date: Feb 2009
Location: France
Posts: 414
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NGD, don't be afraid to include very hard achievements. Those will be very valuable if you allow to display them as special rank on character.
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Nel's VidZ |
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09-17-2011, 06:29 AM | #20 |
Master
Join Date: Oct 2008
Location: Straya cunt!
Posts: 251
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Will achievements give anything? Or just for bragging rights?
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