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General discussion Topics related to various aspects of Champions of Regnum |
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02-23-2011, 10:10 AM | #21 |
Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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Stop bitching about these quests, ngd even already said they will change the numbers! (Dont ask me where though )
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poisoned | balgaro | exiled | whitechez | shinkami | photoshopped
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02-23-2011, 10:27 AM | #22 |
Master
Join Date: Jan 2009
Location: Kriegsplatz 6, Hopstad Alsius Ra
Posts: 291
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Dear Zombrex!
Now you can start to collect war master coins only since 50lvl. Level 30 IMAO would be better. Maybe it is worth to turn lvl 30, 40 quests for killing enemies to warmasters too? And add suck quests... with different amount of enemies and prices For example: 5 enemies = 100 coins 20 enemies = 500 coins etc
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Truewar The Knightmare |
02-23-2011, 12:14 PM | #23 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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Thanks for posting on this thread
we are aware of all the issues. Warmasters was a big update and we could not do everything we wanted. PVP XP will be increased (we didn't want to go overboard) We will take measures for the daily quests in terms of the population in Horus (we couldn't doing on time). please be patient. regards, Chilko |
02-23-2011, 12:17 PM | #24 | |
Pledge
Join Date: Nov 2008
Posts: 18
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Quote:
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Dalkor (Horus) lvl 60 Warlock Aresios lvl 60 Hunter D A L K O R (Horus) lvl 45 Conj Marx-Dalkor (Horus) lvl 59 Marksman Dalkor Barb lvl 60 Barbarian |
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02-23-2011, 12:40 PM | #25 | |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
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Quote:
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02-23-2011, 12:41 PM | #26 | |
Banned
Join Date: Dec 2009
Posts: 843
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Quote:
With actual respawn rate of mobs and amount of xp recivet imposible even you buy boosters. Incresiase repsawn rate of mobs and also location of them, For hight levels its damn idiotic when 10-15 ppl grind in same place.... About invasions i dont care yet ..too much..rewards are nothing from invasions so i will not participate at them. Q:Can you give us please more detailes about spells avaible at lvl 60?..I want to know if worth to invest time and money...armors look impresive good job made by graphics team...but not attarckt me enught to grind over 7 millions xp again and make 3474735843 daily quests to take a piece(from my point of view this its a good think). Last edited by HidraA; 02-23-2011 at 12:58 PM. |
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02-23-2011, 12:53 PM | #27 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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I Think RvR xp should be increased adding group bonus, but unlike mob grinding you should only have group bonus if you are actualy in a group, this will make ppl interact more in the game.
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02-23-2011, 12:56 PM | #28 |
Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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that would be stupid imo...
imagine: you just logged on and got to a fort. you ask for a party, but maybe there were already 16 ppl with 2parties and you would not get in any party. Resiult: no grp points bc you are in no party...
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poisoned | balgaro | exiled | whitechez | shinkami | photoshopped
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02-23-2011, 02:05 PM | #29 |
Baron
Join Date: Jun 2008
Location: Brazil
Posts: 622
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I have a question: Now that final cap is lvl60, last bow with 35m range will still be lvl48? and What about arrows what will be the final lvl for arrows?
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02-23-2011, 02:11 PM | #30 |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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With level 60 cap, each class is able to use much more power points (+2/level it seems), it will allow to max out more trees, and will mess the current balance quite a bit imho.
How NGD will handle that ?
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Annavilya / War-Luck (Haven)
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