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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Central save or 3 save-system | |||
Central save | 43 | 38.74% | |
3 saves system | 68 | 61.26% | |
Voters: 111. You may not vote on this poll |
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10-07-2011, 10:35 AM | #21 |
Initiate
Join Date: Aug 2008
Posts: 156
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Personally I can live with both systems. I am still trying to figure out, what's so special about the central save system and why people avoided to play RO while the central save system was gone.
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ancient warlock Anu Godire :: Ignis/Niflheim :: anno 2007
ancient warlock Anum :: Ignis/Horus :: anno 2008 |
10-07-2011, 10:38 AM | #22 | |
Baron
Join Date: Sep 2007
Location: Rotterdam, The Netherlands
Posts: 626
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Quote:
i dislike that too |
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10-07-2011, 11:11 AM | #23 |
Banned
Join Date: Dec 2009
Posts: 843
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=))))This thread made me to laught a lots =))))
"Wee don't like like new saves put back even one central save back..."...after old central saves aare back..."wee like more oldest saves than old saves ..wee want them back..." =)))))))) |
10-07-2011, 11:28 AM | #24 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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There needs to be a "Better than nothing" or "It's a step in the right direction now move onto something more important, we're fine with this" option.
Honestly, give us an inch and we take a mile.
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Psy Dizzy thumbs, itchy fingers
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10-07-2011, 02:37 PM | #25 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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I prefer the unique central save more.
I remember almost no one was using efe/alga saves because to get to efe it's almost as fast by rezzing at gate then using teleport and saving alga was always a pain if you didn't save back to cs after the battle, and anyways most of alga battles were short (usually just a small group of players, so no need to save at all)
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10-07-2011, 03:47 PM | #26 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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As do I, which is why I preferred the 3 save system
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
10-07-2011, 04:20 PM | #27 | |
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Quote:
Back then I even felt the need to make alternate characters just to save at Meni. It was really frustrating having to go all the way from Orc Camp(where the old old samal save was) to Menirah's save altar, capture Menirah fort in less than 5 minutes sometimes and then waste more time to go back to samal save... and in some cases... "iMenirah Fort is under attack!"... thus repeating the whole boring process again... I don't really see why more than 1 save altar in the war zone is needed besides grinding alts.
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Daar |
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10-07-2011, 04:40 PM | #28 | |
Master
Join Date: Feb 2009
Location: France
Posts: 414
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Quote:
And please don't bring back the ping-pong issue or any lame pretext related to Ra. More than 80% of people on Ra prefer the old 3 saves non-deactivatable, as all other servers. > http://www.regnumonline.com.ar/forum...ts&pollid=3732
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Nel's VidZ |
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10-07-2011, 04:51 PM | #29 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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You assume that every time you fight at Meni it only last 5 mins? I some fights there going for hours.
Sure its annoying to run there, save, fight for 5 mins, then run back to your main save. But isn't it also, possibly more, annoying to run there, see its heavily camped, die, run back from CS, die, run back from CS, die then give up/rage quit from having to run so far all the time?
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
10-07-2011, 04:56 PM | #30 | ||
Baron
Join Date: May 2008
Location: Portugal
Posts: 940
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Quote:
Quoting myself: Quote:
EDIT: Felt bad. Re-reading your post. Taking into account that we have now a better regroup point, our Samal save(now called Central Save) being much near our Secondary fort like all other Realms and now having a teleport to the bridge to stop incomming, it's definately way much better than before. In every fight you always die and run back a lot of distances, the difference now is that it's worth to do it because we're not scattered all over the place therefore not taking too much time to regroup like it used to happen before.
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Daar Last edited by PT_DaAr_PT; 10-07-2011 at 05:07 PM. |
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