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Old 12-14-2011, 05:55 AM   #21
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Quote:
Originally Posted by Ponter View Post
Modified: Arrows no longer run out. They have been replaced by magical quivers.
OOOH YEAH FINALLY!!

Now boss drop arrows finally make sense, and I don't have to switch all the time.

I can't get on amun though, 51298 keeps loading....
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Old 12-14-2011, 06:41 AM   #22
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This is by far the worst bug yet on Amun:

It makes me so angry I ragequit on Amun, right in front of Krome Terror

When fighting on my barb, I am running around and trying to maintain best overall position in relation to my target, so I'm constantly moving. If I cast a buff or attack, my movement (direction of travel) gets locked in and I have to remove all fingers from keys and press them back down again to counter the locked directional movement.

It's so frustrating, it never did this before nor does it do this on Horus. I can't stay within range or facing a target as my character randomly loses response to my inputs as soon as I cast something and continues moving in some random direction until I can correct it.

I cannot play warrior like this in war. I will not play warrior like this. If it's not fixed, I guess I won't play warrior until it is
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Old 12-14-2011, 08:35 AM   #23
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it is too early to congratulate! should be tested.
but what about the Hunter ???? Hunter need more changes than Mage's
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Old 12-14-2011, 09:30 AM   #24
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i've seen other player's screeshots, not tried yet...

Just want to say one thing:

This update is another step toward World of Warcraft
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Old 12-14-2011, 09:53 AM   #25
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Quote:
Originally Posted by zaker View Post
This update is another step toward World of Warcraft
Aesthetically perhaps, but for now it is still FAR behind regarding UI configurability.

I think those changes are more about UI code in first step, i hope more will come after that, old code was perhaps too static (hardcoded stuff), causing headaches when it comes to implement new features. I wish NGD confirm this.

From what i see atm, new UI is almost the same as old one, with many regressions (performance, readability, bugs, log/chat, ...), but it doesn't mean it will not end in a far better UI in near future.
New minimap has no real use for now, various panels have fixed positions, all actions aren't bindable, no option (apart second spellbar) was added, ...

Let's hope the best has to come.
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Old 12-14-2011, 10:50 AM   #26
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Quote:
Originally Posted by Cnekmp_ View Post
[HTTP Retriever][lighttpd_retriever.cpp(94)] Error downloading resource 51298. Retrying.

http://img15.imageshack.us/img15/3688/16059900.jpg
Same here, right after ngd logo, this resource is never downloaded and i just have black screen with "Downloading" progress bar.
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Old 12-14-2011, 11:15 AM   #27
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Quote:
Originally Posted by Cnekmp_ View Post
[HTTP Retriever][lighttpd_retriever.cpp(94)] Error downloading resource 51298. Retrying.

http://img15.imageshack.us/img15/3688/16059900.jpg
same prob here as well :/, can it be fixed somehow?
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Old 12-14-2011, 11:36 AM   #28
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downloading 99%

51298(100%)
74563(100%)
2 resources loading

stuck and waiting
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Old 12-14-2011, 11:36 AM   #29
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Quote:
Originally Posted by zaker View Post
This update is another step toward World of Warcraft
Cynic!

Leave such things to the professionals.
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Old 12-14-2011, 01:00 PM   #30
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Did a small check on amun and i like the new UI so far, mostly for the new
quickbar. One thing that caught my attention on the new quickbars was that
you cant switch between bars if you hover the mouse over the extra and scroll.
Need to hover the mouse over the bottom one to scroll change. Im aware that
this is a minor thing but it would be nice if it was possible to switch between
bars by just hovering over the top quickbar and scroll aswell.
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