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General discussion Topics related to various aspects of Champions of Regnum |
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03-26-2012, 09:13 PM | #21 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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we are talking with our partners to find a good and definitive solution to low population servers. Hopefully we will have good news next week.
keep your fingers crossed! |
03-26-2012, 09:33 PM | #22 | |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Quote:
I'm fairly long around here - I've seen the beginnings of the German servers. I've had fun there long before there was this thing called Horus, and long before there were more than 20 players in one fort fight. But it was fun. I don't know how much of that belongs to "the good old time syndrome (tm)" and stuff, but I know that it was possible to retake one fort with just 2 players, while there was one inside, and it was fun. IMO you should first try to adjust your code at least a bit, so that it acts differently on differently populated servers. Fort upgrades and even the normal fort doors are way too strong for non-peak hours on small servers, nightly invasions happen because one player can upgrade the fort to level 4 and there's just no way to recapture it. There's no way forts can be the same on Ra and Horus/serverXY, you should keep that in mind. Err rambling here, sorry. My point is: Things have worked with way less players, that's why it could work now, too. With the proper code. So far you've made no try to work one out... Anyway, it's nice to hear about you again, a meteor could've fallen on NGD studios without us noticing. :-P Have a nice evening, don't let yourself get frustrated.
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03-26-2012, 09:34 PM | #23 |
Master
Join Date: May 2010
Location: England
Posts: 455
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Fingers are crossed! Looking forward to the announcement, just hope whatever you have planned has been well thought out.
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03-26-2012, 10:05 PM | #24 | |
Master
Join Date: Apr 2009
Posts: 308
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Quote:
But i hope, that you can find a good solution, NGD. |
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03-26-2012, 11:16 PM | #25 | |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
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Quote:
and the more you can talk to us ... inhabitants of Horus. We have a lot of interesting things we can tell... we are your Partners too NGD
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Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
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03-27-2012, 10:08 AM | #26 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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The problem there is, finding a good content suggestion amongst a game community is like panning for gold; 95% of the time you'll turn up rocks and dirt.
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Psy Dizzy thumbs, itchy fingers
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03-27-2012, 10:28 AM | #27 | |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
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Quote:
here problem with server with low population
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Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
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03-27-2012, 03:26 PM | #28 |
Baron
Join Date: Nov 2009
Location: The netherlands
Posts: 722
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03-27-2012, 05:38 PM | #29 |
Initiate
Join Date: Mar 2008
Posts: 195
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I blame Obama
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03-29-2012, 02:52 PM | #30 |
Baron
Join Date: Dec 2008
Posts: 886
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I bet we never hear anything about this subject again....
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