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Old 04-14-2012, 10:47 PM   #21
-Kalid-
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Quote:
Originally Posted by hahaxD View Post
umad?

10chars
umad?

he is though..
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Old 04-15-2012, 02:30 AM   #22
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I've returned to the game recently in the last few weeks for an hour or two per day... mostly logging in at these times.

Let me tell you... its not great for either side. I see maybe 3-4 ppl in my friends list of 400+, and neither side can get kills because Ignis have too many and venture too far from the fort to kill the few Alsius who are chatting and drinkiing beers on the road, and Alsius have not enough to go to the fort.

The Warmaster quest change is lame, but.. until something is done about Ignis's overpopulation at night (since a year+), changing it back would be worse.

P.S. The main reason this is happening now is because Ignis spent many months level 4'ing forts immediately with full intent to invade. So honestly, you can't blame other players now for your actions. If you really wanted to always fight and not get gems, wishes, and WM, you wouldn't go "full power" immediately after taking Agg or Imp. Because of this most players who logged in at these times have stopped playing the game entirely, as the stress also caused them to fight amongst themselves constantly.

It's just a long chain of events that caused massive amounst of in-fighting, fractured clans, poor morale, destructive actions like the strike and mass abandonment.

The simple fact is: Ignis players only care about being in control of the game and benefiting from it, and its been that way since a long time. This was shown by their willingness to fight Alsiuis NPCs (instead of greens) during strike. And the way this translates into WM coins and Warmasters is why NGD had to put a stop to it. Afterall, you can't just keep letting something that is already powerful keep getting more and more powerful, because then it becomes impossible to balance. Its a balance nightmare. Unfortunately, they took way too long to act on this issue and I doubt fixing it now would actually do any good, short of removing Warmasters powers entirely.

Last edited by Kitsunie; 04-15-2012 at 02:40 AM.
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Old 04-15-2012, 02:58 AM   #23
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The game has been progressing to this state for awhile, anyone who has played other MMORPGs and then came to Regnum before the level 60 update noticed the difference. Regnum has slowly became more and more like every other MMORPG. It's turned into the proverbial dangling of the carrot in front of the person for motivation, this works in the short term but eventually people get annoyed.

Regnum used to be grind to 50 you're done time for the fun, I can login and logout and just have fun no more effort. Now war is effort too, not so fun any more right? The new powers just reduce the fun even further by reducing the options for everyone (beacons remove almost all CC strategy as many have complained before).

In my opinion Regnum is losing everything that made it special and different so it can be just another MMORPG(tm), and here's the result.
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Old 04-16-2012, 01:50 PM   #24
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Quote:
Originally Posted by blood-raven View Post
Only people that go "i did my quests, cya all!" ruin wars, and there are a lot of them.
Fun isnt doing quests, it's pwning a group of 5 with only 2 or when the zergs finally decides to listen, there are no quests involved (alltough make the zerg listen is worthy of a quest ).

Since i got all my WM-gear i don't give a rats ass anymore about those quests, if there is action, you'll find me there, if there is non, i'm going to look for it.

Hunting is still fun, time and me are having loads of lols, rofls, hell yeah!-moments when we go hunting.
Alos fufu!!, crap!, fucking zergers!-moments, but that's part of the business
Well, if you think I ruin wars cos I made my quest, you are very wrong...I got al WM gear and WM LB, I still collect them, you know just in case I wanna buy something else
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Old 04-17-2012, 05:30 PM   #25
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The players that go coz they have finished a quest.. emm i dont think i meet many of them
most of us are in for the fights and (duh) the fun, those coins are nice and usefull
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