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Old 11-21-2012, 06:21 PM   #21
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Quote:
Originally Posted by kmdk View Post
Honestly ,i don't like at all barbarians and archers armors,they look very similar to wm or ordinary armors.
In fact barbarian armor looks sucks ,as a common drop,wm armor look better.

http://www.championsofregnum.com/wp-..._barbarian.jpg

But i love knights and warlocks armors ,they look badass ,love them.

http://www.championsofregnum.com/wp-...er_warlock.jpg

http://www.championsofregnum.com/wp-...yer_knight.jpg

I agree with you. archers armors look just like all other armors of them. nothing special about it.
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Old 11-21-2012, 06:47 PM   #22
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http://www.youtube.com/watch?v=oqCnx...2&feature=plcp


well i'm really curious how this is going to look like, and i like those archer armours tbh
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Old 11-21-2012, 10:31 PM   #23
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NGD should def, hire you to make promotion videos.
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Old 11-21-2012, 11:13 PM   #24
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all i want in champions of regnum...

1) dual shot changed to .5 casting time...
2) camo corpse change to a usefull skill (i rather track dead allies)
3) ally buffs icons to show on my screen so i know who has what buff....
4) enemy debuff icons to show on my screen so i know who has what debuff active
5) new music in game for attack stance / passive stance
6) crossbows for archers
7) traps for hunters (10m range explosive trap at least) "can be placed during camoflague"
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Old 11-22-2012, 12:04 AM   #25
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Quote:
Originally Posted by DemonMonger View Post
all i want in champions of regnum...

1) dual shot changed to .5 casting time...
Man, just give up, they already said they arn't changing it back XD
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Old 11-22-2012, 12:17 PM   #26
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Quote:
Originally Posted by DemonMonger View Post
1) dual shot changed to .5 casting time...
This is a tough one. I know that NGD already stated that they do not plan on ever changing this. I agree it would be better with a 0.5 second cast time but I fear that if NGD did make this change they would somehow balance it by weakening it or something like that. I wouldn't want dual shot to become as useless as shield piercing.

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2) camo corpse change to a usefull skill (i rather track dead allies)
I personally wouldn't invest points just to track dead allies and I doubt any other hunters would either. But I agree that camo corpse is useless and needs to be replaced. Maybe something like this:

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Cover tracks, an area spell that makes all allies within the area untrackable for a short duration. Duration should be considerably shorter than the cooldown to make it fair so something like 20 second duration with a 60 second cooldown. Also limit the amount of players castable on per level of the spells such as stalker.
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Originally Posted by DemonMonger View Post
3) ally buffs icons to show on my screen so i know who has what buff....
+1. Another basic but essential minor feature NGD needs to consider looking into.
http://www.regnumonline.com.ar/forum...ad.php?t=83899

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Originally Posted by DemonMonger View Post
5) new music in game for attack stance / passive stance
I disabled in-game music 3 years ago and never looked back. Would be nice if new ones were added but no big deal if it isn't.

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Originally Posted by DemonMonger View Post
6) crossbows for archers
I don't think its necessary for this game, but that's just my opinion.

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Originally Posted by DemonMonger View Post
7) traps for hunters (10m range explosive trap at least) "can be placed during camoflague"
Yes that would be awesome.

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Originally Posted by Shwish View Post
-Traps as mentioned countless times. Have an array of equip-able traps that can be purchased at merchants. Traps such as Bear Traps, that immobilizes one enemy, Explosive traps that do AoE damage to all the enemies (and mobs) around it when triggered, Tar trap which slows all who pass over its movement speed etc. Possibly be used without breaking camouflage.
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Old 11-22-2012, 01:17 PM   #27
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Quote:
Originally Posted by DemonMonger View Post
all i want in champions of regnum...

1) dual shot changed to .5 casting time...
2) camo corpse change to a usefull skill (i rather track dead allies)
3) ally buffs icons to show on my screen so i know who has what buff....
4) enemy debuff icons to show on my screen so i know who has what debuff active
5) new music in game for attack stance / passive stance
6) crossbows for archers
7) traps for hunters (10m range explosive trap at least) "can be placed during camoflague"
8) a bazooka
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Old 11-22-2012, 04:04 PM   #28
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Quote:
Originally Posted by DemonMonger View Post
5) new music in game for attack stance / passive stance
pff i would be so happy then!
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Old 11-22-2012, 06:19 PM   #29
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Quote:
Originally Posted by DemonMonger View Post
5) new music in game for attack stance / passive stance
If I may suggest: attack stance / passive stance
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Old 11-27-2012, 07:56 PM   #30
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http://www.youtube.com/watch?v=G1hF0PiFy_M

they announced the new arenas today
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