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General discussion Topics related to various aspects of Champions of Regnum |
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09-17-2009, 06:54 PM | #31 | |
Banned
Join Date: Jun 2007
Location: Germany
Posts: 288
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Taken Casting/Attacking away from moving is hell! (Or keep at least what it is now.) Why do you make yourself so much work with this "update" nobody asked you for? RO has an unique combat system and THIS is it what makes it superior to those million dollar games. I could have played Wow for free on several accounts but I stopped playing it after 1-2 days. Because combat sucks there. And you want it to be exactly that way. Look at your logs how much time I spend with this account ingame. I don't regret a single minute. I wouldnt write here if i am not up to spend the same time again. |
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09-17-2009, 06:55 PM | #32 |
Baron
Join Date: Jan 2009
Location: Canada
Posts: 714
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Yes what edge said about the Casting while moving. that was Amazing being able cast your buffs and even my areas while moving. it made barb Very Dynamic and Fun.
Attacking for Warriors Seem to be very Slow and sluggish having to stop and buff really drags the Game down and it seems in war having to stop my character from moving so i can cast a Instant Spell Seems Very Wrong. for Barb spells now most should become instant. Ripost/Whirlwind ect or when casting these spells the character should auto stop like it use to. for mages/archers. Casting time should be Removed for most spells except areas and some minor Buffs. the global Cooldown + Casting time makes the game feel very slow for Range Classes. You have a good Concept of the Update you just need to cut out some Areas of it. i hope you keep on testing and use the feedback we give you to better this game. cheers
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Ramsli Klutu
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09-17-2009, 06:55 PM | #33 |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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i think is not working at all...
first pic on RA second pic on AMUN the only thing i see is 10% DMG reduction, in both cases i have selected the lion out of range, and waited until the lion came near me.
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
09-17-2009, 06:56 PM | #34 | |
Count
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
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About as much fun as standing still in a group or solo opposite an opponent/s throwing spells or shooting arrows at each other. Oh wait.....
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09-17-2009, 06:59 PM | #35 | |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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It feels basically like being locked in a cage, you can't move, and are forced to click a lot, but with little effect. |
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09-17-2009, 07:06 PM | #36 | |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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how in the world are those guys going to be able even reach you? we tried to lower the backpedaling speed and you didn't even agree to that. Maybe our next game will be ranged only as it seems that we have a lot of experience doing that kind of gameplay. But, we need to make this work. We can't have 1/3rd of the game just broken. |
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09-17-2009, 07:06 PM | #37 |
Master
Join Date: Jun 2009
Posts: 484
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Just tested it... This game has lost its dynamics and now feels like any other mmorpg.
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09-17-2009, 07:10 PM | #38 | |
Baron
Join Date: May 2009
Posts: 747
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09-17-2009, 07:12 PM | #39 | |
Pledge
Join Date: Sep 2008
Location: North Carolina, USA
Posts: 43
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Thank you for giving this a try, really like it! Now can we try to make ambush the range of the bow? just tried again and there are a few bugs (that i wouldnt mind keeping.. but.....) 1. the range is off, i can hit with my 20m bow from 25-30m away and the sam with my 25 and 30... from 5-10 m away. 2. i can attack back to back the person behind me.. like this but guess is the right thing to report. Sorry if someone already reported in this thread, i have not read them all. Last edited by Southern_Filly; 09-17-2009 at 07:26 PM. |
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09-17-2009, 07:13 PM | #40 | |
Pledge
Join Date: Aug 2009
Posts: 19
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Quote:
I agree things needed to be fixed. I agree the starfe shooting and back peddling needed to be fixed. However making it so we as archers cant turn or move at all to defend ourselves in a 1vs1 is crazy. It will either be everyone drops there hunters or they roll 20 deep then realm numbers will come into play. Reduce the marksmans range make them more like hunters with just additional damage. Maybe give them camo to and seriously reduce damage. I really don't know how to tell you to fix your game all I know is I have leveled a character and spent time on quests and gathering equipment and now I don't even want to play it. |
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