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Old 10-02-2011, 01:30 PM   #31
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Quote:
Originally Posted by HidraA View Post
just because normal hits of a marksman are realy sucks on players,the only useful spells are ethereal and serpent bite.Yes in RvR situation is sucks when 3-4 marksman hit you in same time with ethreal and serpent.But this not means is very powerfull as individual.

You can't compare with warlock.
I play warlock,warlock are areas spammers.Wile most areas from marksman(mostly common areas as hunters) are useless and deal suck dmg.

An about warlock CC =))))))))

Warlock CC:

-Meteor=dizzy +200 up to 700 dmg...depends of target.
-Pricky ivy-immobilize(not protected by DI)
-Beetle swarm-unable to hit (not protected by DI)
-wild domain-knock
-silence-dizzy
-dom-dizzy
-twister-immobilize (not protected by DI)
-Laziness - -50% weapon dmg on lvl 5 (very usefull vs barbs)
-Darkness- unable to be healed
-Fragility - -25% resist vs phisical dmg
-Exposure - - 40% resist vs elemental dmg
-Infuriate - -40% protection
-clumsiness -30 dexterity


=))))))))))) Poor warlocks have no CC ...i play warlock and belive me have lots of cool trick...that why i play him atm,i sense that marksman will be nerfred soon worst than hunter was...and changed my class
Lol when i last time saw lock with lazyness 5? ?Ahh ye it was me on Daen setup also most of spells u mentioned are debuffs no CCs
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Old 10-02-2011, 01:36 PM   #32
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Lol when i last time saw lock with lazyness 5? ?Ahh ye it was me on Daen setup also most of spells u mentioned are debuffs no CCs
I use a lots lazyness :P very cool spell vs barbs ...barb deal too much dmg on mages...
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Old 10-02-2011, 01:37 PM   #33
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Originally Posted by HidraA View Post
I use a lots lazyness :P very cool spell vs barbs ...barb deal too much dmg on mages...
Erhm clever warlock just don't let non DI'd barb get close
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Old 10-02-2011, 01:38 PM   #34
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Originally Posted by HidraA View Post
This argue is briked somehow,confuse the marksman when his buffs are down and cast SS and marksman defense is will be 100% lower.
A marks can do the same to a hunter, these are shared skills.

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You forgot ....any other classes can see one each other,can buff in time defense or offense.
Every class has defense and offence buffs, but the class itself leans towards one or the other, this is not the case with archers, where marks lean towards both and hunters towards neither.

Quote:
The main advantage "camo" of a hunter is complete ignored.Never understood why ,i was killed over 2k times in 3 years of play by hunters that come out from camo and use confuse...unable to buff,unable to cast ambush,unable to cast distract,unable to cast SS to tone down hunters armor that is allrady buffed and for sure he will make much more dmg than a marksman that is SS-ed.....ok i will try to cast BoW or ethereal ...meh wtf he is under SOTW ..wtv....
There's no reason for a marksman not to run around with at least basic buffs active at all times, most are near as makes no difference duration=cooldown.

You describe a situation where you take a marksman totally by surprise, this is where the hunter has every advantage, but in its current state, a decent marks would still have a good chance, sotw doesn't last long and hunter damage is weak.

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Ok give to hunters strategic position.

Or erase evasion from marksman tree as Scias sugested.

Try to see what will happens after...and tell me...if you are a active player,or you hunted a lots alone instead of just playng behind a zerg you maybe will be able to see all situoations what will happen.

Now try to tell me what will happen?...maybe i am wrong ,i am bias sure,but i want to see if people ignore as usual some advantage...
You don't seem to say what you think will actually happen. What we'll have are hunters with good defense, for a defense side subclass, that currently has inferior damage, defense, range, and ccs, than the offence subclass, that seems reasonable.
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Old 10-02-2011, 01:44 PM   #35
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Originally Posted by Umaril View Post
A marks can do the same to a hunter, these are shared skills.
Seems you dont play this game anymore.
Confuse is hunter spell only.
As usual forum spammer but not playng the game ,nothing new from you side.
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Old 10-02-2011, 01:47 PM   #36
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Originally Posted by HidraA View Post
Seems you dont play this game anymore.
Confuse is hunter spell only.
Admittedly I'm not keeping right up to date with archers skill trees, in the time I do play, its on my Barb.

My other points are still valid, and your posts seem to simply scream out against marksmen losing their overpowered status.

Whichever way you twist it, Marksmen, the offence subclass, has better defense in war than hunters, the defense subclass, that's just plain wrong. You don't need to play several hours a day and know every spells position and effect by heart to see that.
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Old 10-02-2011, 02:03 PM   #37
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Quote:
Originally Posted by HidraA View Post
There is no advantage vs warlock spells too...dots are fixed for all classes/marksman has no dmg resists vs dots.
Wrong.

Quote:
Originally Posted by HidraA View Post
Indeed poor dmg by hunters....
Hunters can sometimes have some nice damage, yes, but all in all they're so much weaker than marksmen. Denying that marksmen deal more damage than hunters is retarded. 550 ensnare? Really not much, that's what marksmen deal with one normal hit.

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Originally Posted by HidraA View Post
For that exist camo+confuse+SS :P

The fact is hunters refuse to accept they have tricks ... invisible ... low hp/bufs are on cd ... camo ... confused ... confuse ... camo
Yeah. Great. See:
Quote:
Originally Posted by Kitsunie View Post
Hunter = crappy Marksman with Confuse
Having to rely on confuse is lame, not to mention that it's nearly useless in fort wars, the main aspect of this game in case you didn't know. Yes, useless, because everyone is already buffed there, and you can enjoy your 50ish normal hits. Just play a hunter in fort wars ONCE. Only one time, and you'll know what we're talking about.

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Originally Posted by HidraA View Post
I realy don't have seen any real solution,just because hunters is worst class to play ,nerf other class...hmm how about to improve with some interesting spells?...huh?
Like... more defence? Wait no, you don't want that.

Quote:
Originally Posted by HidraA View Post
they want to be fighters as other classes.
Why, only why could hunters want to be able to fight?! I don't get it.
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Old 10-02-2011, 02:04 PM   #38
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Originally Posted by Umaril View Post
Admittedly I'm not keeping right up to date with archers skill trees, in the time I do play, its on my Barb.

My other points are still valid, and your posts seem to simply scream out against marksmen losing their overpowered status.

Whichever way you twist it, Marksmen, the offence subclass, has better defense in war than hunters, the defense subclass, that's just plain wrong. You don't need to play several hours a day and know every spells position and effect by heart to see that.
I neighter play marksman anymore....but i played him most of time hunting ,i know a lots about situations,and most of time i died because hunter out of camo+confuse+ SS +ambush 5,if you think you need skills to survive ,you are wrong.There are just exploit of game about that you cnat doo too much.

The fact is hunter refuse they role about hunting.
Hunter=hunt ,to hunt people,traking them,ganging them.

A hunter by his main role is not defensive class at all.

A hunter "HUNT",find enemys and surprise them and kill them...is that they role in actual gameplay.

A hunter not means his a strong ranger in war,a hunter not means he is a strong defender in game.

A basic hunter means if he surprise a enemys to kill him fast and if fail to be able to run fast.

You just took wrong role of hunter in game about defender.Nope is not a defender,neighter a strong force in wars,but a ganger yes.
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Old 10-02-2011, 02:10 PM   #39
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So you mean hunters aren't meant to participate in fort wars? With all due respect, you, sir, are retarded.
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Old 10-02-2011, 02:15 PM   #40
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Quote:
Originally Posted by Seher View Post
Like... more defence? Wait no, you don't want that.
Personal attack post from your side.Less arguments too.

I told is not a option to complete remove from a class a spell to give to other.

How about to take out berseker from barbs to give to hunters?..hmm will be this a solution?
Will solve this hunters problem if you give strategic the probleme vs warlock or vs barbarians?huh? Nope for sure....

I have the feeling that warlocks and hunters have a personal attack versus marksman and not real solutions from your side.

The main target from ppl side is to nerf marksman and not to improve hunters.

Inovation and ideas is the key.
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