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01-02-2017, 06:39 AM | #41 | |
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Join Date: Apr 2010
Location: India
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And also you need keep track of the buff duration , coz you need a decent amount of time to full buff again. And for me, I like this difficulty. It makes me want to play this style more. I personally do not want SM style to be made easy. But it should be buffed up a bit more.
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Almighty - WM Warlock | WM Conjurer Bring back old SM :3 INQUISITION
Last edited by Almighty1; 01-02-2017 at 06:58 AM. |
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01-03-2017, 01:35 AM | #42 |
Banned
Join Date: Oct 2011
Location: 'B-F-Egypt', Virginia, U.S.A. (please pity & forgive us poor american fools!).
Posts: 605
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Another thing I forgot to mention is that jewelry damage adds (whether older &/or newer ones) are linear for staff mastery (i.e. straight numeric additions), as the tree has no %-based damage boosts such as Recharged Arrows, Dirty Fighting, Deadeye, Cold Blood, Berserk, Fulminating, normal + #% spells, etc. As such, the newer harder-hitting lvl-60 weapons (for archers & barbs) net an even greater damage addition due to having these %-based damage buffs. Thus, the subclass damage differences between then (lvl 50 cap) & now (60 lvl cap) are even wider & more imbalanced than I had already said. Alas....
-As to cd's, Almighty, 30 secs is merely my own balance suggestion ... they could be made 45 secs, or even 60 secs ... but the current 2 min. cd's/short gcd's are just entirely too long imho in balanced relation to the very little that one obtains from each buff. |
01-04-2017, 03:00 PM | #43 | |
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Join Date: Apr 2010
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I don't think the duration should be more than the cool down, bcoz it would be op then. Duration should remain the same as Cool down. The GCD or the casting time can be reduced to makes the buffing up faster. It's pretty time consuming now.
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Almighty - WM Warlock | WM Conjurer Bring back old SM :3 INQUISITION
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01-04-2017, 03:17 PM | #44 |
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Join Date: Jul 2009
Location: Poland
Posts: 472
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What I'm missing in Staff Mastery Tree is spell such as South Cross or Shield Piercing which scales with +110/120/130/140/150% Attack Damage Bonus... even base +100% Attack Damage spell with 40 range would be cool helpful to finish enemies whenever they are out of range.
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
01-04-2017, 03:24 PM | #45 | |
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Almighty - WM Warlock | WM Conjurer Bring back old SM :3 INQUISITION
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01-04-2017, 03:33 PM | #46 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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Why warlocks wanna play as a marksman too? Marksman is plain boring, range + phewphew. Warlocks are spellcasters, they are meant to use magic and not normal hits. Sorry Allmighty and Mr Freaky, but SM and AS is something that other subclasses should value more, I know you can skill it, but you shouldn't use it. Right, NGD's fault too, years of begging for making warlocks REALLY warlocks will happen (soon but not soon ) hopefully. Untill that, I suggest you to try some other subclass(es). |
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01-04-2017, 03:47 PM | #47 |
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Join Date: Jul 2009
Location: Poland
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atm Marksman spells deal much more dmg than lock ones even AoE spell like Fire Rain with 30 sec cd hits for 800+... just take a look at Arrow Mastery tree and spells placed there.
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"There was a time above... a time before. There were perfect things... diamond absolutes. How things fall... and what falls... is fallen." CoR Soundtrack | SUGGESTIONS: Outdated spells | 2h weapons | Other suggestions Siwy |
01-04-2017, 04:12 PM | #48 | |
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Join Date: May 2010
Location: Ireland
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01-04-2017, 05:04 PM | #49 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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They are two different subclass. Just because Marks hits high it doesn't mean that warlock should be able to do the same. What I mean is that SM indeed must be a warlock skill and a warlock skill ONLY. The whole tree should be reworked, staff mastery should be about using devastating spells and not about buffing the damage, range and speed of normal hits... |
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01-04-2017, 05:38 PM | #50 | |
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Join Date: Oct 2011
Posts: 20
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at this moment in time SM is very feasible and surprisingly fun. it is certainly not the best setup because of its long CDs and buffing time, but it works and proves a whole lot more entertaining than spell casting alone. we can see a lot of locks either a) abandoning their setup and shifting over to SM or b) completely ridding of their character and switching to a much more brainless and easy class to play *cough* barbs/marks *cough* i would much rather go back to spells, a playstyle which i played for 5 years or so, but myself being unwilling to grind new characters, i am forced to play the only level 60 which i retain. and the only way ican do it is by using SM. |
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