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08-28-2011, 01:24 PM | #41 |
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08-28-2011, 01:55 PM | #42 | |
Baron
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Quote:
Scias would probably be second, I think he has his finger superglued to the dispel button. |
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08-28-2011, 01:58 PM | #43 |
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08-28-2011, 04:36 PM | #44 | |
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Both are very good though so idk why he said nobody on horus... |
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08-28-2011, 04:40 PM | #45 |
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08-28-2011, 04:41 PM | #46 |
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08-28-2011, 05:13 PM | #47 |
Initiate
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+1 man Devotion is for lozers
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Meatshield, Seinvan, Sunday, Smash \ Sex Machine
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08-29-2011, 12:39 AM | #48 |
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let's get back on top about MoD. it's a nice-to-have spell with 2 min cd and 600 mana cost so it is also a too-expensive-to-have spell. I don't use MoD for a couple of reasons. first, it has huge mana consumption and long cd. To be able to fight one opponent after another, all your spells have to be short in cooldown and consume less mana. otherwise you can't reuse these spells for the second target or possible a third. what good is a spell if u cant use it due to lack of mana or u can't use it due to cd. For that reason, i say MoD is not ideal in a pvpish situation but you can use it whenever you like simple cuz you CAN. The mandate is to survive in the warzone Another reason i don't use MoD in pvpish situation is the range disadvantage. Archers' average attack range is 20 to 55. They rarely engage their targets in 10 range radius unless it's a treehugish situation...(in that case u can play hide and seek til the thing wears off) so again MoD is not meant for pvp. maybe some archer need to get close for stunning fist but it's kinda rare nowadays. right now archers are too scared to get close to mages and warriors The third reason is that MoD spoils the fun, the challenge and the adrenaline effect you are supposed to get in a pvpish situation. you can cast MoD after any freeze and it's game-over for ur enemy especially for a mage or archer. To hell with sotw, low profile, BoW, WinterStroke, UM, kick and feint lol The opponent can't frigging cast nothing and you have enough ccs like willdomain, ivy, slow, mindpush to keep him in range. It's too easy. Just a side note: if a warlock want to have 100% kill ratio over another warlock, skill both Terror and MoD with arcane projection. Arcane Projection-Terror-freeze-MoD or Arcane Projection-Terror-Freeze-willdomain (Terror is also gutless in arena) and it's game over and that combo works for other classes too. and i still don't get why ppl use such dummy combo in arena to kill ppl...For the record, I have absolutely no repect for warlock who uses MoD in arena.
Well, my last reason for not using MoD in pvp is because other people would call me gutless for doing so XD unfortunately for warlock, willdomain is getting a nerf in the coming update from range 20 to range 10 (same range as MoD). It's logical to see more warlock using MoD in the future as it might become a necessity. I will not comment on MoD's future use simply because i have no combat data to back it up. btw gestern from RA use MoD in his latest video is because willdomain is getting a nerf and he is trying different things to prepare for that. In current version of the game, if u see a warlock use MoD in pvp he is a noob. Anyway, modification on the range of willdomain is a huge nerf considering the range archers have (35 as a base). sorry i got a bit side tracked hehe. Last edited by esptupac; 08-29-2011 at 12:58 AM. |
08-29-2011, 01:15 AM | #49 |
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Location: Ireland
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My eyes hurt.
Last edited by standistortion; 08-29-2011 at 01:36 AM. |
08-29-2011, 01:48 AM | #50 |
Baron
Join Date: Dec 2008
Posts: 886
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We were a bit off-topic talking about skill and playing ability, not MoD. Only the original post saying 'a good warlock uses mod in pvp' was talking about it, but it veered off-course, with some (including me) not paying attention to the fact that the guy was asking for someone who uses mod in pvp.
Taking that into account I would have to say the only one I know of is plunder. I actually played my warlock without will domain for a long time. I found its range too short and the fact that targets were often protected by DI too unreliable. When I skill spells, I always went for things that were the most reliable, such as ivy, meteor and terror (prior to the chance nerf). It may not seem like it made the most sense, but to be quite honest if I was still playing my warlock, who is forever locked away on RA due to being in the wrong realm, the new update would affect my playing style very little. I don't quite understand why most view it as a huge nerf, but I do see how many rely on it as their only knock-down after the terror nerf. |
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