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Old 05-28-2016, 05:29 AM   #51
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Insane crashes and unbelievable class imbalance between teams ruins the fun of this new battlezone feature. Side with a conju and barb vs side with a lock and hunter with no conju. I mean come on. Ficking retarded game design to have only a 3 man team of random class instead of having 6 player of each class on each side.... Majority of us are not enjoying this battlezone due to crash and class imbalance.
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Old 05-28-2016, 05:36 AM   #52
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Quote:
Originally Posted by Loque View Post
I have to agree lock is indeed a sad class in TDM. It also depends on the team composition of opponents. But playing as a barb, locks are primary meat for points, because basically once your team has more than one barb or archer barb combo, you zoom in on that one lonely lock(s), they are standing kills. All other classes can get away or sustain a bit of damage except lock. Once he's knocked, it's pretty much a guaranteed kill. What's he gonna do, mind push his way out..? Yeah good luck with that.

It's hard to define a baseline for TDM though with varying classes. Because TDM's class composition in itself is very bad, how else would you end up with three conjurers in a team. I ended up with two locks on my team once, and I knew the result before it began, especially when other teams are barbs, knights, conjurers. All the best locks in the game in RvR, will suffer in TDM due to it being heavily reliant on the individuals forming the team in the 3v3v3 format. If it becomes more than 3 then things could look better I suppose.

I just hope they do apply class restrictions per slot per instance or something like that.
I feel the frustration playing lock in tdm. 1 distract shot or knock ur dead. No get away spell at all... No fun for lock with or without conju. Side with barb and conju always prevail. Conju heal appear to be too much for a 3 man team to offset. Plus they call all run back to base quickly. This design is just fucking wrong. Class composition of 3 create huge imbalance. I would say the last battlezone have less problems and are more fun than this.
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Old 05-28-2016, 08:09 AM   #53
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How about fixing this climbable hill which negates your entire "mound at base" concept.

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Old 05-28-2016, 08:17 AM   #54
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Quote:
Originally Posted by Loque View Post
How about fixing this climbable hill which negates your entire "mound at base" concept.

http://i.imgur.com/KUscPr6.jpg
Off-topic: My rank seems so OP <3

On-topic: Yes, that hill is half climbable. Needs a fix.

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Old 05-28-2016, 09:37 AM   #55
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Quote:
Originally Posted by esp_tupac View Post
I feel the frustration playing lock in tdm. 1 distract shot or knock ur dead. No get away spell at all... No fun for lock with or without conju.
Learn to play lock, Hepha! Elva knows better.

Quote:
Originally Posted by Elva Hunter View Post
you cry about warlocks have no chance in TDM, but this is a mistake...warlocks have plenty of powers to completely domain the TDM, and without expose him self to all the risks of a close battle.
(sarcasm, ofc)
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Old 05-28-2016, 11:27 AM   #56
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Lock is a war support class in RvR . This class is not good at battlezone.
Moreover spell was never really updated to match with the new and old level cap 60.
In fact other class like to know that lock are useless. They do not want that this weak class become normal.

They will cry «OP» at each modification.

NGD will not fix this class because the game is designed for RvR. Lot of warrior some archer few mage.

Elva is not a mage and do not know the problem. I wait his winning screen with a mage team.

Lastly, I play since 2007 and to my experience do not expect a change from ngd . The game is at it is it....
That is crap but that will not change
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Old 05-28-2016, 11:55 AM   #57
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i also got bored of warlock, what a weak class, people who say on forums "warlocks are fine" are usually the ones who dont want warlocks to be improved so they can destroy them at warzone, it must be so fun to dismount and kill a warlock, it must be so fun to kill a warlock under kick lvl 4, or to render a warlock useless from range 50, most of those people see the youtube videos made by some warlocks, who get double or triple kills against mostly noob archers in RA, and they think to themselves warlocks are op, i dont know a single warlock who played warlock as a main class, reached lvl 60 wm and said warlocks are op

after the champion legs came up, i dropped slow and mindpush because its a waste of points,

go see haven ranking tell me if an active warlock comes on the top 5 of anything except realm task,

Ra is a different story because areas give nice rewards therefore u can easily place in top 5

sadly you see many warlock players crying about their class ( me included ) but you dont see any hunter or marks or barb, maybe knight crying about his class

Last edited by hardboy; 05-28-2016 at 12:26 PM.
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Old 05-28-2016, 02:05 PM   #58
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Quote:
Originally Posted by hardboy View Post
...



I never saw zepha, or Gestern complain about warlocks and i can bet that if they do there will be so much more factual basis for their complaint.
(and i tell you that the experience which i have of their gameplay is not of just watching videos in youtube)

Warlock is the only class which does not depend on gear to make damage. A warlock lvl 40 can do the same damage of a lock lvl 60. Just this already make of warlocks the most balanced class in a fight "class vs class" of the game.

The array of options in the hands of a warlock is so much larger than the options in the hands of a hunter or even a barbarian.
and I don't have to say here the many ways (because indeed are many) that a warlock have to domain and overcome any class.

Specially the SM tree that as it is at present, generates a complete disbalance in the game.

All those (3 or 4 players) who are complaining here in the forum, surely does not know not even 30% of the real capacity of a warlock, are noob players, are included in the called group of "turtles", RvR dependent, who does not know how to kill not even a single foe if don't be with help of others or using some cheat/bug.


To finish, i agree with you guys, in one point....many class in the game need a fix or a improvement in some aspect. Okay, it's normal and really good for the game in general, BUT, using forum to spam complains asking for more and more power for a class which clearly do not need of more offensive or defensive power, is a mistake, a sad mistake, because in the end, everyone will end up or playing on warlock, or quiting the game because of the abuse of powers and skills given to a single class.

Barbarians and knights are a clear example of it, how often, tell me, how often you guys who are here complaining did not said "leave the knight, is a waste of time trying to kill it" when the mofo knight used deflect barrier, def support, def instance and started to easily take the hits of your entire party without any problem.
If no one here never said something like this, i give you all my mags in syrtis!

And if a player (if even 1 single player) give up on trying to kill other class because everyone know that it's defense is absurdly high, this already show by it self, that this class need a fix.

The same goes for barbarians, and warlocks. Look that i am not asking for nerf in warlocks. I am asking just for you all be fair, fair with your selves and recognize simple things, as for example: that SM tree should not stay as it is, due the reasons that I know that everyone here know too!. That MOD working throught son of the wind, is an error. and that locks as it is at this moment, in terms of offensive powers, crowd control powers and defense, are indeed really fine; in TDM, RvR, or PvP, no matter, they can do really great.

Kind Regards,

Elva Hunter - Elite of Syrtis

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Last edited by Elva Hunter; 05-28-2016 at 02:26 PM.
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Old 05-28-2016, 02:38 PM   #59
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First of all, all those warlock against odds videos are only highlights of them vs bunch of random noobs In combat. They do show to some extent their player skills but No single warlock can win in a 1vs 2 situation against players of equal skill and combat experience. If such thing exist today, warlock need a nerf.

Gestern no longer plays the game and he never posts this thoughts in English forum. All his videos were from ages ago before warlock got nerfed. Now is a different game.
Zeph doesn't play haven no more. Not commenting about warlock on forum doesn't mean warlock is op. They are completely two different thing.

I'd like to see them post a video on tdm fighting vs barbs + conjus + marks. Class composition imbalance is undeniable in battlezone. Warlock does have advantage in certain situations but warlock in battlezone is no fun at all no matter how u look at it.
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Old 05-28-2016, 05:58 PM   #60
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Quote:
Originally Posted by esp_tupac View Post

Gestern no longer plays the game and he never posts this thoughts in English forum. All his videos were from ages ago before warlock got nerfed. Now is a different game.
Zeph doesn't play haven no more. Not commenting about warlock on forum doesn't mean warlock is op. They are completely two different thing.
Gestern still plays in RA. Just posted a video of himself like last week. Zeph also plays in RA. Both are annoying to fight still. Same as Mag Mage/other Hardstyle locks.

But getting back on Topic. Warlock can only benefit from having a barb on the team. 90% of the time you need a barb to win. However if you're playing VS horrible players there is a good chance you could win in RA. I don't play Haven TDM. But I did play 1 match and the highest score was 5 kills. Is that fun?
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