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12-25-2009, 03:39 PM | #51 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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There isnt any, hence why Im hardly on recently
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
12-25-2009, 09:52 PM | #52 | |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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If I don't have any fun within 10 min at a fort battle, I leave. Tough sh*t. I play to have fun, if I don't get it, I leave. Simple. I'll rarely defend an enemy fort we've taken that's level 3+, unless we're trying to put someone's gates in danger OR it's retribution for that realm's earlier level-up-fort-zerg-outnumbered-us-retakers-for-hours BS. Most of the time, if I'm at an enemy fort we captured and one of my realmmates ups it to 3 or 4, I get on my horse and ride away.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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12-25-2009, 11:22 PM | #53 | |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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It's true you don't see people running around on their mains trying to kick up war like they used to, I don't even know how many of them spend their time grinding alts. I do know that there are some people who have multiple characters up so high that they could increase the effectiveness greatly with any of them, yet they still prefer to grind (although considering that my level 50 is going to have to beat up one of my mage alts for their lunch money so he can get weapon repairs I start to see why). ... To be honest, I was never terrifically impressed by Efrendi's leadership skills and tact (or lack thereof) after I reached permanent warzone level (about 37 for me, but that was back in the day...), but it has to be said that at least people followed him and responded when he asked for help. These days we can have practically anyone trying to get a fort or castle back in our own territory even, and I've been in situations where the group I'm trying to take the fort with is basically lemminging on the door for an hour, the occupying force gets bored and buggers off, and then a reasonable force shows up and we're like "where the kahoonas were you?"
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Arathael :: Wyrd Sceote :: Gwn M'ger — Soul Taker, Imperial Guard of Ignis |
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12-26-2009, 03:38 AM | #54 | |
Initiate
Join Date: Feb 2009
Location: Poland
Posts: 234
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Regards.
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Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
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12-26-2009, 10:38 AM | #55 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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For example, in each clan, we have some older clan members, those can be auto-designated as "leader", the oldest online member of the clan is the clan's leader. And among all clans leaders, the oldest of those is the realm's leader. A leader have special means to communicate like an inter clan chat (only leaders can write, all can read), special war banners (1 free usable each hour, disappearing in one hour if not used, 10mn if used), a special map view with positions of all clan's leaders. People around a leader at war will have some buff (ie a small permanent speed/defence/attack bonus when in view of the leader, non-cumulative). A leader will have a special visual effect on him, so enemies will know he's a leader. When a leader die or go offline, the next older clan member is auto designated the leader. Oldest means someone who played for long, with many experience and rps, ie as calculation: A=highest experience in the realm (ie 13.000.000) B=highest RP in the realm (ie 136.000) a = character's experience b = character's rp age = 15 + (a/A * b/B) * 70 In Syrtis Horus: A = 15.026.467 B = 166.273 Jaud: a = 10.298.358 b = 77.921 Jaud's "Age" = 15 + (10298358/15026467 * 77921/166273) * 70 = 37.48 So if none online are greater age, Jaud is the realm's leader. A leader can revoke the leadership, then next older is the leader. Just another stupid idea.
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Annavilya / War-Luck (Haven)
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12-26-2009, 02:15 PM | #56 |
Secondary account
Join Date: Mar 2009
Posts: 1
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Tell me why when there is only 5-6 ppl in a taken fort/casthle, everyone show up and attack with a massive zerg from nowhere ?
As you said you have underpopulated realms... or maybe people who are always scared when they see a big zerg and go back to grind after 2-3 death to let the rest dying more and more. Stop boycotts fights and ask for a proper regroup and you will have people. Another point is to stop switching class char all the time when you think better to have ranged when you arn't close to door and switching to warriors when you have killed half zerg to do door faster. This is confusing people in fights. Another point is bridges campers, this split your force and that's why you have a little people to fight at fort, because you never camp bridge with only 2-3 soldiers but more. You have enought locks with cremation 4/5 to solve this. If you don't like to be zerged, tell to your night/morning people to stop upgrading fort to level 4-5 when it is not needed and you outnumber us. Stop grind, stop camping, be fair and fight ! |
12-26-2009, 07:01 PM | #57 |
Baron
Join Date: May 2009
Posts: 747
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Really though, with the new permanent mounts, bridge camping is a must. It only takes a minute to ride back from the nearest save to a central fort. Most of the time (on horus) 2-3 fighters can defend a door long enough for the 10 that were just killed to ride back to the fort.
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12-26-2009, 10:32 PM | #58 | |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Then after several hours of this, when 1/2 of your zerg gets bored and leaves and we get more people signing on, only then do we have a reasonable shot at retaking the fort, with what you call "Free RP" (RP != Fun), is a long-overdue and often quite frustrating aspect of being in an underpopulated realm. Yes, it's all our fault. There is a fine line between Pride and Arrogance.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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12-26-2009, 10:51 PM | #59 | |
Initiate
Join Date: Jun 2008
Location: Montana
Posts: 139
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We come with what we have. We do not drag you to our saves, you just like to save camp, it's part of your chicken-shit moves. It's because of people like you, that think the way you do,and play the way you do(with absolutely no skill whatsoever), that I refuse to fight against Syrtis. I will only go to a fort that has been taken by Syrtis if it's empty...have fun rp-whoring, you won't get any of mine. Soon, Syrtis won't have anyone to fight against. The sooner people realize the best thing to do is ignore Syrtis when they are zerging, the better.
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Anyriand - WM Knight Ayasha- WM Marksman Any - WM Conjurer ---HAVEN Toradora- WM Conjurer ---RA
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12-27-2009, 06:34 AM | #60 | |
Apprentice
Join Date: Dec 2008
Location: Chicago, IL
Posts: 91
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amen blanket boycott of the zerg good post by Kyro also , we see the same things in Ignis |
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