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General discussion Topics related to various aspects of Champions of Regnum |
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02-19-2013, 01:04 PM | #51 | |
Initiate
Join Date: Oct 2011
Location: Germany
Posts: 128
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Quote:
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02-19-2013, 01:07 PM | #52 |
Initiate
Join Date: Feb 2011
Posts: 147
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guys no ofense but, i dont know if u are or not, but u sound like 10 yo kids...
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Jorge Segundo (RA) entre otros.. h o u d i n i - Jorge (Haven) |
02-19-2013, 01:48 PM | #53 |
NGD·Studios
Join Date: Mar 2006
Posts: 892
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hey guys,
we've looked into this and we still think it's a population issue. yesterday, we never saw more than 5 people trying to enter the battlezones at any given time. we are going to remove the level restrictions for the low population servers in the next update and see what happens. the code is the same for RA and the rest of the servers. the instances are running on the same machines. About the bugs: We have arranged with our partners that we will use the first quarter of the year to work on bug fixing. we have one new programmer working only on bugs right now. I hope we can nail most of them. |
02-19-2013, 02:02 PM | #54 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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This is because there is a general consensus that it is broken on Haven and many players stopped/gave up queueing :/
A little notice on the server asking lvl55+ to queue for TeamDeathMatch shouldve shown that it is not a population issue.. Looking forward to nailing out bugs!! Great news! |
02-19-2013, 03:20 PM | #55 |
Initiate
Join Date: Aug 2010
Location: The Netherlands
Posts: 178
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Maybe we could arrange something with GM's.
Say after todays XP bonus or at a peak time, they send out some *NOTICE* telling ppl to join. And see what happens |
02-19-2013, 03:33 PM | #56 | |||
Initiate
Join Date: May 2007
Posts: 144
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But at the moment, nobody has faith that it works anymore. Most only queue up whenever there is a new hotfix, or when it is coordinated with other realms via facebook or similar. Please make an announcement (on prime time) as Enio suggests, preferably tell on the forum or something in advance, and I am sure we could get 24 people in queue. Those 5 people were probably me, Enio, and dunno who were the remaining 3. Must be crazy people. Quote:
On 28.12.2012 there was a hotfix, not sure exactly what it was for, but after this we got some weird matches on Haven. Instead of 8vs8vs8, it was 2vs2vs2 or even 1vs2vs2. The next day, nobody could get a match at all.. Before the hotfix on 28.12.2012 we could play TDM all day long... On prime time usual waiting time was 20-40 minutes, which suggests we had enough people to fill 1-2 matches. Most of these players were level 60, I were lvl 58 at the time and most of the time the lowest... Some times though there would be one lower level (42-50) player on one team. To go from this to a "population problem" in just a day seems very far stretched... And that there was some odd matches just before it all ground to a halt, makes people think there is a bug. Could it be that the version that was put up on 28.12.2012 somehow requires alot more than 24 people in queue, to start a match? And that Ra is the only server with enough playerbase on to fulfill this, therefore ignoring this limitation? Quote:
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Los, Urizen - Haven/Alsius, Oro the Manslayer - Horus/Syrtis (RIP), Enitharmon - Ra/Syrtis (RIP) |
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02-19-2013, 05:06 PM | #57 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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ofcourse nobody is in the queque on normal days if its not working since ages, you cant go out of queque nor move the friggin box, so its only annoying.
Im pretty sure however that atleast 8 people per realm signed up right after updates.
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
02-19-2013, 05:50 PM | #58 |
Master
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
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Fantastic news! Thanks for sharing it.
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Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel |
02-19-2013, 06:59 PM | #59 |
Master
Join Date: Mar 2009
Posts: 450
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On valentines day alone 5 people from my clan all 60 were queueing to get in all the time, that's just from 1 clan alone. I knew 4 other people who were also trying for sure at the same time. That's 9 just from some people I knew that day in alsius. I'm sure there were at least 20 people queueing in Alsius that day. Everyone was trying it. Yesterday I doubt anyone was trying anymore after it's not working for a week. I have stopped trying too and usually last week the first thing I did when logging in was hitting team deathmatch and seeing the match in progress for hours. That's why it shows no one is in queue anymore.
On the bug note, awesome!!! Please fix the weapon is pulled out, but is still on your back and no attack animation is shown and the huge drop in fps bug when people go underground after tele etc.
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02-19-2013, 07:39 PM | #60 | |
Master
Join Date: Mar 2011
Posts: 422
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Maybe some problems occur when one of those who want to join the instance goes offline.. :/ Note: Valhalla just managed to accomplish the first deathmatch battle since instances have been introduced. It was brought off by arrangement, it must have been far more than 24 60ers |
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