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Old 12-24-2013, 01:07 AM   #71
andres81
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Originally Posted by Raindance View Post
When will the season 1 statues of the battle islands be finished and when will we get to see the start of season 2? Also, please be considerate of promoting these battle seasons more, not many people seem interested in them (or the armor). Perhaps you should put WM kills/RPs back into the islands.

It's such a wonderful PvP/RvR feature that's sadly gone to waste.
I hope that they will never make a season 2 because what you call "wonderful feature" makes normal gameplay in warzone impossible (hop in/off into the instance just to get healed or to escape etc). This instances have no place in the RvR world and broke with all gameplay concepts.
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Old 12-24-2013, 08:45 AM   #72
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Quote:
Originally Posted by andres81 View Post
I hope that they will never make a season 2 because what you call "wonderful feature" makes normal gameplay in warzone impossible (hop in/off into the instance just to get healed or to escape etc). This instances have no place in the RvR world and broke with all gameplay concepts.
+1
instances might work in games that dont have the kind of pvp we have.. infact I believe the pvp is usually instanced

Regnum is diffrent, so why not have different instances?
make an area where you have to be, same sort all 3 wzs, make the playground like that
(abandond mine, old warcamp? destroyed village)
so if you want to fight in the mine, you go to your 'abandond mine' on the realm map
and que there for the fight. prolly should be able to do those fights with 5/10/15
and different kind of fights pvp or battling off waves of mobs.. im sure there are many more ideas for that

so it is instanced, but because it is RO you cant access it just anywhere, pop out of wars or a chase
and the battle zones had potential, but that map just didnt do it, i got lost a couple of times too
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Old 12-24-2013, 10:35 AM   #73
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Quote:
Originally Posted by Rising_Cold View Post
+1
instances might work in games that dont have the kind of pvp we have.. infact I believe the pvp is usually instanced

Regnum is diffrent, so why not have different instances?
make an area where you have to be, same sort all 3 wzs, make the playground like that
(abandond mine, old warcamp? destroyed village)
so if you want to fight in the mine, you go to your 'abandond mine' on the realm map
and que there for the fight. prolly should be able to do those fights with 5/10/15
and different kind of fights pvp or battling off waves of mobs.. im sure there are many more ideas for that

so it is instanced, but because it is RO you cant access it just anywhere, pop out of wars or a chase
and the battle zones had potential, but that map just didnt do it, i got lost a couple of times too
I believe his point was that such instances have nothing to do in a RvR open world like RO. And i would agree.
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Old 12-24-2013, 11:28 AM   #74
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Quote:
Originally Posted by Hayir View Post
I believe his point was that such instances have nothing to do in a RvR open world like RO. And i would agree.
yes but NGD seems to want to join in the whole instanced hype
my opinion is that if they are set on doing just that, that they better make it RO style
let it have an effect, a small bonus, insignificant but connecting the instance with the RvR world
as if its a part of it and not some random kill zone (for barbs)
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Old 12-24-2013, 11:09 PM   #75
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Quote:
Originally Posted by andres81 View Post
I hope that they will never make a season 2 because what you call "wonderful feature" makes normal gameplay in warzone impossible (hop in/off into the instance just to get healed or to escape etc). This instances have no place in the RvR world and broke with all gameplay concepts.
Unfortunately, it seems that my sarcasm in this post was too subtle. Ever since the champion update I was always usually there to credit how a fail expansion it would prove to be. I have some posts with similar sarcastic input.

I simply have known and know that this was doomed for failure, although one cannot forget about the undenying effort NGD put into it.

The neglegtance, or perhaps the amount of time it is taking, of finishing up season 1 and starting season 2 is merely more proof of this failed concept.

There is however, one thing true in that post, which concerns the promoting of the expansion. You can't change what's already done, and a little more knowledge about the whole concept would be great. Most people still don't know how it all works.

Last edited by Raindance; 12-24-2013 at 11:21 PM.
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Old 12-24-2013, 11:45 PM   #76
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maybe we should get half of usual rlm points per enemy in those instances
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Old 01-02-2014, 07:22 AM   #77
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So... no more news about his amazing (sarcasm) update coming?
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Old 01-02-2014, 09:22 PM   #78
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please, more of this stuff... please... all the necessary tiny little changes

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Old 01-02-2014, 11:34 PM   #79
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To those worried about progress of the updates, there are two reasons that are slowing down development these days:

- The main one: power outage in our office. Most of the devs are working at home because of a major power outage in Buenos Aires that has been solved but not in some small areas, including our HQ's. We hope this is solved soon enough. So, work is being done but not being able to conduct the usual iterations of development.

- The second: it's the end of the year, some days are festive and some employees travel to their hometowns to visit their beloved ones.

So, next week things surely will go back to normal and there will be more changes!

Sorry for not saying this before. As we are all aware of the game as usual, it didn't seem important to be told, but for those relying on new changes I guess it was.
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Old 01-03-2014, 03:04 AM   #80
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Quote:
Originally Posted by Adrian View Post
To those worried about progress of the updates, there are two reasons that are slowing down development these days:

- The main one: power outage in our office....
- The second: it's the end of the year, ....

So, next week things surely will go back to normal and there will be more changes!
Thx for the update! merry xmas u guys and hope the new year is fabulous for every1 and regnum too

oh.. btw, anyone know which patch notes says that the draconic gem wish was removed? i heard this wish was removed but i can't recall readig it in any patch notes.
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