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Old 07-17-2012, 05:15 AM   #71
ieti
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<TROLL>

Put a tree s around every fort and inside! Turn forts and castles into a giant tree!

Balance solved.

</TROLL>

You really can not justify RvR as a bunch of PvP's. Mechanics are different and when people are more than 3 they start to act pretty different. In a good or bad way. Call it mindless zerg or teamplay. People are predators and they just act like a pack when more than 3.

As awrath says support classes do not obey to PvP mechanics, because they can not play in PvP. Their role is to support multiple targets and to be attacked from multiple targets. From this we get that they must be more tanky to survive and to be possible to multitask at targets better - so speed and fluidity are really really vital here.

Warlocks are even more hybrid they are meant to be mass crowd control class. Well their role is lost lately.
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Last edited by ieti; 07-17-2012 at 05:26 AM.
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Old 07-17-2012, 08:01 AM   #72
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Quote:
Originally Posted by ieti View Post
<TROLL>

Put a tree s around every fort and inside! Turn forts and castles into a giant tree!

Balance solved.

</TROLL>
I must say, you are terrible at trolling.
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Old 07-17-2012, 08:09 AM   #73
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Quote:
Originally Posted by ieti View Post
<TROLL>

Put a tree s around every fort and inside! Turn forts and castles into a giant tree!

Balance solved.

</TROLL>
Good idea actually!
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Old 07-17-2012, 09:45 AM   #74
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Quote:
Originally Posted by 71175 View Post
Good idea actually!
I guess you played pre 0.0001?
This is important because thats when the first tree was implemented.

Anyone who didnt play pre 0.0001, dont know how fun it actually was.

Last edited by pieceofmeat; 07-17-2012 at 10:11 AM.
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Old 07-17-2012, 09:49 AM   #75
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Don't be stupid...

Ieti and me talks about SUPPORT CONJURER and this is what everyone call CONJURER. Warjurer is like kbarb , offensive conjurer / knight and it's not typical class we play.

People who think that conjurer can easly beat someone, never played it. You're Dead Meat for every class, few skills can help you survive but won't kill opponent.

We Heal/dispell/give mana, others protect us. Supp conjurer vs any other class? Run away or dead.

I also miss good old times when locks rock in wars by their CCs.
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Old 07-19-2012, 12:21 AM   #76
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I'm so happy I came to this thread! You have to pay a lot for entertainment of Zeme's class
Maybe get some pride and stop building your fights around a tree.
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Old 07-20-2012, 05:16 PM   #77
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@shining-scias
i take the time to answer every single one of your "rage suggestions"
Nope at all.
Most of your answers are either "derp learn to play nub" or invalid because occuring in particular cases only and mostly PvP. My "rage" suggestions/topic is a totally abstract view of the game, without situational things, nor skill, trees or pings involved, just class-design, where we can clearly see something is very wrong with how Mages have been designed, and especially in this derailed topic where the first poster legitimally wonders why staves ranges aren't affecting that spell (or any besides a couple Warlock ones).
And not even talking about the "typo" ones. I do my best althought I'm not native english and I don't think my spelling is that bad besides for argumentless people.
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