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Old 07-31-2008, 05:04 PM   #1
Anpu
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Default Problems with Amun

After logging there, client closes. Total spent time logged is ~2-3 sec.
Backtrace 1 and 2: (tried to log there 2 times only)

Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d2fde9]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d3049b]
[0xb7f09420]
/usr/lib/dri/r200_dri.so [0xb6a72001]
/usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6a7255c]
/usr/lib/dri/r200_dri.so [0xb6a62441]
/usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6affc83]
/usr/lib/dri/r200_dri.so [0xb6a55318]
/usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6b00201]
/usr/lib/dri/r200_dri.so [0xb6af8714]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb76ae4b4]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb76b05c1]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb76b0d0a]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb79430c8]
libs/libgui_extension.so [0xb794374c]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb79fd302]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb79d6992]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79d69f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79d69f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79d69f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb79d69f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb79d6d51]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7b97777]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7eb043c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d42244]
./game(main+0x277) [0x8048f97]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6f85450]
./game(__gxx_personality_v0+0x6d) [0x8048c21]
Code:
libs/libcore_client.so(_ZN10ClientBase14save_backtraceEv+0x79) [0xb7d7dde9]
libs/libcore_client.so(_ZN10ClientBase12client_crashEi+0x1b) [0xb7d7e49b]
[0xb7f57420]
/usr/lib/dri/r200_dri.so [0xb6ac0001]
/usr/lib/dri/r200_dri.so(r200EmitArrays+0x2ac) [0xb6ac055c]
/usr/lib/dri/r200_dri.so [0xb6ab0441]
/usr/lib/dri/r200_dri.so(_tnl_run_pipeline+0x153) [0xb6b4dc83]
/usr/lib/dri/r200_dri.so [0xb6aa3318]
/usr/lib/dri/r200_dri.so(_tnl_draw_prims+0x431) [0xb6b4e201]
/usr/lib/dri/r200_dri.so [0xb6b46714]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL22render_surface_elementEPNS_10RenderList14SurfaceElementEPNS_25ObjectRenderingParametersE+0xa14) [0xb76fc4b4]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL12render_sceneEPNS_10RenderListEPNS_13CRenderPassGLEPNS0_13RenderOptionsE+0x741) [0xb76fe5c1]
libs/libopengl_api.so(_ZN8Engine3D12RenderizerGL11render_listERNS_11RenderListsE+0xea) [0xb76fed0a]
libs/libgui_extension.so(_ZN3GUI12CameraWidget12render_sceneEv+0x1b8) [0xb79910c8]
libs/libgui_extension.so [0xb799174c]
libs/libgui.so(_ZN3GUI8Drawable6renderEv+0x1d2) [0xb7a4b302]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x112) [0xb7a24992]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb7a249f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb7a249f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb7a249f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalENS_9AreaCoordE+0x171) [0xb7a249f1]
libs/libgui.so(_ZN3GUI6Widget11draw_signalEv+0x81) [0xb7a24d51]
libs/libcommon_entities.so(_ZN13DisplayEntity15show_next_frameEv+0x57) [0xb7be5777]
libs/libregnum_client.so(_ZN10GameClient7iterateEv+0x4c) [0xb7efe43c]
libs/libcore_client.so(_ZN8MainLoop7iterateEv+0x24) [0xb7d90244]
./game(main+0x277) [0x8048f97]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe0) [0xb6fd3450]
./game(__gxx_personality_v0+0x6d) [0x8048c21]
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