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12-16-2009, 10:24 PM | #1 |
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Join Date: Dec 2009
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Repetitve crashes with ROL new version
Help NGD !!!!
I can't play anymore as the game is crashing randomly and too often !! I tried to reduce some texture/shadow qualities but without any succes Often the crash begins when suddently a white page appear (only some round shadows where some chars are) In fact the page seems becoming a water texture. (little waves on it) If I try to change my char I got the joined image. I got a presentation with water but without any char to choice. It seems that the crash happens more often while the realm map is open Please find attached a log file and some hardcopy - when the page becomes blank - when I try to change my char after the page become blank - the options setted in the game (which seems different than the one setted at game start in the start panel) Thx for any help My config is : CPU AMD athlon 64X2 dual core proc 4600+ Graphic card Nvidia Geforce 7300 LE/PCI/SSE2 NVidia driver version 173.14.12 Display 1280x1024 Linux Kernel 2.6.24-25-generic (distro ubuntu) Memory 3Go X Server release: 1.4.0 XVidMode Extension version 2.2 Xinerama Extension version 1.1 OpenGL version: 2.1.2 NVIDIA 173.14.12 OpenGL Shading Language version: 1.20 NVIDIA via Cg compiler |
12-16-2009, 10:34 PM | #2 | |
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Quote:
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12-17-2009, 01:45 PM | #3 |
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yes.. I agree this is probably the issue... I THINK 190.* is still beta (atleast for x64) however I would say the new RO client requires 185.* MINIMUM
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12-17-2009, 09:50 PM | #4 |
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Thanx to both of you. I'm going to install and check it.
I'll let you know the result. PS: I tried with the pipelining instead of shadow and that works (not so good than shadowing but it works without crash and loose textures ) |
12-18-2009, 03:20 PM | #5 |
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Location: france
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It's not a driver problem, i have the latest and still hae see this waterworld.
With shader 2.0 the problem seems to be gone. Since i have try with shader 4.0 again and no more water world(for the moment) maybe it has been fixed now. |
12-19-2009, 01:54 PM | #6 |
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Thanks again to all of you.
I upgraded my nvidia driver to 190.53 and now it seems ok. Before, I tried to use shadow 2.0 but I had quite the same issues. Only pipelining was "playable". Now I can play with shadow 2.0 with a fps around 25. I didn't try shadow 3.0 as I've seen the fps was around 15. I recently read too that there was some bugs with GLX and NGD fixed them. See you on ROL ! |
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