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Technical Support Questions about game technical support to the users of the community |
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#1 |
Apprentice
![]() Join Date: Jul 2011
Posts: 61
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Latest fix on Wed 16th Nov 2011 has totally messed up gameplay...
Post Halloween quick fix did the damage today. RA went offline & problem started after 6pm GMT mod. I use a Macbook Pro. All I get is static (white noise crackle). I can't hear spells being cast any more or enemy creeping up on me. Gameplay is also very laggy. Worst ever - some performance tweak gone awry? Error log.txt says: [16/11/2011 20:06:32] [SoundManager][sound_manager.cpp(562)] Sound buffer format not recognized. By disabling sound completely in options screen prior to RA server selection, I got back the performance - but I am playing without one of my senses and this puts you at a real disadvantage in gameplay terms - so much so that I won't do PvP in war zone until it's fixed. There is a real irony to all this too - to paraphrase what the NGD guys said as the server restart countdown began. "Don't worry....It's a quick fix...." Whenever they say that in future I'll get nervous! Last edited by JGFMK1; 11-16-2011 at 09:45 PM. |
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#2 |
Pledge
Join Date: Mar 2010
Posts: 26
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I have a similar issue on my Lion iMac, the sound glitches a bit during the loading process then regnum crashes.
Following your tip of turning the sound off, I am now at least able to log in without sound. |
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#3 |
Pledge
Join Date: Mar 2010
Posts: 26
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Here are the crash details:
Process: ROClientGame [44683] Path: /Users/USER/*/ROClientGame.app/Contents/MacOS/ROClientGame Identifier: ??? Version: ??? (???) Code Type: X86 (Native) Parent Process: ??? [1] Date/Time: 2011-11-17 09:07:11.068 +0100 OS Version: Mac OS X 10.7.2 (11C74) Report Version: 9 Interval Since Last Report: 501676 sec Crashes Since Last Report: 10 Per-App Interval Since Last Report: 101762 sec Per-App Crashes Since Last Report: 10 Anonymous UUID: 975296A7-BB85-4C8C-8D24-8C8923A07C6A Crashed Thread: 9 Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000038f4d000 VM Regions Near 0x38f4d000: VM_ALLOCATE 0000000038f00000-0000000038f3d000 [ 244K] rw-/rw- SM=ALI --> MALLOC_SMALL 0000000039000000-0000000039800000 [ 8192K] rw-/rwx SM=PRV Application Specific Information: objc[44683]: garbage collection is OFF Thread 0:: Dispatch queue: com.apple.main-thread 0 0x0059dbe2 Scene::GridSpatialIndex::get_volume_nodes_intersec ting_with(Scene::VolumeNode**, unsigned int, Volume&, int, AxisAlignedBoundingBox const*, bool) + 998 1 0x005a9728 Scene::GraphicalInfluenceVolumeNode: ![]() 2 0x0058df54 Scene::Node::set_position_changed_notifications(Sc ene::Node::PositionChangeData const&) + 112 3 0x0058df6f Scene::Node::set_position_changed_notifications(Sc ene::Node::PositionChangeData const&) + 139 4 0x0058df6f Scene::Node::set_position_changed_notifications(Sc ene::Node::PositionChangeData const&) + 139 5 0x0058df6f Scene::Node::set_position_changed_notifications(Sc ene::Node::PositionChangeData const&) + 139 6 0x0058df6f Scene::Node::set_position_changed_notifications(Sc ene::Node::PositionChangeData const&) + 139 7 0x0058f9a1 Scene::Node::set_rotation(float, float, float) + 391 8 0x0058f9dc Scene::Node::set_rotation(Vector3D const&) + 52 9 0x001f3d03 ClientObjectMovement: ![]() 10 0x001f25c4 ClientObjectMovement: ![]() 11 0x0002f70e DynamicMapObjectClient::frame_process_internal_cal lback() + 22 12 0x001bb7be ObjectBase::frame_process_callback() + 284 13 0x001bba06 ObjectBase::global_frame_process_callback() + 560 14 0x004f83c9 void tev_accumulator: ![]() 15 0x004f850f sigc::internal::signal_emit0<void, tev_accumulator>::emit(sigc::internal::signal_impl *) + 207 16 0x004f818e TimerEventBase::time_reach_event() + 476 17 0x004f24db CentralTimer::time_reach_event(TimerEventBase*) + 163 18 0x004f3111 CentralTimer::update() + 1653 19 0x0009bf4e ClientBase::iterate() + 50 20 0x0000d1d5 GameClient::iterate() + 27 21 0x000affc6 MainLoop::iterate() + 20 22 0x00006949 main + 281 23 0x000063e9 _start + 208 24 0x00006318 start + 40 Thread 1:: Dispatch queue: com.apple.libdispatch-manager 0 libsystem_kernel.dylib 0x9712190a kevent + 10 1 libdispatch.dylib 0x9a9e8c58 _dispatch_mgr_invoke + 969 2 libdispatch.dylib 0x9a9e76a7 _dispatch_mgr_thread + 53 Thread 2: 0 libsystem_c.dylib 0x91828a45 memmove$VARIANT$sse42 + 136 1 0x004a0c50 Uncompressor::uncompress(void const*, unsigned long, bool) + 992 2 0x0053b6a5 LighttpdRetriever: ![]() 3 0x00538cba LighttpdRetriever::internal_poll_task(int) + 4128 4 0x00539151 LighttpdRetriever::internal_process_requests() + 291 5 0x005223ed ResourceManager::internal_thread() + 157 6 0x0028f164 ThreadedEntity::internal_thread_callback() + 162 7 0x0028f636 sigc::internal::slot_call0<sigc::bound_mem_functor 0<void, ThreadedEntity>, void>::call_it(sigc::internal::slot_rep*) + 38 8 0x00558699 sigc::internal::signal_emit0<void, sigc::nil>::emit(sigc::internal::signal_impl*) + 89 9 0x00510178 ThreadedClass::thread_proc() + 20 10 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 11 libsystem_c.dylib 0x918546de thread_start + 34 Thread 3: 0 libsystem_kernel.dylib 0x9711ed36 mach_wait_until + 10 1 libsystem_c.dylib 0x917fe439 nanosleep + 388 2 0x0050e9db OS::yield_cpu(int) + 75 3 0x00254ed8 ConnectionEntity::internal_thread() + 5876 4 0x002571f6 sigc::internal::slot_call0<sigc::bound_mem_functor 0<void, ConnectionEntity>, void>::call_it(sigc::internal::slot_rep*) + 38 5 0x00558699 sigc::internal::signal_emit0<void, sigc::nil>::emit(sigc::internal::signal_impl*) + 89 6 0x00510178 ThreadedClass::thread_proc() + 20 7 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 8 libsystem_c.dylib 0x918546de thread_start + 34 Thread 4: 0 libsystem_kernel.dylib 0x97120b5e __select_nocancel + 10 1 libsystem_kernel.dylib 0x9711faf6 select + 89 2 0x00508bf8 Network::NetworkCore::check_socket_activity(Networ k::NetworkCore::NetworkThread*) + 288 3 0x00509302 Network::NetworkCore::internal_thread(Network::Net workCore::NetworkThread*, bool) + 424 4 0x00509e96 sigc::internal::slot_call0<sigc::bind_functor<-1, sigc::bound_mem_functor2<void, Network::NetworkCore, Network::NetworkCore::NetworkThread*, bool>, Network::NetworkCore::NetworkThread*, bool, sigc::nil, sigc::nil, sigc::nil, sigc::nil, sigc::nil>, void>::call_it(sigc::internal::slot_rep*) + 54 5 0x00558699 sigc::internal::signal_emit0<void, sigc::nil>::emit(sigc::internal::signal_impl*) + 89 6 0x00510178 ThreadedClass::thread_proc() + 20 7 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 8 libsystem_c.dylib 0x918546de thread_start + 34 Thread 5: 0 libsystem_kernel.dylib 0x9711ed36 mach_wait_until + 10 1 libsystem_c.dylib 0x917fe439 nanosleep + 388 2 0x0050e9db OS::yield_cpu(int) + 75 3 0x001053b5 Terrain::TerrainManager::internal_thread() + 47 4 0x0028f164 ThreadedEntity::internal_thread_callback() + 162 5 0x0028f636 sigc::internal::slot_call0<sigc::bound_mem_functor 0<void, ThreadedEntity>, void>::call_it(sigc::internal::slot_rep*) + 38 6 0x00558699 sigc::internal::signal_emit0<void, sigc::nil>::emit(sigc::internal::signal_impl*) + 89 7 0x00510178 ThreadedClass::thread_proc() + 20 8 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 9 libsystem_c.dylib 0x918546de thread_start + 34 Thread 6: 0 libsystem_kernel.dylib 0x9712102e __workq_kernreturn + 10 1 libsystem_c.dylib 0x91852ccf _pthread_wqthread + 773 2 libsystem_c.dylib 0x918546fe start_wqthread + 30 Thread 7:: com.apple.audio.IOThread.client 0 libsystem_kernel.dylib 0x9711ec22 mach_msg_trap + 10 1 libsystem_kernel.dylib 0x9711e1f6 mach_msg + 70 2 com.apple.audio.CoreAudio 0x93d8c9fe HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122 3 com.apple.audio.CoreAudio 0x93d8ca6a HALB_MachPort::SendSimpleMessageWithSimpleReply(un signed int, unsigned int, int, int&, unsigned int) + 60 4 com.apple.audio.CoreAudio 0x93d84e5f HALC_ProxyIOContext::IOWorkLoop() + 1145 5 com.apple.audio.CoreAudio 0x93d84926 HALC_ProxyIOContext::IOThreadEntry(void*) + 136 6 com.apple.audio.CoreAudio 0x93d84898 __HALC_ProxyIOContext_block_invoke_6 + 20 7 com.apple.audio.CoreAudio 0x93d8481d HALB_IOThread::Entry(void*) + 69 8 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 9 libsystem_c.dylib 0x918546de thread_start + 34 Thread 8: 0 libsystem_kernel.dylib 0x9712102e __workq_kernreturn + 10 1 libsystem_c.dylib 0x91852ccf _pthread_wqthread + 773 2 libsystem_c.dylib 0x918546fe start_wqthread + 30 Thread 9 Crashed: 0 0x006e8e59 mdct_butterflies + 1049 1 0x006e983f mdct_backward + 479 2 0x006e7567 mapping0_inverse + 903 3 0x006f3692 vorbis_synthesis + 450 4 0x006f49f7 _fetch_and_process_packet + 183 5 0x006f4e53 ov_read_filter + 131 6 0x006f52fb ov_read + 75 7 0x002380d1 OggStream::stream(unsigned int) + 139 8 0x00248ce2 SoundStream: ![]() 9 0x0023d618 SoundManager: ![]() 10 0x0023df32 SoundManager::internal_thread() + 248 11 0x00241466 sigc::internal::slot_call0<sigc::bound_mem_functor 0<void, SoundManager>, void>::call_it(sigc::internal::slot_rep*) + 38 12 0x00558699 sigc::internal::signal_emit0<void, sigc::nil>::emit(sigc::internal::signal_impl*) + 89 13 0x00510178 ThreadedClass::thread_proc() + 20 14 libsystem_c.dylib 0x91850ed9 _pthread_start + 335 15 libsystem_c.dylib 0x918546de thread_start + 34 Thread 9 crashed with X86 Thread State (32-bit): eax: 0x00200000 ebx: 0x01800000 ecx: 0x00000000 edx: 0xfffffffc edi: 0x15f81ff8 esi: 0x3774d000 ebp: 0xb0490ab8 esp: 0xb0490a30 ss: 0x00000023 efl: 0x00010246 eip: 0x006e8e59 cs: 0x0000001b ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f cr2: 0x38f4d000 Logical CPU: 2 |
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#4 |
Marquis
![]() Join Date: Aug 2007
Location: Germany
Posts: 1,843
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Check this thread: http://regnumonline.com.ar/forum/sho...22#post1461757
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#5 | |
Banned
![]() ![]() Join Date: Aug 2011
Posts: 4,089
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![]() Quote:
Closing this! |
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Tags |
macbook, sound |
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