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The Inn A place to gather around and chat about almost any subject |
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03-02-2011, 04:12 AM | #1 |
Pledge
Join Date: Jan 2009
Location: Canada
Posts: 25
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Running in Circles
Several times today I ran into alsius players who would run in circles out of the range of my barb.
I would like to say alsius please stop doing this as it is an exploit. You are circumventing the lack of range on my barb by staying out of it entirely. And it is ruining my fun. Please dont argue with me on this as its my opinion and yours is certainly wrong if it is not mine.
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WAR IS PEACE - FREEDOM IS SLAVERY - IGNORANCE IS STRENGTH
Terekon|52 Onuris|50 Peccavi|WM|60 Beaver Cheese|41 Aletron|32 |
03-02-2011, 05:35 AM | #2 |
Initiate
Join Date: Aug 2007
Posts: 244
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Come more to Syrtis I'll run in streight line I promise.
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03-02-2011, 07:19 AM | #3 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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me no like goats, they complain about zerging but they zerg everything they see.
btw, you should come to syrtis, more fun while grinding
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SHAKE IT LIKE A POLAR BEAR NINJA |
03-02-2011, 08:59 AM | #4 | |
Banned
Join Date: Dec 2009
Posts: 843
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Quote:
Ah and to be in topic,yes alsius have a new skill they run in circle without hitting someone. |
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03-02-2011, 09:05 AM | #5 | |
Apprentice
Join Date: Oct 2007
Location: L'Aquila, Italy
Posts: 77
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Quote:
Everyone should play without moving against a barb and maybe only using normal hits, it's your opponents fault if they play an archer or a mage.
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03-02-2011, 09:08 AM | #6 | |||
Baron
Join Date: Jun 2010
Location: Czech Republic
Posts: 769
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Quote:
Quote:
Quote:
If you cannot play your class, get a ranged character.
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Kharbon
Proud member of CZ/SK WM - WM - WM - 56 - 53 - 50 |
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03-02-2011, 09:24 AM | #7 |
Pledge
Join Date: Dec 2007
Location: Behind you
Posts: 17
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/me suggests Kharbon turns on his sarcasm-meter...
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Speed kills... Accelerate! |
03-02-2011, 10:37 AM | #8 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
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The problem is NGD failed to fix that not facing/phantom hits thing, even with a new network code specifically designed towards that.
Just remove the need to face someone (direction facing) to hit for the first few meters (like it has been once) and those should be gone. This running around trying to provoke these issues isnt quite an exploit by itself, its just a very bad manner imo. |
03-02-2011, 11:19 AM | #9 |
Master
Join Date: May 2010
Location: Ireland
Posts: 438
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I would like to hijack this thread to ask marks to wait until mages are within 30 meters to attack as their range advantage is unfair. Even better, could everybody just stay 20 to 30 meters from mages please.
Thankyou. |
03-02-2011, 11:24 AM | #10 |
Baron
Join Date: Dec 2008
Posts: 886
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So... wait, you actually let that other thread get to you so much you had to make this troll thread and claim it for lulz, when everyone can really tell that you're just mad that you can't kill 2/3rds of the classes in the game easily for your RPs and quests, and have to resort to shit tactics despite often outnumbering the enemy 2:1 with warriors?
Are you trying to make idiots of yourselves on purpose now? |
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