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Old 06-27-2012, 09:49 PM   #1
Frosk
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Default [Amun] - Open for everyone!

Hi everyone!

We're glad to tell you that we've opened Amun to the public.

This time, we'll be testing out a new version of the game that includes a complete revamp of the graphics engine.

This basically means that you'll notice graphical enhancements in-game, that'll allow you to have an overall visual improvement. Besides, this will include new graphical options for you to freely change.

On top of this, with the game options configured fine enough, it's quite possible that you'll notice an improvement on the game's performance, but in order to determine this, it's important that you test several times.

Since it's a preliminary version, bugs and errors may show up, which is why we expect to receive a lot of feedback from the community.
Please keep in mind that in every report you do, attach info about technical specs you're running the game on, so we can track down the issue a lot more quicker, and come up with a solution as fast as we can.

As always, we're thankful for all those who are willing to participate!

Best regards!

NOTES:

1- Keep in mind that Haven's Shader 4.0 with max graphics is equal to the "Very High" option available in Amun.

This means that the "Ultra" setting goes even more further in graphical terms compared to the live server's capabilites, which is why you may detect a fps-drop when playing on that setting.

In order to compare correctly in terms of performance, please try to adjust all of the graphic settings in Amun so it looks the same as in the live server.

Fixed = Low
SM2 = Low
SM3 = Medium y High
SM4 = Very High

The "Ultra" setting is completely new, and it requires powerful hardware to run smoothly.

2- In this version, we worked a lot on "game freezes" you might have been experiencing on live servers when moving from one region of the map to another.
If you detect any kind of improvement, or you still have these kind of issues, please report it on this same thread specifying the exact place in the map your game froze for a few seconds (coordinates).

3- We have also been working really hard on game crashes. Anyway, since we're adding new graphical content, some crashes may exist. If you experience a game crash, please REPORT it by sending us the crash report the next time you enter the game again.

4- Remember that everytime you post your technical specs (Processor, OS, RAM, Graphics card) write down on which game graphic setting you were playing on (Low, Medium, High, Very High).


UPDATED: 07/06/2012

Ignis Cities: The Ignis Cities revamp has been uploaded to AMUN. Keep in mind that this is WORK IN PROGRESS, so it'll be pretty normal for you to encounter misplaced npc's, broken quests and bugs. Please DO NOT report any of this info, since we're aware of it, due to the nature of a work in progress. Any reports over this will be eliminated.

New Resurrection Altars: The "Saves" models have been revamped in AMUN. Besides, we've readded 2 more saves for each realm's warzone. Keep in mind that this MAY NOT be their final position. Complaints over this will be eliminated, however, suggestions are welcomed.

Realm Tasks: New gameplay content has been added, consisting on Realm Tasks. These Realm Tasks are basically different repeatable quests completable for any level, and they're activated by interacting with any of the tasks billboards spread around the realms. Keep in mind that both Task Objectives and Reward are preliminary, which is why complaints about these will be deleted.

Last edited by Frosk; 07-07-2012 at 12:43 AM.
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Old 06-28-2012, 02:02 AM   #2
Ashnurazg
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My feedback from Amun:

Graphics engine is much slower than on the live servers.
I have up to 250-500 fps on the live servers with max. details (without vsync enabled). On Amun it's only 100-150 fps.
With vsync enabled it's not stable 60 fps at the new client, much more stable on the live servers.

The game starts only in 1024x768 with 16bit color depth (instead of 24bit).
When I set the resolution to 1280x960 the client doesn't restart properly.

"Antialiasing" and "Ambient Occlussion" is grayed out in the options.
I can't deactivate the shadows (still looking horrible on some rocks, etc. and much performance loss).

The face of Lamai characters are white and my Lamai character is not correctly imported (wrong eye color, wrong "skin" color).

PS: As usual the tattoos of Moloks and Uthgars are not displayed on Amun.

Graphics Card: Geforce GTX 460 (newest driver)
Processor: AMD Phenom II X4 955 @3.6GHz
4GB RAM
OS: Win7 Prof. x64
Regnum: Shader 4.0
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Last edited by Ashnurazg; 06-28-2012 at 03:36 PM.
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Old 06-28-2012, 02:16 AM   #3
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Absolutely no performance gain or worse...

Game changed my desktop resolution, even after quitting.

Everytime I login res gets defaulted back to 1280x720

The text that appears over the character when you chat seems fuzzy or blured for some reason.

Graphics Card: Ati hd3650 1gb (newest driver)
Processor: Intel Core2Duo T9300 @2.5GHz
4GB RAM
OS: Arch linux 64bit

Might be a potato of a PC but still within a span of 2 years fps has been cut in half with random game pauses and fps inconsistency (60fps now is 20 after walking literally 10m and back again) ... whilst i can play top tier crazy graphical games at a more stable pleasant fps...
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Old 06-28-2012, 02:52 AM   #4
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My feedback:

I'm having problems with the FXAA and the Very High render...

Screenshots:

Without FXAA:
http://img16.imageshack.us/img16/1633/fxaaoff.jpg

With FXAA:
http://img826.imageshack.us/img826/3554/fxaaon.jpg



With High Render:
http://img152.imageshack.us/img152/6537/highn.jpg

With Very High Render:
http://img543.imageshack.us/img543/1132/veryhighi.jpg

PC:
4GB RAM DDR3 1333Mhz
Phenom II x4 @3.6Ghz
nVidia GTX550Ti 1GB
OS: Fedora 17 64bit
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Old 06-28-2012, 02:57 AM   #5
surak
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OpenGL max quality is not finished yet.
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Old 06-28-2012, 03:52 AM   #6
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Quote:
Originally Posted by surak View Post
OpenGL max quality is not finished yet.
I hope u finished minimal quality ?
Edit: Well, 90 FPS on Mid quality on nouveau.... /me is impressed.
Edit n1: Noted that characted model in equipment window ain't finished
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Last edited by 71175; 06-28-2012 at 04:30 AM.
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Old 06-28-2012, 05:55 AM   #7
Henkiespenkiesjanhai
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Was hoping amun would get updated with new content :S
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Old 06-28-2012, 07:21 AM   #8
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Quote:
Originally Posted by 71175 View Post
I hope u finished minimal quality ?
Edit: Well, 90 FPS on Mid quality on nouveau.... /me is impressed.
Edit n1: Noted that characted model in equipment window ain't finished
I hope so, I can't play with Direct3D anymore
Maybe this will get me back, I'll hope in later this day lol.
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Old 06-28-2012, 08:21 AM   #9
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Well.. Amun is always slower and has more lag then live servers..

Can you really test your fps improvement there...?
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Old 06-28-2012, 08:52 AM   #10
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Quote:
Originally Posted by Tamui View Post
I hope so, I can't play with Direct3D anymore
Same here but because of the new AMD Driver, not NGD.

Quote:
Originally Posted by RicksaR View Post
Game changed my desktop resolution, even after quitting.

Everytime I login res gets defaulted back to 1280x720
Same here, I have to change it ingame everytime I logged in which is kinda annoying

Also for some reason, my FPS dropped around 10-15 but it might be because of the fact the game looks like Shadermodel 3.0 while I usually play on 2.0 . It says 2.0 when I start up but the graphics on amun really look like the graphics I have on Haven with shader 3.0 .

Could this be a bug ?

4GB Ram
AMD Athlon Dual-core M300 2.00GHz
Ati Mobility Radeon HD 4570
OS: Windows 7 Ultimate 64bit

Last edited by Archonaut; 06-28-2012 at 09:26 AM.
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