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Old 10-23-2007, 10:37 AM   #1
Zidane_Tribal
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Default a question about all this "save camping".

just a query........

you are in a warzone, an area known for its unlimited pvp, with no restrictions on kills other than you cannot team-kill. within the warzone, it is allready known to you that the enemy is at large, is actively hunting you, and is quite capable of putting you in harms way.

so, when faced with this situation...... you choose to save in the warzone?

now, if that wasn't enough...... when the enemy kills you, you have two minutes of complete invulnerability in which they cannot attack you, built into the game, preventing them from taking any hostile actions towards you for two minutes......

and you choose to spend those two minutes, standing right in front of them, waiting for it to wear off.....


so, i guess my question is this. why are you complaining about being killed in an area where you know full well there is absolutely no limits, nothing at all to prevent you from being killed. secondly, what the hell are you guys doing while your resurrection dizziness is on?

see, the way i see it is this: if you are in the warzone, you can expect to be attacked, there is nothing at all to stop people attacking save points, they are, after all, quite important strategic points.

secondly, why the hell do you think ngd gave you resurrection dizziness, so you can escape if someone is camping a save point. see, if someone has killed you more than once, then you must know damn well that they are tougher than you, capable of killing you, and have no qualms whatsoever about killing you...... so what the hell are you doing hanging around waiting to be attacked! here is a clue, run away.

i should point out, i am rarely, if ever, in the warzone, and don't usually go any further than central, but here is the clue........ i know its a warzone, and when people kill me out there, i don't go whining like a n00b all over the forums.

for heaven's sakes, enough with the "he pwned me, so i stood there for two minutes and let him pwn me again, then i stood there for another two minutes and let him do it again... and again....".

in short, all you people whining about save camping: if you are being killed at a save point, it is your own damn fault, either stand and fight or run away, but if you stand and fight, don't be such whining n00bs when the enemy turns out to be tougher than you.
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Old 10-23-2007, 10:53 AM   #2
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You are so funny. You think that I'm leveling in WZ with the pleaser? NGD should put monsters for all levels in save zone so that we don't need to go into WZ finding monsters for our level. Don't you think? Imagine any realm put 15-20 players beside each save altar and teleporter, the game could be blocked. So stop defending fucking alsius campers.
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Old 10-23-2007, 11:02 AM   #3
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Quote:
Originally Posted by Witch
You are so funny. You think that I'm leveling in WZ with the pleaser? NGD should put monsters for all levels in save zone so that we don't need to go into WZ finding monsters for our level. Don't you think? Imagine any realm put 15-20 players beside each save altar and teleporter, the game could be blocked. So stop defending fucking alsius campers.
you really don't seem to understand my point at all. what were you doing while your resurrection dizziness was turned on? were you running away to safety, or were you standing there, taking pretty pictures, waiting to get killed again. oh, that's it, you were waiting to be killed.

i should point out, if you find this practice ofensive, you can always gather a clan together to go and defend the save points.....

as for the high level monsters being in the warzone..... let me ask you, if you are so concerned about being killed in the warzone, why don't you use a save point in the safe zone?
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Old 10-23-2007, 11:12 AM   #4
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Quote:
Originally Posted by Zidane_Tribal
you really don't seem to understand my point at all.
Only point I see from you is that you keep defending alsius campers.
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Old 10-23-2007, 11:15 AM   #5
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Quote:
Originally Posted by Witch
Only point I see from you is that you keep defending alsius campers.
and? you say that like its a bad thing. you dont seem to understand the whole idea of a warzone. its a war zone. you might get killed there.


as for the alsuis campers, its not alsius, its everyone. a save is a strategic point, either start defending it, or stop using it. but stop whining about being killed like n00bs.
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Old 10-23-2007, 11:20 AM   #6
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Quote:
Originally Posted by Zidane_Tribal
its everyone. a save is a strategic point, either start defending it, or stop using it. but stop whining about being killed like n00bs.
Is not everyone as you say, on the screenshoot we can only see ALSIUS , and for save point I'll stop to use it when NGD implement monsters for my level into save zone.
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Old 10-23-2007, 11:39 AM   #7
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Zidane, people can chase you when you have ressurection dizzniness. If you put a speed buff on, that cancels the dizziness. And Witch, it is everyone who camps saves. I saw Ignis gate camping and Inkster has a few screens of Syrtis camping.
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Old 10-23-2007, 11:41 AM   #8
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LOL, I do agree with you, what the heck are people doing while rez dizzy wears off? On the other hand, I don't approve of save camping. I wouldn't go so far as to complain about it on the forums, it's part of any game, but it's one of those things where if you're a good sport, you don't do it. I personally see it as abuse of the flawed system that spawns people in the same place whenever they die, leaving them open, bar rez dizzy, to be killed over and over and over and over.


I would like to put a vote for being able to capture enemy saves so that your own people could bind to them while you hold them, that would make them much more interesting and actually give a reason for attacking them other than being an asshole. Taking a fort could then involve taking the save nearest it to base your attack from, etc. Could be interesting. High risk though, saves would become well defended areas. I think if such a thing were added, the save should be guarded by npcs when its own realm owns it, but not when another takes it. Make it a little more difficult to hold a save that isn't your own. Meh. The guards would then solve save camping problems too.
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Old 10-23-2007, 11:57 AM   #9
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Quote:
Originally Posted by Kiirani
LOL, I do agree with you, what the heck are people doing while rez dizzy wears off? On the other hand, I don't approve of save camping. I wouldn't go so far as to complain about it on the forums, it's part of any game, but it's one of those things where if you're a good sport, you don't do it. I personally see it as abuse of the flawed system that spawns people in the same place whenever they die, leaving them open, bar rez dizzy, to be killed over and over and over and over.


I would like to put a vote for being able to capture enemy saves so that your own people could bind to them while you hold them, that would make them much more interesting and actually give a reason for attacking them other than being an asshole. Taking a fort could then involve taking the save nearest it to base your attack from, etc. Could be interesting. High risk though, saves would become well defended areas. I think if such a thing were added, the save should be guarded by npcs when its own realm owns it, but not when another takes it. Make it a little more difficult to hold a save that isn't your own. Meh. The guards would then solve save camping problems too.

Your idea is not that bad, in fact i don't really complain, is just the facts, some bad sides of the game, like RP's system, those kamikazes alone attacking group of 4-5 players and killing the easiest target to get full RP even they know that they gonna be killed. Deaths should be deducted from the RP points : you kill you get RP, you die you loose RP, not maybe at same proportions but some percentage. All these "game anomaly's" push me more and more to just quit RO and start to play another game.
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Old 10-23-2007, 11:57 AM   #10
Zidane_Tribal
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Quote:
Originally Posted by Witch
Is not everyone as you say, on the screenshoot we can only see ALSIUS , and for save point I'll stop to use it when NGD implement monsters for my level into save zone.
yeah, i'm just gonna put you in the "i'm a silly n00b" pile, so you and valorous can play together.

Quote:
Originally Posted by Necrovarus
Zidane, people can chase you when you have ressurection dizzniness. If you put a speed buff on, that cancels the dizziness. And Witch, it is everyone who camps saves. I saw Ignis gate camping and Inkster has a few screens of Syrtis camping.
yeah, but dont you see the essential solution right there? if the enemy chase you, for the two minutes, they will be at least two minutes away from the save point. a) they are not save camping anymore, they are in the wild. b) you can get back to the save point in a single click, and get a two minute headstart by running the other way. seriously, nobody has figured this out yet?

Quote:
Originally Posted by Kiirani
LOL, I do agree with you, what the heck are people doing while rez dizzy wears off? On the other hand, I don't approve of save camping. I wouldn't go so far as to complain about it on the forums, it's part of any game, but it's one of those things where if you're a good sport, you don't do it. I personally see it as abuse of the flawed system that spawns people in the same place whenever they die, leaving them open, bar rez dizzy, to be killed over and over and over and over.

I would like to put a vote for being able to capture enemy saves so that your own people could bind to them while you hold them, that would make them much more interesting and actually give a reason for attacking them other than being an asshole. Taking a fort could then involve taking the save nearest it to base your attack from, etc. Could be interesting. High risk though, saves would become well defended areas. I think if such a thing were added, the save should be guarded by npcs when its own realm owns it, but not when another takes it. Make it a little more difficult to hold a save that isn't your own. Meh. The guards would then solve save camping problems too.
what a good idea about the ownable spawn points, but i dont think that is ever going to be implemented. can you imagine how much witch would whine if he was transported to an enemy held spawn?

as for "being a good sport", i can completely agree. personally, i dont spawn camp, i dont think its actually worth any rp because of the two minute advantage spawners have with res dizzy, but some people do.

by the same token, however..... ever notice how banks pile all their money inside a nice secure safe? instead of relying on people being "good sport"'s? save camping will always exist, because there will always be n00bs who think rp is the be-all and end-all of everything.

its not the save-camping that bothers me, its the people who get killed then whine about it all over the forums.
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